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{{Infobox level
{{Quality}}
|name = Base After Base
{{IB-Level
|image = File:Baseafterbasegame.jpg
|image         = BaseAfterBase.png
|imagewidth = 300|created = Original level
|game          = Lite, Full
|levelnumber = 5
|released      = Initial release
|scenes = Cube, ship
|levelnumber   = 5
|difficulty = [[File:Zard.png|24px]] Harder
|difficultymain = {{Hard}}
|stars = 5
|manaorbs      = 150
|musiccreator = DJVI
|stars          = 5
|musicdate = October 20, 2013}}
|practicemode  = [[File:Colour008.png|x24px]]<br>[primary]
|normalmode    = [[File:Cube009.png|x35px]]
|portals        = Cube, Ship; Gravity
|sequences      = C, S, C,
|artist        = [https://djvi.newgrounds.com DJVI]
|audio          = [[File:BaseAfterBase.mp3]]
|fullaudio      = [[File:BaseAfterBaseFull.mp3]]
|precededby    = [[Dry Out]]
|followedby    = [[Can't Let Go]]
}}
'''Base After Base''' is the fifth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Hard difficulty.


'''Base After Base''' is the fifth level in [[Geometry Dash]]. Along with [[Dry Out]], its difficulty is rated harder. Base After Base is also a level in [[Geometry Dash Lite]].
==Description==
Base After Base maintains a similar difficulty to Dry Out.


==Information==
A single ship sequence takes place from 52% to 69% and an antigravity cube segment from 70% to 85%.


Base After Base continues with around the same difficulty as Dry Out, featuring increasingly harder jumping patterns and making use of gravity portals. The second half of the first cube sequence has high jumps and is trickier to judge, also with hazardous jump pads before turning to the ship sequence. This is more "hall-based" than those of previous levels, with a smaller passage and spikes on alternating sides. Next the cube takes a moment to flip upwards with antigravity, although this sequence is somewhat easier to predict than the one in Dry Out. Returning to normal gravity shortly approaches the end of the level.
==Secret coins==
*The first secret coin is located at 22% and collected as the cube. After hitting a jump ring suspended over three spikes, slide across two platforms and down through an exposed section of a large column that will lead to the coin and a jump pad.
*The second secret coin is located at 47% and collected as the cube. After passing beneath two overhead spikes, jump up to the next platform and immediately jump again, clearing a spike to fall into a gravity portal and the coin. Wait as the cube slides up into another gravity portal before returning to the main route.
*The third secret coin is located at 67% and collected as the ship. After entering the passageway and passing three spikes, fly up into a crevice and continue up to the exit, collecting the coin.


==Unlockables==
==Gameplay==
 
{{VC|vzAWVNefxtI}}
'''Completing the level on Practice Mode''': Will unlock the Primary Magenta Color, along with the achievement "All your base..."
 
'''Completing the level on Normal Mode''': Will unlock the respective Icon (9th on the First Row), along with the Archivement "Base after Base!"


==Trivia==
==Trivia==
* The achievement unlocked by completing the level in Practice Mode may refer to the popular catchphrase “All Your Base Are Belong to Us” from the ''Game Zero Wing''.
*Base After Base evolved from the beta level [[Ultimate Destruction]].
*Prior to [[Update 1.9]], Base After Base possessed a Harder difficulty.
*Base After Base takes 86 seconds to complete and requires a minimum of 103 jumps.
**Uses the first and second secret coin routes.


==Gallery==
==Gallery==
<gallery>
<gallery mode="packed">
Baseafterbasegame.jpg|Remember?
BaseAfterBaseSecretCoin1.png|First secret coin
Level 5.jpeg
BaseAfterBaseSecretCoin2.png|Second secret coin
Geometry Dash Base After Base.jpg
BaseAfterBaseSecretCoin3.png|Third secret coin
BaseAfterBaseMenu.png|Level selection
BaseAfterBaseMenuOld.jpg|Original difficulty
</gallery>
</gallery>
<p style="text-align:right;">
[[Category:Main levels (base content)]]
</p>
 
{{Levels}}{{Levels lite}}
{{Main level navigation}}
[[Category:Levels]]

Latest revision as of 00:32, 11 October 2026

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Base After Base
Game
Lite, Full
Released
Initial release
Level
5
Difficulty
Cube, Ship; Gravity
Sequences
C, S, C,
Audio info
Artist(s)
Audio
Full audio
Level sequence
Preceded by
Followed by

Base After Base is the fifth level of Geometry Dash and Geometry Dash Lite and the first level with a Hard difficulty.

Description

[edit | edit source]

Base After Base maintains a similar difficulty to Dry Out.

A single ship sequence takes place from 52% to 69% and an antigravity cube segment from 70% to 85%.

Secret coins

[edit | edit source]
  • The first secret coin is located at 22% and collected as the cube. After hitting a jump ring suspended over three spikes, slide across two platforms and down through an exposed section of a large column that will lead to the coin and a jump pad.
  • The second secret coin is located at 47% and collected as the cube. After passing beneath two overhead spikes, jump up to the next platform and immediately jump again, clearing a spike to fall into a gravity portal and the coin. Wait as the cube slides up into another gravity portal before returning to the main route.
  • The third secret coin is located at 67% and collected as the ship. After entering the passageway and passing three spikes, fly up into a crevice and continue up to the exit, collecting the coin.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Base After Base evolved from the beta level Ultimate Destruction.
  • Prior to Update 1.9, Base After Base possessed a Harder difficulty.
  • Base After Base takes 86 seconds to complete and requires a minimum of 103 jumps.
    • Uses the first and second secret coin routes.
[edit | edit source]
Main levels
Classic levels Easy Stereo Madness · Back On Track
Normal Polargeist · Dry Out
Hard Base After Base · Can't Let Go
Harder Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator
Insane xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash
Demon Clubstep · Theory of Everything 2 · Deadlocked
Platformer levels The Tower · The Sewers · The Cellar · The Secret Hollow
Secret levels The Challenge
Meltdown levels The Seven Seas · Viking Arena · Airborne Robots
Worlds Dashlands · Toxic Factory
SubZero levels Press Start · Nock Em · Power Trip