Dry Out: Difference between revisions

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{{Quality}}
{{Quality}}
{{IB-Level
{{IB-Level
  |image       = DryOut.png
  |image         = DryOut.png
  |game         = Lite, Full
  |game           = Lite, Full
  |released     = Initial release
  |released       = Initial release
  |levelnumber = 4
  |levelnumber   = 4
  |difficulty  = [[File:Normal.png|35px]]
  |difficultymain = {{Normal}}
  |manaorbs     = 125
  |manaorbs       = 125
  |stars       = 4
  |stars         = 4
  |practicemode = [[File:Colour10.png|22px]]<br>Primary
  |practicemode   = [[File:Colour007.png|x24px]]<br>[primary]
  |normalmode   = [[File:Cube008.png|35px]]
  |normalmode     = [[File:Cube008.png|x35px]]
  |portals     = Cube, Ship; Gravity
  |portals       = Cube, Ship; Gravity
  |sequences   = C, S, C,
  |sequences     = C, S, C,
  |artist       = [https://djvi.newgrounds.com DJVI]
  |artist         = [https://djvi.newgrounds.com DJVI]
  |audio       = [[File:DryOut.ogg]]
  |audio         = [[File:DryOut.mp3]]
  |fullaudio   = [[File:DryOutFull.ogg]]
  |fullaudio     = [[File:DryOutFull.mp3]]
  |precededby   = [[Polargeist]]
  |precededby     = [[Polargeist]]
  |followedby   = [[Base After Base]]
  |followedby     = [[Base After Base]]
}}
}}
'''Dry Out''' is the fourth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the second level with a Normal difficulty.
'''Dry Out''' is the fourth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the second level with a Normal difficulty.


==Description==
==Description==
Dry Out introduces the gravity portal with an antigravity cube segment taking place from 34% to 51%. Vertical obstructions occur more often, requiring stricter movement and reducing unnecessary jumping.
Dry Out introduces the gravity portal with an antigravity cube segment. Vertical obstructions occur more often, requiring stricter movement that restrains against unnecessary jumping.


A single ship sequence takes place from 67% to 84%.
An antigravity cube segment takes place from 34% to 50% and a single ship sequence from 67% to 83%.


==Secret coins==
==Secret coins==
*The first secret coin is located at 30% and collected as the cube. After gameplay moves away from the ground and after descending down platforms with three overhead spikes, jump to the next platform and slide down onto the coin. Immediately continue to jump across line platforms until arriving at a jump pad to return to the main route.
*The first secret coin is located at 29% and collected as the cube. After gameplay moves away from the ground and after descending down platforms with three overhead spikes, jump to the next platform and slide down onto the coin. Immediately continue to jump across line platforms until arriving at a jump pad to return to the main route.
*The second secret coin is located at 62% and collected as the cube. After the antigravity segment and after hitting the second jump ring, jump up two platforms and onto a suspended spiked platform, falling to collect the coin and jumping again to clear an oncoming spike.
*The second secret coin is located at 62% and collected as the cube. After the antigravity segment and after hitting the second jump ring, jump up two platforms and onto a suspended spiked platform, falling to collect the coin and jumping again to clear an oncoming spike.
*The third secret coin is located at 80% and collected as the ship. During the second section of the ship sequence involving the alternating spiked obstacles, pass the first three obstacles and fly above the fourth obstacle near the ceiling to collect the coin.
*The third secret coin is located at 80% and collected as the ship. During the second section of the ship sequence involving the alternating spiked obstacles, pass the first three obstacles and fly above the fourth obstacle near the ceiling to collect the coin.


==Walkthrough==
==Gameplay==
[[File:Geometry Dash - Dry Out|thumb|center|300px]]
{{VC|cZS0BQLDXgM}}


==Trivia==
==Trivia==
*Prior to [[Update 1.9]], Dry Out held a Harder difficulty.
*Prior to [[Update 1.9]], Dry Out possessed a Harder difficulty.
*Dry Out contains five pads and two rings, the least of any main level that includes either.
*Dry Out takes 84 seconds to complete and requires a minimum of 106 jumps.
*Dry Out takes 84 seconds to complete and requires a minimum of 106 jumps.


==Gallery==
==Gallery==
<gallery spacing="large" widths="999">
<gallery mode="packed">
DryOutSecretCoin1.png|First secret coin
DryOutSecretCoin1.png|First secret coin
DryOutSecretCoin2.png|Second secret coin
DryOutSecretCoin2.png|Second secret coin
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DryOutMenuOld.jpg|Original difficulty
DryOutMenuOld.jpg|Original difficulty
</gallery>
</gallery>
[[Category:Levels]]
[[Category:Main levels (base content)]]
 
{{Main level navigation}}

Latest revision as of 00:32, 11 October 2026

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Dry Out
Game
Lite, Full
Released
Initial release
Level
4
Difficulty
Cube, Ship; Gravity
Sequences
C, S, C,
Audio info
Artist(s)
Audio
Full audio
Level sequence
Preceded by
Followed by

Dry Out is the fourth level of Geometry Dash and Geometry Dash Lite and the second level with a Normal difficulty.

Description

[edit | edit source]

Dry Out introduces the gravity portal with an antigravity cube segment. Vertical obstructions occur more often, requiring stricter movement that restrains against unnecessary jumping.

An antigravity cube segment takes place from 34% to 50% and a single ship sequence from 67% to 83%.

Secret coins

[edit | edit source]
  • The first secret coin is located at 29% and collected as the cube. After gameplay moves away from the ground and after descending down platforms with three overhead spikes, jump to the next platform and slide down onto the coin. Immediately continue to jump across line platforms until arriving at a jump pad to return to the main route.
  • The second secret coin is located at 62% and collected as the cube. After the antigravity segment and after hitting the second jump ring, jump up two platforms and onto a suspended spiked platform, falling to collect the coin and jumping again to clear an oncoming spike.
  • The third secret coin is located at 80% and collected as the ship. During the second section of the ship sequence involving the alternating spiked obstacles, pass the first three obstacles and fly above the fourth obstacle near the ceiling to collect the coin.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Prior to Update 1.9, Dry Out possessed a Harder difficulty.
  • Dry Out contains five pads and two rings, the least of any main level that includes either.
  • Dry Out takes 84 seconds to complete and requires a minimum of 106 jumps.
[edit | edit source]
Main levels
Classic levels Easy Stereo Madness · Back On Track
Normal Polargeist · Dry Out
Hard Base After Base · Can't Let Go
Harder Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator
Insane xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash
Demon Clubstep · Theory of Everything 2 · Deadlocked
Platformer levels The Tower · The Sewers · The Cellar · The Secret Hollow
Secret levels The Challenge
Meltdown levels The Seven Seas · Viking Arena · Airborne Robots
Worlds Dashlands · Toxic Factory
SubZero levels Press Start · Nock Em · Power Trip