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Natural Disaster
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==Description== ''The decoration and gameplay of Natural Disaster were created by GammaReXx and Helix, revamping parts from the original impossible version.'' *'''0-28%:''' Natural Disaster begins with a half-speed mini-cube section containing multiple timings with a brief ball and spider section. Next, the player enters a normal-speed ship section of straight-flying and hitting blue orbs. The player then enters a long transition where GammaReXx's logo will appear (the Greek letter Gamma with wings) before large text saying 'Natural Disaster' with effects of lightning and glow particles in the background. *'''28-57%:''' The level's difficulty significantly increases as the player enters a quadruple-speed wave mode consisting of constant gravity and size changes. A brief ship section shortly after features teleport portals and changes in gravity. A very long and difficult wave section follows, featuring several dual segments. In the last section of the part, the level turns monochrome as the player enters a short straight-flying segment with gravity portals. The screen flashes white to transition to the second half of the level. *'''57-86%:''' After exiting the wave section, the player enters a quadruple-speed section consisting of multiple claustrophobic, brief game-mode changes and difficult timings. After a long sequence of flow-based gameplay, the player must hold down three dash orbs. The first two are in the cube game-mode, while the last one is in the wave game-mode and has the player go through a very tight gap between spikes before the end screen appears. *'''86-100% (End Screen):''' Artwork depicting the Earth suffering from environmental damage appears with the text 'Respect the planet'. The level then ends with the text 'GG' and credits.
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