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CraZy
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==Description== *'''0-16%:''' CraZy begins with a ship section with a cyborg and technological theme. The player, while changing speed and gravity often, must carefully fly through a long corridor lined with glowing blue spikes. At 8%, the player becomes a UFO and must travel through many gravity portals. At 11%, the player enters a normal-speed cube section that ends with a dash orb. As the player holds down on the dash orb, an animation of a swinging clock appears. *'''16-32%:''' After the player lands, they enter a cube section before a ball section, which are slow in comparison to most sections of the level. The background is animated in stop-motion with a vintage film theme, featuring a slowly moving marionette and a faded green-and-black colour scheme. A flickering effect reduces visibility at times throughout both sections. At 23%, the player enters a triple-speed ship section and avoids hitting film wheel-looking obstacles while going through gravity portals. A countdown frame appears in the background, starting at 5 and counting down. The player then enters an automatic segment that serves as a build-up to the level's drop. When the countdown frame hits one, the drop of the level will begin. *'''33-60%:''' Drop with more timing parts, especially with the spider. Before the boss fight, while falling into a hole, there is the skull boss of [[Press Start]] from [[Geometry Dash SubZero]] while falling. *'''60-86%:''' The player becomes a ship as the skull boss fight comes in. The game-mode will then continuously alternate between wave, cube, and UFO, while the boss occasionally shoots lasers at the player, and many objects are moving at the same time, making the part more difficult. *'''86-100%:''' The boss finally ends with an animation of it eating the player. The level continues with a timing-based cube part at normal speed, with the game-modes later alternating between ship, robot, UFO, cube, and ending with a ball. In the end, it will show the logo for the story.
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