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Allegiance
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==Description== *'''0-30%:''' Allegiance begins with a cube section with 'NP' for 'NikroPlays' written in the background, a Low Detail Mode key, and dedications to some players. The player is then taken up a slope and launched right into the level. This part is filled with rainbow decorations and multiple crosses pulsing in the background, with 'Nikro' written at the beginning. A pad with a double-speed portal takes the player to a hard cube section, where they must time the orbs perfectly to get through. The player then enters a short robot segment before a mini-cube sequence, ending with a green orb that sends the player upward to the next section. Next comes a ship segment with numerous black lines appearing in front of the player and blocking their view. Teleportation portals also have gravity portals on exit to throw the player off. At the end of this ship segment, the player enters an auto-ball section as a transition into the next chunk of gameplay. *'''30-47%:''' A dark ball section is next, containing a lot of timing and an active, colour-changing background. When this ball ends, the player enters a remarkably narrow wave at half speed, with lots of gravity portals and gears to avoid. A text saying 'READY?' appears, and the player enters a UFO portal right before the drop kicks in. *'''47-78%:''' The drop segment starts with a dark triple-speed UFO with a cluster of gravity and mini-portals, making it very hard to follow what is going on. The player later transforms into a ship with more orbs and straight-flying than portals, then back into a UFO again, right before a hard mini-robot is used as a transition. The second half of the drop starts as a fast, tight wave with size and gravity portals, making it extremely difficult to pass. Then the player enters a robot segment with streams of orbs where they must hit a certain orb to get through, similar to the first gameplay section of the level. Next, a section with three fast game-mode changes appears before a short cube segment, followed by a straight-fly into the next part. *'''78-100%:''' A half-speed cube segment comes next with many orbs and effects in the background reminiscent of a ray and many stars. Then, the player enters a cube/ship dual for a moment before going back into a cube. Next, the player enters a swing-copter section with numerous moving objects and effects, before the screen goes black for a second, after which the player enters a mini-ship segment with some hard straight-flying and orb timings. The last section of the level is a very tight 'corridor' starting with a tight wave segment, then a straight-fly ship segment, and finally a cube sequence. The level ends with one last triple-spike and text saying 'GG' right above it before the player reaches the end, with the creator's name appearing along with 'Verified by EndLevel'.
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