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The Hell Dignity
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==Update== Over the course of late 2022 and most of 2023, Stormfly would go through and update every rated level on his account, outside of The Hell Origin, as he deemed that he needed more time to fix it properly. This included The Hell Dignity, which received a variety of changes to not only fix gameplay issues and balance the level in spots, but also to improve the decoration. The full list of changes is as follows: *'''0-20% (KugelBlitZ)''' **Decoration was revamped throughout to achieve higher quality. **Changed an upper block to non-solid at 3% that would randomly kill the player. **Rearranged the order of the spikes at 5%, so that the player never challenges the mini-spike hitbox. To quote Stormfly, the hitbox is garbage. **Adjusted a spike placement at 12% to fix an issue where the player would randomly die to it on higher refresh rates because of frame alignment. **Moved a big spike at 14% to the left slightly for the first cube jump. **Changed a block to a slab at 19% to account for potential awkwardness with the timing. *'''20-33% (Tsukifuto)''' **Added more decoration and pulse triggers to make the decoration feel more vibrant. **Moved the portal at 31% down to avoid the cube from dying by hitting a block. *'''33-42% (Ticky)''' **Removed Ticky's old decoration at the beginning of the ball part and extended Xaro's decoration to make it feel more connected. **As a result, it also fixed a bug where, when using the ULDM, the ball click at 36% was made virtually free by removing ceiling spikes. **Slightly readjusted spikes at 40% to improve music sync. *'''42-53% (Xaro)''' **Unnerfed a jump to a block at 60% due to the nerf being completely pointless according to Stormfly. *'''82-100% (KugelBlitZ + Stormfly)''' **Added floating embers across the screen, as well as additional lava lighting.
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