Base After Base: Difference between revisions
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|released = Initial release | |released = Initial release | ||
|levelnumber = 5 | |levelnumber = 5 | ||
|difficultymain = | |difficultymain = {{Hard}} | ||
|manaorbs = 150 | |manaorbs = 150 | ||
|stars = 5 | |stars = 5 | ||
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*Base After Base evolved from the beta level [[Ultimate Destruction]]. | *Base After Base evolved from the beta level [[Ultimate Destruction]]. | ||
*Prior to [[Update 1.9]], Base After Base possessed a Harder difficulty. | *Prior to [[Update 1.9]], Base After Base possessed a Harder difficulty. | ||
*Base After Base takes 86 seconds to complete. | *Base After Base takes 86 seconds to complete and requires a minimum of 103 jumps. | ||
**Uses the first and second secret coin routes. | **Uses the first and second secret coin routes. | ||
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BaseAfterBaseMenuOld.jpg|Original difficulty | BaseAfterBaseMenuOld.jpg|Original difficulty | ||
</gallery> | </gallery> | ||
[[Category: | [[Category:Main levels (base content)]] | ||
{{Main level navigation}} | |||
Latest revision as of 00:32, 11 October 2026
Base After Base is the fifth level of Geometry Dash and Geometry Dash Lite and the first level with a Hard difficulty.
Description
[edit | edit source]Base After Base maintains a similar difficulty to Dry Out.
A single ship sequence takes place from 52% to 69% and an antigravity cube segment from 70% to 85%.
Secret coins
[edit | edit source]- The first secret coin is located at 22% and collected as the cube. After hitting a jump ring suspended over three spikes, slide across two platforms and down through an exposed section of a large column that will lead to the coin and a jump pad.
- The second secret coin is located at 47% and collected as the cube. After passing beneath two overhead spikes, jump up to the next platform and immediately jump again, clearing a spike to fall into a gravity portal and the coin. Wait as the cube slides up into another gravity portal before returning to the main route.
- The third secret coin is located at 67% and collected as the ship. After entering the passageway and passing three spikes, fly up into a crevice and continue up to the exit, collecting the coin.
Gameplay
[edit | edit source]Trivia
[edit | edit source]- Base After Base evolved from the beta level Ultimate Destruction.
- Prior to Update 1.9, Base After Base possessed a Harder difficulty.
- Base After Base takes 86 seconds to complete and requires a minimum of 103 jumps.
- Uses the first and second secret coin routes.
Gallery
[edit | edit source]-
First secret coin
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Second secret coin
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Third secret coin
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Level selection
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Original difficulty
| Main levels | ||
|---|---|---|
| Classic levels | Easy | Stereo Madness · Back On Track |
| Normal | Polargeist · Dry Out | |
| Hard | Base After Base · Can't Let Go | |
| Harder | Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator | |
| Insane | xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash | |
| Demon | Clubstep · Theory of Everything 2 · Deadlocked | |
| Platformer levels | The Tower · The Sewers · The Cellar · The Secret Hollow | |
| Secret levels | The Challenge | |
| Meltdown levels | The Seven Seas · Viking Arena · Airborne Robots | |
| Worlds | Dashlands · Toxic Factory | |
| SubZero levels | Press Start · Nock Em · Power Trip | |