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Green Bullet
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==Description== *'''0-9% (AirSavage):''' Green Bullet begins with the player being fired from a pistol, needing to perform a short straight-fly after and then hitting a yellow orb. The player then becomes a cube and slows down, requiring alternate-clicking a green and two blue orbs to land on the structure above the third blue orb and bounce off it. The player then must jump to the next orb, change gravity, and hit two more orbs. After jumping to a green orb, the player shrinks and must hit two blue orbs while jumping over the third. The player then lands and must jump, use a black orb, change gravity, and hit three orbs. The player returns to normal size and then must land on a pink orb, jump, and use a green one. Then, changing into a robot, the player changes gravity and must hit a black orb. Then comes a pink orb, and after a jump, a green orb. Reverting to mini size, the player must hit blue orbs and leap high into a ship portal, changing gravity with one of the blue orbs, then do the same with two more orbs in front of the portal. Reverting to a cube, the player must bounce upwards on a blue pad, jump, and then hit black and blue orbs, growing in size. *'''9-18% (Konsi):''' After another pad, the player must hit a blue orb, jump, and use a blue orb again to become mini-sized. After jumping to the orbs, the player must hit them several times. As the player grows in size, they must hit a blue orb, use green and black orbs, change gravity several times, and hit blue and pink orbs. The player then jumps into the portal, becoming a wave, and after holding it, they must enter a mini portal and fly over obstacles. Now as a cube, the player must change gravity with a blue orb and use black orbs, which direct them to a UFO portal, where they must hit a pink orb, perform several inputs to reach a size portal, jump, and hit three blue orbs, followed by another yellow orb and a green dash orb. After changing the gravity with a blue orb and using a pink dash orb, the player jumps out of the portal. Next, as a cube, several abrupt structural changes occur, where the player must hit blue, yellow, and pink orbs. *'''18-30% (ego11 + xenith):''' After the transition, the player must jump, skip two orbs, and then hit three green orbs. Becoming a mini-robot, the player must make a short jump onto a platform, then another jump to a blue orb, which the player must hit to change the gravity, and again use more blue orbs. Having returned to a cube and normal size, the player bounces off the platform and must hit orbs one by one, turning into a ball. Next, the player must change gravity, use pink, black, and blue orbs, turn into a cube, hit yellow and blue orbs, bounce on a yellow pad, and hit three green orbs. The player becomes mini and then must use a blue orb to become a UFO. The player then must jump to a yellow orb, lower itself using a black orb, bounce to a green orb, and change gravity. The player becomes a cube and must fall onto a pink pad and hit blue orbs. Landing on a yellow pad, the player grows in size and must jump, becoming mini again. They then must jump again and change gravity with a blue orb. After another pad, the player grows in size again and must jump and hit a black orb. *'''30-40% (Rhymer + fawksgdd):''' The player now becomes a robot. They must jump to a green orb, then to a blue and pink one. After bouncing on a yellow pad, the player must hit a blue orb and make one big and one small jump to a black orb, falling onto yellow and blue pads. After landing on a structure, the player must jump onto three blue and yellow orbs. Using the pad again, the player must hit a green orb and jump into a yellow gravity portal with a blue orb. The player then falls onto a blue pad and must jump into a black orb and land on another blue pad. The player then must jump into a portal, becoming a mini-cube, and then, after the jump, a normal-sized ball, on which they use two black and one blue orb. The player then must change gravity several times, using blue and yellow orbs. At the end of the ball sequence is a yellow pad, which launches the player into the ship portal. Afterwards, the player must hit a yellow orb, change gravity in a special portal, and perform a straight-fly. The player then shrinks and must use a blue orb and fly into the cube portal. *'''40-44% (LoolyCat):''' The player bounces on a pad and then must hit a pink orb to enter a ship portal, where they now must fly between structures, avoiding the crossed-out blue orbs. The player then must hit green and blue orbs and head towards a cube portal. Next, they must hit a pink orb and make three jumps to a black orb, which they also must hit. *'''44-56% (xenith):''' After the transition, the player uses a black orb and hits the next black orb. Then, the player must make two jumps to a red orb, become a ball, hit a black orb, change gravity, and use a green dash orb. As a cube, the player must make two jumps using black and green orbs. Next, the player must fly into the portal using a pink dash orb, make two inputs in the wave sequence, and jump into the next portal. After using two orbs again and changing gravity, the player must use a dash orb into yet another portal. After making only two inputs in a cube sequence, the player becomes a wave, passing through a small section with changes in size and gravity, remembering to click as a cube where necessary. *'''56-68% (Dom89):''' The player becomes a cube and must hit yellow and blue orbs, then, after jumping on a pad, green and blue ones, and after another pad, three blue and one yellow orb. After a short ship sequence, there is another orb sequence, where the player must hit the two blue orbs they jumped between. The player then must use each subsequent orb, up to the wave portal. The wave shrinks midway before returning to normal size, after which the player returns to a cube. The player must hit all blue orbs, and then all green ones. The player then must fly into a UFO portal, where they must move primarily using orbs. *'''68-80% (MinAY):''' As a cube, the player bounces off the platform towards a pink orb. They then transform into a spider, and as a spider, they must reach a dash orb using a black orb. Upon landing, the player must click twice, then use three orbs and one dash orb. As a ball, the player must reverse gravity and hit three orbs again. After a short wave sequence, now as a cube, the player must hit a blue orb, jump to a green one, and hit red, blue, spider orbs, and a dash orb. The player then must use a couple more orbs, click a few more times as a wave, jump to two blue orbs, and fly to the portal to become a ship and then out as a cube. Then, they must hit a yellow orb, which launches to three blue orbs, where they must hit only the centre one. *'''80-92% (Harent + Del + fawksgdd):''' After a yellow pad, the player must jump to a blue orb, changing the gravity with a blue pad. They then must fly into a portal, followed by a rapid wave sequence. Next, the player must use two blue orbs, and then, by hitting one of the three blue orbs, the cube turns back into a wave. Then comes a sequence with frequent game-mode changes from wave to cube and vice versa, where the player also must perform some timings. Then the player performs a couple of inputs and again must fly through the wave-shaped obstacles. At the end, the ship sequence begins, where the player must hold down and make a couple of micro-clicks, hit an orb, hold down again, and fly between two spikes using a blue orb. *'''92-100% (Winchester):''' The player now meets an end screen. Shards appear on the screen, engraved with the creators' names involved in the level. Finally, the level's name, Green Bullet, appears.
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