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==Description== White Space begins with a mini-cube part jumping onto various platforms. Then, the player changes to normal size, goes at double speed, and must hit many orbs, with gameplay similar to the mini-cube. The player jumps onto a flat platform and transforms into a triple-speed ball. In the ball segment, the player must hit four platforms before the gravity portal, then hit a yellow orb and a pink orb. Switch gravity a few more times and then hit the pink orb. The gameplay continues in an enclosed manner, culminating in multiple orbs and holding them while in the blue gravity portals to finish this part. In the cube transition part, the player must jump, hit a yellow orb, jump again, hit three pink orbs before the ship part, and fly through the flying train to reach an auto section. A few jumps with the cube lead the player to the drop. The player must jump and hit the pink orb before the ball segment. Next, they must hit the blue orb and hold a red orb while in a yellow gravity portal, then hit a dash orb and then hit a blue orb during the ball part. Afterwards, the player must hit the yellow orb but avoid the two red orbs, then hit the two black orbs and a pink orb during the spider part. Next is a UFO part where the player must hit three times, hold near the yellow gravity portal before the ship part, and then fly towards the ball transition. In the ball transition, the player must hit a blue orb and then click three times during the UFO part. The third click will be the red orb, but the player must time this click to avoid the four black orbs. Next is a cube part where the player must jump twice and hit the yellow orb. Finally, the player must avoid obstacles during the wave part and enter the ball part with the text 'Last Memory'. Afterwards, the player becomes a mini cube and must jump, hit a pink orb, jump again and hit a blue orb. Following this, the player is launched by a pad and must hit a red orb, where they turn into a mini UFO, then hold a green dash orb to turn into a wave. Then, the player must jump and land on the first notebook, turning the player into a ball where only two clicks, one on a yellow orb, are needed to transition them into a ship part that requires holding to continue. Afterwards, the player must hit a yellow orb, keep holding as they jump onto platforms, and then hold a dash orb. Next is a UFO part with some orbs and several gravity portals where the player must time some clicks to avoid obstacles (with a cube transition mid-way), followed by an auto ship part with the following words flashing in the middle of the screen, arranged in a sequence: *'SAVING...' *'SAVE?' *'SAVE WHO' *'WHAT'S LEFT' After these words, a cat face appears, looking on both sides before looking directly at the player. The final drop starts with a wave part that requires spamming. Then, the player must hit a black orb in the UFO part and then spam before the ball. Next, as a ball, the player must click three times, then hit the following orbs: two blue orbs, two green orbs, a dash orb, and a red orb. Afterwards, in the spider section, the player must hit the pink orb, then click five times. In the robot part, the player must hit the pink orb, jump before hitting the yellow orb and the two green orbs, then jump before hitting the red orb and the dash orb. The player must hit six orbs at the final cube part before the auto part, where a cutscene of a car crash shows. After the car crash cutscene, there is the end screen, featuring another cutscene, this time under a bridge with the camera continuously moving right. During this, the level's creator (XG) and the music artists (Derpcat and Talurre) are credited, while the following words appear in a sequence at the bottom of the screen: *'UP HERE, USER' *'DO NOT WORRY' *'THAT DAY, STAYS HERE' *'WAKE UP' If the player looks closely, they can see some dialogue faintly appear on the left side of the screen: *'Hey Matt.' *'Matt?' *'Are you still there?' *'Matt!' *'Can you hear me?' *'Oh don't you do anything stupid Matt.' *'I am on my way.' *'...' *'..' *'.' The screen then flashes white before turning back to black, ending the cutscene. After this, the ending quote appears, arranged in the form of a poem, reading the following: {{Quote |quote = Don't Let Your Past<br> Stop Where You Are<br> Create More Memories<br> And Keep This Train Moving |originator = XG }} At the bottom, a cat face representing XG, credited as the creator, along with the level's name in both English and Chinese and the ending quote's font can all be seen. Everything then fades away, leaving the screen completely black again, as the level ends.
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