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Sunshine
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==Description== Sunshine's main feature is a sun character that appears in the background of the level, bopping its head to the song's rhythm. Another character, a moon character with cat-like ears, appears in the middle of the level. *'''0-17%:''' Sunshine begins with a slow mini-robot sequence requiring simple orb clicks, and robot jumps to pass, and the titular sun in the background. The level suddenly darkens before the player transforms into a mini-cube. The player must make more simple orb and cube clicks before hitting a dash orb that leads into a transition with blue pads, before the section ends with two green orbs and a dash orb. *'''17-35%:''' A normal cube section is next, featuring mostly orb clicks. The level suddenly turns pitch black, then quickly regains its colour as the player enters a ship sequence with simple flying and a gravity switch. There is a short transition where the player becomes a mini-cube and falls into a very open ship portal below. The sun is also replaced with a popsicle. *'''35-53%:''' A slow cube section follows, featuring very easy jumps and orb clicks, while the moon can be seen sleeping in the background. This section leads into a spider section, and the moon wakes up, smiling at the player. Passing the spider leads into an auto section as the moon does a 'Λ α΅ Λ' face. *'''53-76%:''' This section starts with a cube part as the sun reappears in the background. This part can be a little tricky due to the speed. After a green orb and a jump, the player must jump into three gravity portals on the ceiling and floor, which may be a little awkward to time properly. Following this are three pink orbs that lead into a somewhat challenging but short ship part reminiscent of the ship from [[Cycles]], in which the screen darkens. After this, the colours return, and there is more cube gameplay that is much easier than the first, ending with an easy ball part, where the screen darkens again. *'''76-100%:''' The colours return, and the final section begins with two easy spider clicks, and some jumps on small platforms with a diamond on them. This player briefly becomes mini, leading into a sequence of four green orbs. Following this, the player hits a dash orb into a jump pad, becoming normal size again. The same gravity portal setup from earlier appears again, leading into some more orb clicks. The player becomes mini once again and must platform on more diamond blocks before the level ends as the screen turns pitch black.
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