CraZy: Difference between revisions

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{{Low-Faith}}
{{IB-Level
{{Infobox Level
|image     = CraZy.png
|image = File:maxresdefaultcrazylevel.jpg
|id        = 40945673
|creator = [[DavJT]]
|creator   = [[DavJT]]
|difficulty = [[File:Hard_Demon.png|20px]] Hard Demon
|created    = [[Update 2.1]]
|stars = 10[[File:Star.png|15px]]
|difficulty = {{Demon}}
|id = 40945673
|stars     = 10
|version = 1
|coins      = 2
|last_updated = 2.1
|length    = 1m 20s (Long)
|composer = dirtypawsofficial
|objects    = 60,228
|song = Circus Contraption - Charmed Im Sure (DirtyPaws Remix) (New Mix) (Instrumental)
|copytype  = No password
|song_id = 774298}}
|downloads  = 27.12M
{{Quote
|likes      = 739.7K
|How
|rating    = Epic
|[[DavJT]]}}
|artist    = [https://dirtypawsofficial.newgrounds.com/ DirtyPaws]
'''CraZy''' is a 2.1 solo Hard Demon created, verified, and published by [[DavJT]]. The level contains wacky and weird art, creating a theme of craziness and madness. It is also famous for its boss-fight against a mechanical skull. It is the first level in the CraZy series, and is the prequel to [[CraZy II]] and [[CraZy III]].
|music      = [https://www.newgrounds.com/audio/listen/774298 Circus Contraption - Charmed I'm Sure (DirtyPaws Remix) (New Mix) (Instrumental)]
|musicid    = 774298
}}
'''CraZy''' is a [[Update 2.1|2.1]] Hard Demon by [[DavJT]], published on 11 January 2018.<ref>https://www.youtube.com/watch?v=UH5a_N8zEPc</ref> The level is the first instalment of the CraZy series and the prequel to [[CraZy II]]. It contains wacky and weird art, creating a theme of craziness and madness. It is also famous for its boss fight against a mechanical skull.


==Gameplay==
==Description==
{{Low-Faith/Section}}
*'''0-16%:''' CraZy begins with a ship section with a cyborg and technological theme. The player, while changing speed and gravity often, must carefully fly through a long corridor lined with glowing blue spikes. At 8%, the player becomes a UFO and must travel through many gravity portals. At 11%, the player enters a normal-speed cube section that ends with a dash orb. As the player holds down on the dash orb, an animation of a swinging clock appears.
 
*'''16-32%:''' After the player lands, they enter a cube section before a ball section, which are slow in comparison to most sections of the level. The background is animated in stop-motion with a vintage film theme, featuring a slowly moving marionette and a faded green-and-black colour scheme. A flickering effect reduces visibility at times throughout both sections. At 23%, the player enters a triple-speed ship section and avoids hitting film wheel-looking obstacles while going through gravity portals. A countdown frame appears in the background, starting at 5 and counting down. The player then enters an automatic segment that serves as a build-up to the level's drop. When the countdown frame hits one, the drop of the level will begin.
*'''0-8%:''' The level begins with a cyborg-themed part. You will fly through like a ship, although this part is not as hard as the rest of the level. It starts getting more challenging from here.
*'''33-60%:''' Drop with more timing parts, especially with the spider. Before the boss fight, while falling into a hole, there is the skull boss of [[Press Start]] from [[Geometry Dash SubZero]] while falling.
*'''8-19%:''' UFO spam with gravity portals in triple-speed.
*'''60-86%:''' The player becomes a ship as the skull boss fight comes in. The game-mode will then continuously alternate between wave, cube, and UFO, while the boss occasionally shoots lasers at the player, and many objects are moving at the same time, making the part more difficult.
*'''20-22%:''' The background switches to a black-white theme; this part is relatively slow compared to the rest of the level.
*'''86-100%:''' The boss finally ends with an animation of it eating the player. The level continues with a timing-based cube part at normal speed, with the game-modes later alternating between ship, robot, UFO, cube, and ending with a ball. In the end, it will show the logo for the story.
*'''23-34%:''' Fast triple speed ship with a count down until the drop. To not die, you have to dodge the sawblades.
*'''34-61%:''' Drop with more timing parts, especially with the spider. Fact: Before the boss fight, you may fall into a hole, but you can see a piece of Press Start from ''Geometry Dash Subzero'' while falling.
*'''61-86%:''' Skull Boss Fight comes in with moving objects and flying while fighting it. The Boss occasionally shoots out lasers at the player.
*'''86-100%:''' Boss finally ends. After the boss ends when you get eaten, the level continues with more timing cube parts; in the end, it will show the logo for the story.


==User coins==
==User coins==
*CraZy has '''two''' user coins hidden in the level. The first coin is relatively straightforward to get. But the second coin requires the player to find and press a hidden button and pass an additional obstacle to get it.
CraZy contains two user coins
**The '''first coin''' is very straightforward, but you might have trouble finding it. At the first ship, the coin appears to be moving away from you until it disappears. There's a hidden teleportation portal located near the last sawblade in this section. Two transparent arrows near the sawblade will lead you to a secret "behind-the-scenes" room, where the coin is located currently, and a message is at the bottom, saying, "You found me!" After that, you'll teleport back into the level. ('''Caution!''' The teleportation portal might bug. This bug will teleport players outside the coin room for unknown reasons. When you fall out of the coin room, you'll meet a slightly unsettling face with a text that says, "Where are you going?" After that, you die to ground spikes.)
*To collect the first coin, at 23%, the coin will appear as the player enters the ship part but move away from the player. At 27%, the coin will fly above the level and disappear. The player must fly upward into a small space at 28% (marked with two transparent arrows) to enter an invisible teleportation portal. This takes the player to a secret room where they will collect the coin and teleport back to the main path. A message appears at the bottom, reading, 'You found me!'. (The teleportation portal might bug out if the player enters the open space too close to the left side. The player will teleport to slightly outside of the coin room and fall upwards into some spikes with a message 'Where are you going?' To avoid this, the player should focus on hitting the arrows instead of going into the gap above, although it seems counterintuitive.)
**The '''second coin''' is not an easy coin, unlike the first coin. There's a red button inside a structure in the dual cube parts (at 56%). When you make the first jump of the double but miss the yellow orb, you should get inside the structure to touch the red button. Then, the button turns green, and you'll teleport back into the original course. It doesn't end there. When you press the button, 84% - 86% will change from an auto part into a part with three jumps that sync to the song. At the end of the three jumps, there will be the second coin.
*To collect the second coin, at 56%, the player can jump late in the cube dual to go inside a block, indicated with a red button. The button turns green when the player touches it, and the player will be teleported above to the main path. If the button is hit, the short cube section from 84-86% will be filled with spikes and will not be an automatic part. The player must jump three times to the beat of the song to avoid the spikes, which will allow them to grab the second coin.


==Fails==
==Gameplay==
*[[GuitarHeroStyles]] and Titan Channel crashed at 97%.
{{VC|9Tjp11maIzY}}
*[[EricVanWilderman]] and Maksimym200 crashed at 96%.
*[[Partition]] crashed at 93%.
*Cobrablitz crashed at 91%.
*[[ToshDeluxe]] crashed at 88%.


==Trivia==
==Trivia==
*The level is free to copy.
*CraZy was dedicated to MaxyLAND.
*The level contains 60,228 objects.
*For a long period of time, CraZy had an Insane Demon rating and was considered to be one of the easiest Insane Demons, but it was demoted to a Hard Demon in 2020.
*The level is 1m 20s in length.
**Additionally, CraZy is the only level in the CraZy series that is not an Insane Demon.
*This level was dedicated to MaxyLAND.
*The skull boss resembles the same skull boss from Geometry Dash SubZero's Press Start.
*For a long period of time, CraZy had an Insane Demon rating and was considered to be one of the easiest Insane Demons, but was demoted to Hard Demon in 2020.
**Additionally, CraZy is the only level in the CraZy series that does not have an Insane Demon rating.
*The skull boss resembles the same skull boss from Geometry Dash SubZero's ''Press Start''.


==Walkthrough==
==Videos==
[[File:''CraZy'' 100% (Demon) by DavJT -All Coins- - Geometry Dash -2.11-|thumb|330x330px|centre]]
{{VC|UH5a_N8zEPc
[[File:CRAZY...|thumb|330x330px|centre]]
|cpt1 = Verification
[[File:Just Another Insane Demon - Geometry Dash 2.11 - CraZy - DavJT|thumb|330x330px|centre]]
}}


[[Category:2.1 levels]]
==References==
[[Category:Long levels]]
<references />
[[Category:Demon levels]]
[[Category:Classic levels]]
[[Category:Hard Demon levels]]

Latest revision as of 02:18, 11 October 2026

CraZy
ID
40945673
Creator(s)
Created
Attributes
Difficulty
Length
1m 20s (Long)
Objects
60,228
Copy type
No password
Statistics
Downloads
27.12M
Likes
739.7K
Rating
Epic

CraZy is a 2.1 Hard Demon by DavJT, published on 11 January 2018.[1] The level is the first instalment of the CraZy series and the prequel to CraZy II. It contains wacky and weird art, creating a theme of craziness and madness. It is also famous for its boss fight against a mechanical skull.

Description

[edit | edit source]
  • 0-16%: CraZy begins with a ship section with a cyborg and technological theme. The player, while changing speed and gravity often, must carefully fly through a long corridor lined with glowing blue spikes. At 8%, the player becomes a UFO and must travel through many gravity portals. At 11%, the player enters a normal-speed cube section that ends with a dash orb. As the player holds down on the dash orb, an animation of a swinging clock appears.
  • 16-32%: After the player lands, they enter a cube section before a ball section, which are slow in comparison to most sections of the level. The background is animated in stop-motion with a vintage film theme, featuring a slowly moving marionette and a faded green-and-black colour scheme. A flickering effect reduces visibility at times throughout both sections. At 23%, the player enters a triple-speed ship section and avoids hitting film wheel-looking obstacles while going through gravity portals. A countdown frame appears in the background, starting at 5 and counting down. The player then enters an automatic segment that serves as a build-up to the level's drop. When the countdown frame hits one, the drop of the level will begin.
  • 33-60%: Drop with more timing parts, especially with the spider. Before the boss fight, while falling into a hole, there is the skull boss of Press Start from Geometry Dash SubZero while falling.
  • 60-86%: The player becomes a ship as the skull boss fight comes in. The game-mode will then continuously alternate between wave, cube, and UFO, while the boss occasionally shoots lasers at the player, and many objects are moving at the same time, making the part more difficult.
  • 86-100%: The boss finally ends with an animation of it eating the player. The level continues with a timing-based cube part at normal speed, with the game-modes later alternating between ship, robot, UFO, cube, and ending with a ball. In the end, it will show the logo for the story.

User coins

[edit | edit source]

CraZy contains two user coins

  • To collect the first coin, at 23%, the coin will appear as the player enters the ship part but move away from the player. At 27%, the coin will fly above the level and disappear. The player must fly upward into a small space at 28% (marked with two transparent arrows) to enter an invisible teleportation portal. This takes the player to a secret room where they will collect the coin and teleport back to the main path. A message appears at the bottom, reading, 'You found me!'. (The teleportation portal might bug out if the player enters the open space too close to the left side. The player will teleport to slightly outside of the coin room and fall upwards into some spikes with a message 'Where are you going?' To avoid this, the player should focus on hitting the arrows instead of going into the gap above, although it seems counterintuitive.)
  • To collect the second coin, at 56%, the player can jump late in the cube dual to go inside a block, indicated with a red button. The button turns green when the player touches it, and the player will be teleported above to the main path. If the button is hit, the short cube section from 84-86% will be filled with spikes and will not be an automatic part. The player must jump three times to the beat of the song to avoid the spikes, which will allow them to grab the second coin.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • CraZy was dedicated to MaxyLAND.
  • For a long period of time, CraZy had an Insane Demon rating and was considered to be one of the easiest Insane Demons, but it was demoted to a Hard Demon in 2020.
    • Additionally, CraZy is the only level in the CraZy series that is not an Insane Demon.
  • The skull boss resembles the same skull boss from Geometry Dash SubZero's Press Start.

Videos

[edit | edit source]
Verification






References

[edit | edit source]