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Duelo Maestro
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==Description== *'''0-19%:''' Duelo Maestro begins with the player in solo mode. There is a rather tricky cube section with multiple fake orbs and portals, followed by an equally confusing robot section with numerous invisible platforms and routes. It then moves to a dark ship sequence with tight passages and a few orbs to manoeuvre, followed by a dark ball segment containing multiple trick orbs. *'''19-23%:''' This is the build-up to the first two-player dual part; the player enters half-speed in a cube segment. When the player drops, a text message saying 'DROP SIMÉTRICO' appears, signalling the start of the drop, and instructions appear showing which sides are controlled by the space and mouse. *'''23-41%:''' The first two-player dual appears; however, it is relatively simple as the duals are symmetrical (hence the text 'Drop simétrico.'). The players progress through various forms in order: the cube, ship, wave, UFO, robot, and ball. *'''41-56%:''' A dark robot section follows, consisting of small jumps acting as a cooldown section. After that is a moderately tight half-speed wave sequence, followed by a tricky ship sequence that requires the player to be hit by pulsing blocks, and then an easy cube sequence with pulsing blocks. *'''56-60%:''' The second build-up alternates between ship, ball, UFO, and wave segments of the song's beat, suddenly making it rather tricky. Before the two-player dual part, a second text saying 'Drop asimétrico. ¡Prepárate!' appears, signalling the start of the second drop. *'''60-85%:''' The second drop is asymmetrical, requiring both parts to be controlled independently. There are numerous keys along the way, with Player 1 and Player 2 colours (does not matter which coloured key the player gets; no consequence for Player 1, for example, picking up a Player 2 coloured key). Failure to collect even a single key in this segment results in a guaranteed death. The asymmetrical dual goes through various forms, including the ship, wave, cube, UFO, and ball. *'''85-94%:''' This second-last segment acts as a second cooldown section. The dual ends and the cube go through an auto segment with the player invisible. Before the level ends, the player must hit a series of invisible orbs marked with '?'. This part is actually harder than it looks, since it involves some timings. Missing a single orb would result in falling onto invisible sawblades. *'''94-100%:''' Finally, the player enters another dual sequence, and the level shows a long line of messages. They are '¡Gracias por jugar!,' '¡Espero que les guste esta nueva versión!,' and 'Más información en mi video.' After that, a long list of names appears, and the level ends with the title and an enlarged dual portal.
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