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==Description== Black Blizzard begins with a half-speed mini-cube section featuring minimal dark decorations and numerous difficult timings. The gameplay is primarily based around orbs, although a few jumps come into play. Halfway through, there is the famous 'staircase'. If the player mistimes the first jump, they will die near the top. The end of the segment features a short auto section as the player transitions into the next part. Many of the jumps in this section are frame-perfect, often deemed RNG. Next, the player enters a tricky, normal-sized cube section. Like the previous one, this part features numerous 'buggy' orb timings and contains fog and lines flying across the screen. Two moving crosshairs jump from orb to orb throughout the part. Most orbs that the crosshairs jump to have small sawblades inside that can kill the player if hit too late. There are also a couple of orb pairs that must be double-clicked. Two sets of triple-spikes are placed at the end of the part. The screen then turns black, displaying the level's name, signalling the drop. Despite being the first sections of the level, the first cube parts are considered by some to be the hardest parts. The drop part starts with a triple-speed UFO segment with several gravity changes and some spam. It then switches to the ball, which contains many extreme timings. The ship comes next, with some straight-flying and green orbs to hit. The first half of the drop ends with a cube featuring even more constant gravity changes, followed by a yellow pad to transition into the second half of the drop. Some also consider this next segment to be the hardest part of the level. It features intricate asymmetrical dual segments: first, a mini-wave/UFO mixed dual at the beginning, and then a mini-ship/mini-ball mixed dual, which is notably the most inconsistent part of the drop. A cube/robot mixed dual comes next, which is not quite as hard as the two previous dual segments but still has numerous difficult timings. A cube sequence is presented right before the transition towards the final segment with even more insane timings. The final segment is at half-speed and requires the player to navigate as a ship and a wave, in both forms of size and gravity, through tight, claustrophobic sections with an occasional darkening screen. It lasts about 20 seconds before the level ends. At the end screen, the random lines spell 'Krazy', a reference to the creator's former name, KrazyMan50.
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