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{{Stub}} {{IB-Level |image = Ghoul.png |id = 44121158 |creator = DesTicY |created = [[Update 2.1]] |difficulty = {{Insane}} |stars = 8 |diamonds = 10 |coins = 2 |length = 1m 24s (Long) |objects = 48,897 |copytype = Password (666666) |downloads = 50.21M |likes = 1.31M |rating = Epic |artist = [https://creo.newgrounds.com/ Creo] |music = [https://www.newgrounds.com/audio/listen/771737 Exoplanet] |musicid = 771737 |previous = [[Darkness Keeper]]<br>(Doom Gauntlet) |next = [[Shuriken]] }} '''Ghoul''' is a [[Update 2.1|2.1]] Insane level by DesTicY. It is the first level of the [[Gauntlets|Death Gauntlet]]. ==Description== Ghoul is a glow-styled, fast-paced and moderately difficult level for inexperienced players. *'''0-14%:''' For the beginning, the song's offset is set to where the song eventually intensifies during the pre-drop. As for the gameplay, it is at normal speed and starts with a cube featuring standard timings, then a robot with tighter timings and small jumps. It caps off with two dash orbs that sync with the song. *'''15-31%:''' This whole section is set in double-speed. It contains a variety of game-mode changes, which require some muscle-memory to get down. The game-mode sequence is S, U, SP, C, B, S, W, and C, all of which contain some tight timings and tricky manoeuvring. *'''32-38%:''' For this short section, the player's icon is mini, and they are at normal-speed. Most of the objects move frequently here. This is also where the first coin is located. After a few seconds, the player goes into a robot portal and must do some more timings. It can be difficult to clear this segment first try, so it is recommended for the player to use Practice Mode. *'''38-47%:''' This part kind of serves as a build-up before the actual build-up. It is at double-speed, and like 15-31%, has a variety of game-mode changes: U, S, C, B, and R. *'''47-61%:''' Afterward, the speed slows down, and the player quickly transitions through multiple game-modes. First is a half-speed ship sequence with a couple of rotating curved platforms, then a wave segment with some fairly tight spaces, then a simple UFO segment featuring moving structures and one gravity portal. Next is a normal-speed robot segment with a couple of tricky jumps and green jump orbs, then a short double-speed ball segment containing a few easy timings. To end this section, the player goes through a triple-speed cube segment with some straightforward gravity changes and a quadruple-speed portal as the music beat swells up. *'''62-80%:''' *'''80-100%:''' ;WIP ==User coins== *The first coin is located at 37%. To collect it, the player must not hit the blue orb at 34% and instead hit a green orb just off-screen. Upon doing so, a secret path will open, at the end of which the coin is located. *The second coin is located at 97%, on the second-to-last platform in the last cube section. To obtain it, the player needs to defeat the boss by completing three actions during the second half of the level: **Collect the skull at 72% by not hitting the green dash orb and instead flying between the blocks at the top of the screen. **Collect a potion at 78%. To obtain it, in the same way as collecting the first coin, do not hit the blue orb and instead hit a green orb just off-screen. **Drop down and hit the green square orb at 88%, located in the midst of the skulls during the boss' skull attack. ==Gameplay== {{VC|v5PIeZtSEBE}} ==Trivia== *Ghoul was nominated for ''Best Gauntlet Level'' in [[The Geometry Dash Awards|2.1 Geometry Dash Awards]].{{Verify}} [[Category:Gauntlet levels]]
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