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|created = [[Update 1.3|1.3 Update]] | |created = [[Update 1.3|1.3 Update]] | ||
|normalmode = [[File:Icon 10-A.png|16px]] Icon 18 <br /> 10 Stars <br /> (xStep!) | |normalmode = [[File:Icon 10-A.png|16px]] Icon 18 <br /> 10 Stars <br /> (xStep!) | ||
|practicemode = [[File:Icon 10-B.png|16px]] Icon 17 | |practicemode = [[File:Icon 10-B.png|16px]] Icon 17 <br /> (yStep) | ||
|followedby = [[Clutterfunk]] | |followedby = [[Clutterfunk]] | ||
|precededby = [[Cycles]]}}'''xStep''' is the tenth level on [[Geometry Dash]]. | |precededby = [[Cycles]]}}'''xStep''' is the tenth level on [[Geometry Dash]]. | ||
Revision as of 15:04, 11 November 2014
Template:Infobox levelxStep is the tenth level on Geometry Dash. It is the first stage marked with the Insane difficulty as of Update 1.9.
Description
xStep introduces blue pads and blue rings/circles on the regular path. The icon assumes three different forms through the level— the cube, rocket, and gravity ball. It is similar to Cycles in difficulty and features multiple tight rocket scenes. xStep is also the level that uses the greatest number of blue pads out of any level in the game, present throughout almost the entire second ship scene. The level also introduces full checker bricks and another block (previously seen in Invincible Stage while getting the second coin in Jumper).The level also introduces wavy platforms along with the wavy thorns.
Trivia
- xStep is one of the two levels to grant block icons for both Practice and Normal, the other one is Cycles.
- xStep is the only level name to begin with a lowercase letter.
- There is an error in xStep. It's under the spike ball to the left of the first secret coin.
- There is a glitch in xStep. You may fall down a tiny gap in one of the first jumps.
- The wavy platforms first appear in this level although they are in several coin paths in the first 6 levels.
- xStep marks the gradual introduction of many new map components including blocks, pits and cosmetics.