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Saul Goodman
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==Description== *'''0-15%:''' Saul Goodman begins with its first section featuring a challenging cube sequence, followed by a short robot and ball sequence. The game-mode then switches back to the cube, with music often timed to clicks. The gameplay now blends cube and ship with dash orbs. This section ends with several jumps over triple spikes and the alternating 'Better Call Saul' sign. *'''15-35%:''' The design of the level changes significantly, with the drop starting at maximum, followed by two UFO clicks on orbs. The player briefly turns into a wave, then flies between obstacles, must click an orb, and the game-mode changes. A varied and very fast-paced sequence of gameplay follows. *'''35-54%:''' Grey becomes the dominant colour in this part of the level, with different shades of this colour making it really beautiful. The player is now a ship, and must perform complex straight-fly with additional difficulties. The game-modes change very quickly again, but the speed of the level has calmed down a bit. The main difficulty in this section is precise timing amid rapidly changing patterns, sometimes requiring the player to click in time with the music. At the same time, effects like bright flashes and lasers add to the gameplay's vibe. This section ends with a short mini-ship straight-fly. *'''54-73%:''' The second half of the drop is divided into four equal-length segments: The first is a cube which has to memorise and jump on the correct orbs. The second is a ship with tricky straight-fly, which also has to watch out for black orbs, making this section even more difficult. In the fourth segment, the player has to navigate the very challenging wave, similar to the difficulty of [[Sakupen Circles (Diamond)|Sakupen Circles]]. This section ends with a cube part featuring several triple-spike jumps. *'''73-92%:''' The final section of the level features weird, humorous decorations with fast gameplay that requires precision, and the visual synchronisation with the music becomes more noticeable. It also features a mix of straight-fly and difficult wave sequences. The final part is the wave game-mode, which gradually increases in speed, after which the level ends. *'''92-100%:''' This part is an almost empty section where the player can collect two user coins. At the very end, a drawing of Saul Goodman's face will appear.
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