Editing
The Lost Existence
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Description== ''The Lost Existence is similar to the other XXL Travel levels, like [[Lonely travel]].'' The Lost Existence begins with a half-speed cube sequence with a double-spike at the end before entering a half-speed ship sequence with some tight spaces. The ship turns mini, and blocks start moving slightly to make the spaces tighter. The player turns into a cube again, while the level contains a 1.0 block design mixed with some glow. Another mini-ship sequence begins with some tight, curvy straight-fly. After this is a memory ball sequence that, halfway through, switches the player to a mini-ball; after a quick ship sequence, a UFO segment begins, filled with blue, pink, and purple gears. The design continues into the incoming robot sequence, then into another straight-fly sequence with the mini-ship. Another tight, half-speed ship sequence follows, with a design change. A rainbow-themed wave sequence follows. The rainbow design continues into a timing-based cube and robot sequence before a quick, symmetrical dual; after that is a ship sequence and a hard UFO sequence during a lava-themed boss fight inspired by the official level [[Deadlocked]]. After this is a golden section that often changes game-mode and includes a difficult ball-copter sequence. A cloud-themed section follows, switching from an easy ship sequence to a timing cube sequence, then to a somewhat difficult ball sequence, then to an easy cube sequence, and finally back to a ship sequence. After that is a spider-and-cube sequence, followed by some more straight-flying. A ball, ship, UFO, and robot sequence inspired by Lonely travel comes afterwards. After that is a tight wave sequence. The last part of the level is reminiscent of the first: a timing-based golden cube sequence.
Summary:
Please note that all contributions to Geometry Dash Expanded Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Geometry Dash Expanded Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
associated-pages
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
New files
Random page
New here? Get started
>> Site policy
>> Staff
Help using MediaWiki
GD Base Content
Games
Main levels
Gameplay
Rewards
Rooms (vaults etc.)
Level editing
Account features
Updates
GD Community Content
Demon List levels
Gauntlet levels
Map Pack levels
Classic levels
Platformer levels
Players
Community activities
Wiki Resources
Propose new articles
Submit edits for review
Admin Dashboard
Images
Videos
Audio
PDFs
Templates
Sandbox
Discuss the wiki
Guestbook
Tools
What links here
Related changes
Page information