XStep: Difference between revisions
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*xStep is one of the two levels to grant block icons for both Practice and Normal, the other one is [[Cycles]]. | *xStep is one of the two levels to grant block icons for both Practice and Normal, the other one is [[Cycles]]. | ||
*xStep is the only level name to begin with a lowercase letter. | *xStep is the only level name to begin with a lowercase letter. | ||
*There is an error in xStep | *There is an error in xStep. It's under the first secret coin. | ||
* The spikes In xStep make a brief cameo in [[Stereo Madness]] where they are blocking the third coin, making it very hard to obtain. | * The spikes In xStep make a brief cameo in [[Stereo Madness]] where they are blocking the third coin, making it very hard to obtain. | ||
*xStep marks the gradual introduction of many new [[Map Components|map components]] including blocks, pits and cosmetics. | *xStep marks the gradual introduction of many new [[Map Components|map components]] including blocks, pits and cosmetics. | ||
Revision as of 06:22, 2 October 2014
Template:Infobox levelxStep is the tenth level on Geometry Dash. It is also the fifth stage marked with insane difficulty.
Description
xStep introduces blue pads and blue rings/circles on the regular path. The icon assumes three different forms through the level— the cube, rocket, and gravity ball. It is similar to Cycles in difficulty and features multiple tight rocket scenes. xStep is also the level that uses the greatest number of blue pads out of any level in the game, present throughout almost the entire second ship scene.
Trivia
- xStep is one of the two levels to grant block icons for both Practice and Normal, the other one is Cycles.
- xStep is the only level name to begin with a lowercase letter.
- There is an error in xStep. It's under the first secret coin.
- The spikes In xStep make a brief cameo in Stereo Madness where they are blocking the third coin, making it very hard to obtain.
- xStep marks the gradual introduction of many new map components including blocks, pits and cosmetics.