Editing Zenith

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  |image      = Zenith.png
  |image      = Zenith.png
  |id        = 1311773
  |id        = 1311773
  |creator    = Jabbagrullo (publisher); [[Viprin]]
  |creator    = Jabbagrullo (publisher) and [[Viprin]]
  |created    = [[Update 1.7]]
  |created    = [[Update 1.7]]
  |difficulty = {{Insane}}
|length    = 1m 20s
|objects    = 9,488
  |difficulty = [[File:Insane.png|35px]]
  |stars      = 9
  |stars      = 9
|length    = 1m 20s (Long)
  |downloads  = 3.4M+
|objects    = 9,488
  |likes      = 188.6K+
|copytype  = Password (1699)
  |downloads  = 3.56M
  |likes      = 192.1K
  |rating    = Featured  
  |rating    = Featured  
  |artist    = [https://dj-nate.newgrounds.com/ DJ-Nate]
  |artist    = DJ-Nate
  |music      = [[Electrodynamix]]
  |music      = Electrodynamix
  |previous  = [[Hexagon Force V2]]
  |previous  = [[Hexagon Force V2]]
  |next      = [[Xstep v2]]<br>(Remix Pack 4)
  |next      = [[Xstep v2]]<br>(Remix Pack 4)
}}
}}
'''Zenith''' is a [[Update 1.7|1.7]] Insane collaboration level by Jabbagrullo and [[Viprin]], published on 10 July 2014. It is the third and final level of the [[Map Packs|Funky Pack]].
'''Zenith''' is a 1.7 Insane 9* collaboration level created by Jabbagrullo and [[Viprin]] on 10 July 2014. It is the last level of the Funky Pack.


==Description==
==Description==
*'''0-7%:''' Zenith begins with a short normal-speed cube sequence, containing several gravity portals and pads.
*'''0-7%:''' The level begins with a short normal speed cube part, containing several gravity portals and jump pads.
*'''7-20%:''' The drop begins entering a mini-ship portal, the player must fly around spikey structures until becoming normal sized again while inside a long straight fly segment.
*'''7-20%:''' The drop begins entering a mini-ship portal, the player must fly around spikey structures until becoming normal sized again whilst inside a long straight fly segment.
*'''20-31%:''' Up next, the player enters a short UFO sequence before hopping into a double-speed ball sequence containing platforms on the floor and ceiling. The player must move between these spaces while avoiding spikes via orbs.
*'''20-31%:''' Up next, the player enters a short UFO part before hopping into a 2x speed ball section containing platforms on the floor and ceiling, the player must move between these spaces whilst avoiding spikes via jump rings.
*'''31-40%:''' Afterwards, the level becomes mirrored, entering a short cube sequence.
*'''31-40%:''' Afterwards, the level becomes mirrored, entering a short cube part.
*'''40-59%:''' The screen mirrors back to normal, entering a ship sequence heavily inspired by the official level [[Electrodynamix]], then briefly entering a cube sequence.
*'''40-59%:''' The screen mirrors back to normal, entering a ship segment heavily inspired by the official level Electrodynamix, then briefly entering a cube segment.
*'''59-81%:''' A triple-speed ball sequence begins at the second drop. The player must move between platforms on the floor and ceiling, followed by a long ship sequence where the player must avoid obstacles shaped as text that says: 'JABBA', 'GAULLO', 'VIPRIN', 'COLLAB', 'JABBA', 'VIPRIN'.
*'''59-81%:''' A 3x speed ball segment starts at the second drop, the player must move between platforms on the floor and ceiling. This is followed by a long ship part where the player must avoid obstacles shaped as text that says: "JABBA", "GAULLO", "VIPRIN", "COLLAB", "JABBA", "VIPRIN".
*'''81-100%:''' Finally, the level ends with a [[Wikipedia:Flappy Bird|''Flappy Bird'']]-esque UFO sequence ending with structures shaped as the text: 'THX' 'FOR' 'PLAYING!' ':]'.
*'''81-100%:''' Finally, the level ends off with a flappy bird UFO section ending with structures shaped as the text: "THX" "FOR" "PLAYING!" ":]".


==Gameplay==
==Gameplay==
{{VC|eXS2QmFTwWU}}
{{VC|eXS2QmFTwWU}}
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]
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