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Diamonds For Dashers
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===Second half=== *Cave: The player is now a robot and must do two simple jumps before hitting a dash orb and jumping into the green portals. Then there are four tight jumps to get across before hitting a toggle orb. The player must complete the four tight jumps and blue orbs again as they exit the cave. Get up to higher ground with the red orb and use the green and dash orb to switch your gravity around the spikes. *Precision: Do a tight wraparound, and jump to the blue orb and hit it very late. Hit the red orb that also has a toggle orb inside of it to reach a gravity portal, restoring the player's gravity. Do four simple edge jumps, with the first one being indicated by an arrow, to end this section. *Survival: Drop down to a little chamber where spikes enclose the player. Seven rotating blue pads appear, and the player must jump over them 25 times to escape the chamber. *Nai: The hardest part of the level. Let the robot jump high before going right to the cube portal to get over all of the spikes. Then, needle on the spike with the arrow pointing to it, and keep holding on a mini-spike and be prepared to hit the dash orb. After hitting the dash orb, jump and hit four very tight orbs, and finally hold the dash orb to beat the level.
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