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{{Quality}} | {{Quality}} | ||
{{IB-Level | {{IB-Level | ||
|image | |image = Jumper.png | ||
|game | |game = Lite, Full | ||
|released | |released = Initial release | ||
|levelnumber | |levelnumber = 7 | ||
| | |difficultymain = {{Harder}} | ||
|manaorbs | |manaorbs = 200 | ||
|stars | |stars = 7 | ||
|practicemode = [[File: | |practicemode = [[File:Colour010.png|x24px]]<br>[primary] | ||
|normalmode | |normalmode = [[File:Cube011.png|x35px]] | ||
|portals | |portals = Cube, Ship; Gravity | ||
|sequences | |sequences = C, S, C, S, C, | ||
| | |artist = [https://waterflame.newgrounds.com Waterflame] | ||
|audio | |audio = [[File:Jumper.mp3]] | ||
|fullaudio | |fullaudio = [[File:JumperFull.mp3]] | ||
|precededby | |precededby = [[Can't Let Go]] | ||
|followedby | |followedby = [[Time Machine]] | ||
}} | }} | ||
'''Jumper''' is the seventh level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Harder difficulty. | '''Jumper''' is the seventh level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Harder difficulty. | ||
==Description== | ==Description== | ||
Jumper involves tighter | Jumper involves tighter manoeuvres and increases the frequency of antigravity segments, which is also experienced with the ship for the first time during its first sequence. | ||
Ship sequences take place from 25% to 37% and from 62% to 75%. | |||
==Secret coins== | ==Secret coins== | ||
| Line 30: | Line 30: | ||
*The third secret coin is located at 68% and collected as the ship. Fly under the thirteenth spiked obstacle by the ground spikes to collect the coin. | *The third secret coin is located at 68% and collected as the ship. Fly under the thirteenth spiked obstacle by the ground spikes to collect the coin. | ||
== | ==Gameplay== | ||
{{VC|8RYFwfOZLO4}} | |||
==Trivia== | ==Trivia== | ||
*Prior to [[Update 1.9]], Jumper | *Prior to [[Update 1.9]], Jumper possessed an Insane difficulty. | ||
*Jumper contains small spikes, located below the first secret coin, which are not formally introduced until [[Clutterfunk]]. | *Jumper contains small spikes, located below the first secret coin, which are not formally introduced until [[Clutterfunk]]. | ||
* | *Among main levels, the music track ''Jumper'' is the oldest to be featured in Geometry Dash, being released in 2005. It has been used previously in the game ''[[Wikipedia:Castle Crashers|Castle Crashers]]''. | ||
*Jumper takes 89 seconds to complete and requires a minimum of 106 jumps. | *Jumper takes 89 seconds to complete and requires a minimum of 106 jumps. | ||
**Skips the second jump ring at 87%. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery mode="packed"> | ||
JumperSecretCoin1.png|First secret coin | JumperSecretCoin1.png|First secret coin | ||
JumperSecretCoin2.png|Second secret coin | JumperSecretCoin2.png|Second secret coin | ||
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JumperMenuOld.jpg|Original difficulty | JumperMenuOld.jpg|Original difficulty | ||
</gallery> | </gallery> | ||
[[Category: | [[Category:Main levels (base content)]] | ||
{{Main level navigation}} | |||
Latest revision as of 00:32, 11 October 2026
Jumper is the seventh level of Geometry Dash and Geometry Dash Lite and the first level with a Harder difficulty.
Description
[edit | edit source]Jumper involves tighter manoeuvres and increases the frequency of antigravity segments, which is also experienced with the ship for the first time during its first sequence.
Ship sequences take place from 25% to 37% and from 62% to 75%.
Secret coins
[edit | edit source]- The first secret coin is located at 36% and collected as the ship. At the second antigravity segment, fly down between a gap in the spiked column to collect the coin.
- The second secret coin is located at 43% and collected as the cube. After the first ship sequence and after passing beneath a second overhead spike, slide down and jump twice up onto a ledge, then once up onto a suspended column and again to collect the coin before returning to the main route.
- The third secret coin is located at 68% and collected as the ship. Fly under the thirteenth spiked obstacle by the ground spikes to collect the coin.
Gameplay
[edit | edit source]Trivia
[edit | edit source]- Prior to Update 1.9, Jumper possessed an Insane difficulty.
- Jumper contains small spikes, located below the first secret coin, which are not formally introduced until Clutterfunk.
- Among main levels, the music track Jumper is the oldest to be featured in Geometry Dash, being released in 2005. It has been used previously in the game Castle Crashers.
- Jumper takes 89 seconds to complete and requires a minimum of 106 jumps.
- Skips the second jump ring at 87%.
Gallery
[edit | edit source]-
First secret coin
-
Second secret coin
-
Third secret coin
-
Level selection
-
Original difficulty
| Main levels | ||
|---|---|---|
| Classic levels | Easy | Stereo Madness · Back On Track |
| Normal | Polargeist · Dry Out | |
| Hard | Base After Base · Can't Let Go | |
| Harder | Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator | |
| Insane | xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash | |
| Demon | Clubstep · Theory of Everything 2 · Deadlocked | |
| Platformer levels | The Tower · The Sewers · The Cellar · The Secret Hollow | |
| Secret levels | The Challenge | |
| Meltdown levels | The Seven Seas · Viking Arena · Airborne Robots | |
| Worlds | Dashlands · Toxic Factory | |
| SubZero levels | Press Start · Nock Em · Power Trip | |