Dark Paradise: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>Rexster930
mNo edit summary
Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Dark+Paradise&oldid=264311 ; contributors: https://geometrydash.wiki.gg/index.php?title=Dark+Paradise&action=history
Tag: Manual revert
 
(32 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Quality}}
{{IB-Level
{{IB-Level
|name      = Dark Paradise
  |image      = DarkParadise.png
  |image      = Dark Paradise.png
  |id        = 11280109
  |id        = 11280109
  |creator    = Roli GD
  |creator    = Roli GD
  |created    = [[Update 1.9]]
  |created    = [[Update 1.9]]
  |length    = 1m 6s
|updated    = [[Update 2.0]]
|difficulty = {{Easy}}
|stars      = 2
|coins      = 3
  |length    = 1m 6s (Long)
  |objects    = 17,266
  |objects    = 17,266
  |difficulty = [[File:Easy.png|35px]]
  |copytype  = Non-copyable
|stars      = 2
  |downloads  = 101.46M
  |downloads  = 81.7M+
  |likes      = 5.61M
  |likes      = 5.2M+
  |rating    = Featured
  |featured  = Yes
  |artist    = [https://thisisthefatrat.newgrounds.com TheFatRat]
  |artist    = TheFatRat & NEFFEX
  |music      = [https://www.newgrounds.com/audio/listen/621136 Xenogenesis]
  |music      = [https://www.newgrounds.com/audio/listen/621136 Xenogenesis]
  |musicid    = 621136
  |musicid    = 621136
|previous  = [[Sonar]]
|next      = [[ReTraY]]
}}
}}
'''Dark Paradise''' is a 1.9/2.0 Easy level created by Roli GD, also known as Rolipso. It is the second level in the [[Map Packs|Alpha Pack]], preceded by [[Sonar]] and succeeded by [[ReTraY]]. The level is known for its basic design and heavy use of flickering objects.
'''Dark Paradise''' is a 1.9/2.0 Easy level by Roli GD. It is the second level of the [[Map Packs|Alpha Pack]].  


==Description==
==Description==
Dark Paradise features simple gameplay with multiple speed changes and various transitions. Despite its Easy difficulty, specific segments require careful timing and precise movement.
Dark Paradise has a heavy use of flickering objects while featuring simple gameplay with multiple speed changes and various transitions. Despite its Easy difficulty, specific segments require careful timing and precise movement.
*A cube sequence with sawblades and colour changes takes place from 0% to 17%.
*A slow speed cube sequence with sawblades and colour changes takes place from 0% to 17%.
*A ball sequence with speed changes and platform-hopping takes place from 18% to 39%.
*A ball sequence with speed changes and platform-hopping takes place from 18% to 39%.
*A ship sequence with wide open spaces and guiding decorations takes place from 40% to 57%.
*A slow speed ship sequence with wide open spaces and guiding decorations takes place from 40% to 57%.
*A mini-UFO sequence with alternating fading ramps takes place from 58% to 73%.
*A normal speed mini-UFO sequence with alternating fading ramps takes place from 58% to 73%.
*An auto cube sequence with blue pads and speed changes takes place from 74% to 79%.
*An auto cube sequence with blue pads and speed changes takes place from 74% to 79%.
*A wave sequence with open spaces, mirror portals, and sawblades takes place from 80% to 100%.
*A slow speed wave sequence with open spaces, mirror portals, and sawblades takes place from 80% to 100%.


==User coins==
==User coins==
*The first coin is located at 9% in the cube sequence. To collect it, jump over a yellow pad, fall into the coin and a blue gravity portal, and avoid the sawblade above.
*The first coin is located at 9% in the cube sequence. To collect it, jump over a yellow pad, fall into the coin and a blue gravity portal, and avoid the saw blade above.
*The second coin is located at 24% in the ball sequence. To collect it, slip into a spiked area and land on the upper platform.
*The second coin is located at 24% in the ball sequence. To collect it, slip into a spiked area and land on the upper platform.
*The third and final coin is located at 57% in the ship sequence. To collect it, navigate through a short yet narrow tunnel lined with spikes.
*The third and final coin is located at 57% in the ship sequence. To collect it, navigate through a short yet narrow tunnel lined with spikes.


==Gameplay==
==Gameplay==
{{VC|siEbhk1pAIQ}}
{{VC|3M6ONdqNWps}}
 
==Trivia==
*Dark Paradise cannot be copied.
*Dark Paradise is the eighth most downloaded user level.
**Dark Paradise is the fifth most liked user level.
*Many players encounter Dark Paradise early on due to its placement in the Map Packs, contributing to its popularity.
 
==Gallery==
<gallery spacing="large" widths="9999">
Alpha Pack - Dark Paradise Screen.png|Level selection
Alpha Pack - Dark Paradise Coin 1.png|First user coin
Alpha Pack - Dark Paradise Coin 2.png|Second user coin
Alpha Pack - Dark Paradise Coin 3.png|Third user coin
</gallery>
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]

Latest revision as of 01:19, 11 October 2026

Dark Paradise
ID
11280109
Creator(s)
Roli GD
Created
Last updated
Attributes
Difficulty
Length
1m 6s (Long)
Objects
17,266
Copy type
Non-copyable
Statistics
Downloads
101.46M
Likes
5.61M
Rating
Featured
Audio info
Artist(s)
Music ID
621136
Level sequence
Previous
Next

Dark Paradise is a 1.9/2.0 Easy level by Roli GD. It is the second level of the Alpha Pack.

Description

[edit | edit source]

Dark Paradise has a heavy use of flickering objects while featuring simple gameplay with multiple speed changes and various transitions. Despite its Easy difficulty, specific segments require careful timing and precise movement.

  • A slow speed cube sequence with sawblades and colour changes takes place from 0% to 17%.
  • A ball sequence with speed changes and platform-hopping takes place from 18% to 39%.
  • A slow speed ship sequence with wide open spaces and guiding decorations takes place from 40% to 57%.
  • A normal speed mini-UFO sequence with alternating fading ramps takes place from 58% to 73%.
  • An auto cube sequence with blue pads and speed changes takes place from 74% to 79%.
  • A slow speed wave sequence with open spaces, mirror portals, and sawblades takes place from 80% to 100%.

User coins

[edit | edit source]
  • The first coin is located at 9% in the cube sequence. To collect it, jump over a yellow pad, fall into the coin and a blue gravity portal, and avoid the saw blade above.
  • The second coin is located at 24% in the ball sequence. To collect it, slip into a spiked area and land on the upper platform.
  • The third and final coin is located at 57% in the ship sequence. To collect it, navigate through a short yet narrow tunnel lined with spikes.

Gameplay

[edit | edit source]