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{{ | {{Infobox level | ||
|name = xStep | |||
|image = File:Xstepcool.png | |||
|imagewidth = 250 | |||
|levelnumber = 10 | |||
|difficulty = [[File:Zinsane.png|25px]] Insane | |||
|sequences = Cube, ship, ball | |||
|portals = Gravity | |||
|musiccreator = DJVI | |||
|musicdate = November 26, 2013 | |||
|created = [[Update 1.3|1.3 Update]] | |||
|normalmode = [[File:Icon 10-A.png|16px]] Icon 18 <br /> 10 Stars | |||
|practicemode = [[File:Icon 10-B.png|16px]] Icon 17 | |||
|followedby = [[Clutterfunk]] | |||
|precededby = [[Cycles]]}}'''xStep''' is the tenth level on [[Geometry Dash]]. | |||
It is also the fifth stage marked with the insane difficulty. | |||
}} | |||
'''xStep''' is the tenth level | |||
==Description== | ==Description== | ||
xStep introduces | xStep introduces blue pads and blue rings/circles on the regular path. The icon assumes three different [[forms]] through the level— the cube, rocket, and gravity ball. It is similar to [[Cycles]] in difficulty and features multiple tight rocket scenes. xStep is also the level that uses the greatest number of blue pads out of any level in the game, present throughout almost the entire second ship scene. This level also introduces wavy thorns. They can kill you like the spiky thorns. And cloud decorations for the wavy thorns.The level also Introduces Full Checker Bricks And another block ( Previously seen in Invincible Stage While getting the Second coin in jumper).The level also Introduces Wavy platforms to with the The Wavy thorns. | ||
==Trivia== | ==Trivia== | ||
*xStep, | [[File:XSTEP.jpg|right]] | ||
*xStep | *xStep is one of the two levels to grant block icons for both Practice and Normal, the other one is [[Cycles]]. | ||
* | *xStep is the only level name to begin with a lowercase letter. | ||
*There is an error in xStep. It's under the spike ball to the left of the first secret coin. | |||
* | * There is a glitch in xStep. You may fall down a tiny gap in one of the first jumps. | ||
* The Wavy Platforms. They first appear in this level although they are in several coin paths in the first 6 levels. | |||
* | *xStep marks the gradual introduction of many new [[Map Components|map components]] including blocks, pits and cosmetics. | ||
[[ | |||
{{ | == Walkthrough (100% No coins) == | ||
[[File:Geometry Dash Level 10 - xStep (100% Complete)|thumb|250x250px|centre]]<!-- The following template changes the h1 title from "XStep" to "xStep". Do not modify. --> | |||
{{Lowercase title}} | |||
[[Category:Levels]] | |||