CraZy II: Difference between revisions

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{{Infobox Level|creator=DavJT and N R G|image=File:CraZy II.png|difficulty=[[File:Insane Demon.png|20px]] Insane Demon |stars=10[[File:Star.png|15px]]|id=47620786|version=1|last_updated=2.1|composer=DirtyPaws|song=[https://www.newgrounds.com/audio/listen/806733 Circus Contraption - Come To The Circus (DirtyPaws Remix)]|song_id=806733}}
{{IB-Level
{{Quote|Cuack|DavJT}}
|image      = CraZyII.png
'''CraZy II''' is a 2.1 Insane Demon collaboration created by DavJT and N R G. It was released on DavJT’s account on July 20th, 2018. The level is a sequel to DavJT’s solo level, [[CraZy]], and follows the same theme as its predecessor. The level features wacky art and effects, as well as a circus clown bossfight.
|id        = 47620786
|creator   = [[DavJT]] (publisher) and N R G
|verifier  = DavJT
|created    = [[Update 2.1]]
|difficulty = {{InsaneDemon}}
|stars     = 10
|length    = 1m 27s (Long)
|objects    = 85,132
|copytype  = No password
|downloads  = 14.08M
|likes      = 423.4K
|rating    = Epic
|artist    = [https://dirtypawsofficial.newgrounds.com/ DirtyPaws]
|music      = [https://www.newgrounds.com/audio/listen/806733 Circus Contraption - Come To The Circus (DirtyPaws Remix)]
|musicid    = 806733
}}
'''CraZy II''' is a [[Update 2.1|2.1]] Insane Demon collaboration level by [[DavJT]] and N R G, verified and published by DavJT on 20 July 2018.<ref>https://www.youtube.com/watch?v=OIUGaxSPPqA</ref> The level is the second instalment of the CraZy series and the sequel to [[CraZy]] and prequel to [[CraZy III]]. The level features wacky art and effects, and a circus clown boss fight.
 
==Description==
CraZy II's gameplay is similar to that of its predecessor.
*'''0-8% (DavJT):''' The first section of CraZy II is a ship part, like in CraZy. The decoration in this part is red and grey with a mechanical theme. In this section, the player must curve-fly through tight spike corridors and manoeuvre through gaps in the gears. Toward the beginning of the section, there is a wheel with spinners of different speeds. The player must carefully go through the gaps in the spinners. At the end of the section is a part where objects with gravity portals between them move up and down. An eye pokes out of the background as the section transitions.
*'''8-25% (DavJT):''' The text 'do you remember me?' appears as the player's ship becomes a cube. This section is red and grey like the last section, but is much less static, with many platforms moving into position. After a short cube part, the player moves around, moving objects with the ship. Next is a short robot part, followed by a fast spider part, then a short mini-ship straight-fly. The next part is a UFO section where the player must go through multiple gravity portals before two spider inputs and a wave-spam part. The last part has only one jump over a double spike with the text, 'That was crazy...' above it.
*'''25-33% (N R G):''' N R G's first section consists of late jumps over spikes and controlled wave spam. The section is themed around a circus, with flashy gold decoration on blocks and gears in the background. The first part is a cube leading into a wave part where the player must control their spam to curve the wave downwards. The player turns back into a cube and must jump over quadruple spike-sized gaps.
*'''33-37% (N R G):''' This section only has a few tight UFO timings. The decoration in this section consists of flashing red objects with gears.
*'''37-47% (N R G):''' This section starts with a platform that falls, leading to the drop of the level. The drop begins with a fast mini-ship part with gravity portals. The objects of this part are mainly red and green. Then the player enters an even faster spider part with six timings required. The section ends with an animation of a carousel labelled 'CRAZY' and featuring many flashing lights.
*'''47-55% (N R G):''' The first half of this section is a cube part with many black orbs that the player must hit. The second half has one UFO input and a controlled spam tilted wave part. A skull animation with spinning eyes follows.
*'''55-60% (DavJT):''' This section is around the halfway point of CraZy II. The section is a long tight ship part with spinning gears that move into position as you get closer to them. At the end of the ship part, the screen glitches out and displays the text 'This IS getting Crazier!'
*'''60-66% (DavJT):''' This section has tight ball timings, as well as some light UFO spam at the end. The decoration in this part resembles an abandoned warehouse.
*'''66-78% (DavJT):''' This section is a boss fight against an evil clown in a robot spider-like walker. The game mode used for the boss fight is the ship. During the section, the evil clown shoots fireballs and their head at the player. The boss also summons hands to push objects down and try to crash your ship. Then the evil clown summons mechanical, snake-like arms from the ceiling and the floor. In the end, the boss's head opens, releasing many fireballs, forcing the player to fly close to the bottom.
*'''78-87% (DavJT):''' This section is slow compared to previous sections and is only a long cube part. The background of the part is a flashing grey background containing a lighthouse.
*'''87-100% (DavJT):''' The final section of CraZy II starts with a triple-spike. Following the jump is a fast mini-ship section where the player must manoeuvre around clusters of gears, ending with a short straight-fly. The last part of the level is fast and is pretty difficult to sight-read. The player's game mode changes constantly with every input. The objects in this part, which list the level's dedications, are basic and made in a single colour. After a dash orb in the final ball part, the level ends.


==Gameplay==
==Gameplay==
''CraZy II's gameplay is similar to that of its predecessor.''
{{VC|I12UqR76CPk}}
 
* '''1-8% (DavJT):''' The first section of CraZy II is a ship part just like in [[CraZy]]. The decoration in this part is red and gray with a mechanical theme. In this section, the player must curve fly through tight spike corridors and maneuver through the gaps in gears. Toward the beginning of the section there is a wheel with spinners of different speeds, and the player must carefully go through the gaps in the spinners. At the end of the section is a part where objects with gravity portals between them move up and down. An eye pokes out of the background as the section transitions.
 
* '''9-25% (DavJT):''' The text <nowiki>''do you remember me?'' appears as the player’s ship becomes a cube. This section is red and gray like the last section but is much less static, with many platforms moving into position. After a short cube part, the player moves around moving objects with the ship. Next is a short robot part before a fast spider part, followed by a short mini ship straight fly. The next part is a UFO where the player must go through multiple gravity portals before two spider inputs and a wave spam part. The last part has only one jump over a double spike with the text, ''That was crazy…''</nowiki> above it.
 
* '''26-33% (N R G):''' N R G’s first section consists of late jumps over spikes and controlled wave spam. The section is themed around a circus, with flashy gold decoration on blocks and gears in the background. The first part is a cube leading into a wave part where the player must control their spam to curve the wave downwards. The player turns back into a cube and must jump over quadruple spike sized gaps.
 
* '''34-37% (N R G):''' This section only has a few tight UFO timings. The decoration of this section is flashing red objects with gears.
 
* '''38-46% (N R G):''' This section starts with a platform that falls down, leading to the drop of the level. The drop starts with a fast mini ship part with gravity portals. The objects of this part are mainly red and green. Then the player enters an even faster spider part with six timings required.
The section ends with an animation of a carousel with the label <nowiki>''CRAZY''</nowiki> and with many flashing lights.
 
* '''47-55% (N R G):''' The first half of this section is a cube part with many black orbs that the player must hit. The second half has one UFO input and a controlled spam tilted wave part. A skull animation with spinning eyes follows.
 
* '''56-59% (DavJT):''' This section is around the halfway point of CraZy II. The section is a long tight ship part with spinning gears that move into position as you get closer to them. At the end of the ship part the screen glitches out, and displays the text "This IS getting Crazier!"
 
* '''60-66% (DavJT):''' This section has tight ball timings as well as some light UFO spam at the end. The decoration of this part looks similar to an abandoned warehouse.
 
* '''67-77% (DavJT):''' This section is a boss fight against an evil clown in a robot spider-like walker. The gamemode used for the bossfight is ship. During the section, the evil clown shoots fireballs and their head at the player. The boss also summons hands to push objects down to try to crash your ship. Then the evil clown summons mechanical, snake-like arms from the ceiling and the floor. At the end, the boss’ head opens, releasing a large amount of fireballs, forcing the player to fly close to the bottom.
[[File:CraZy II Concept Art.JPG|thumb|Concept art for the level's bossfight.|alt=]]
 
* '''78-86% (DavJT):''' This section is very slow compared to previous sections and is only a long cube part. The background of the part is a flashing gray background containing a lighthouse.
 
* '''87-100% (DavJT):''' The final section of CraZy II starts with a triple spike. Following the jump is a fast mini ship section where the player must maneuver around clusters of gears, ending with a short straight fly. The last part of the level is very fast and is pretty unsightreadable. The player’s gamemode changes constantly with every input. The objects in this part, listing the dedications for the level, are very basic and are only made in one color. After a dash orb in the final ball part, the level ends.


==Trivia==
==Trivia==
 
*CraZy II was rated on 12 August 2018 and received an Epic rating.
*The level’s password is 170802.
*CraZy II was temporarily an Extreme Demon at some point.
*The level contains 85132 objects.
*The level is 1 minutes and 27 seconds.
*CraZy II was rated on August 12th, 2018 and received an epic rating.
*The level was Extreme Demon at some point.
*The black orb at 49% can be completely skipped.
*The black orb at 49% can be completely skipped.
*If the player crashes at the beginning, text will appear that says, ''roi I love you <3'' This text is most likely referring to [[RoiMousti]].
*If the player crashes at the beginning, the text will appear that says, 'roi I love you <3'. This text is most likely referring to RoiMousti.
*If the player crashes at the triple spike, the text ''For Shaggy'' will appear, referring to [[Shaggy23]].
*If the player crashes at the triple-spike, the text 'For Shaggy' will appear, referring to Shaggy23.
*There are two unused skull objects that can be seen by going into the editor.
*Two unused skull objects can be seen by going into the editor.
**Above the first section, there is a skull similar to the one in [[CraZy]]. It was probably for a boss at some point in the level’s development.
**Above the first section, there is a skull similar to the one in CraZy. It was probably for a boss at some point in the level's development.
**Above the boss section, there is a skull that probably was an early version of the skull used in the boss fight.
**Above the boss section, there is a skull that probably was an early version of the skull used in the boss fight.
*The description of this level has gone through three different versions.  
*The description of CraZy II has gone through three different versions.
**The first version was ''Play > Die > Practise > Play > Die > Die > Die > Quit Collab With N R G''
**The first version was 'Play > Die > Practise > Play > Die > Die > Die > Quit Collab With N R G'.
**The second version was ''2CraZy4me Collab with N R G''
**The second version was '2CraZy4me Collab with N R G.'
*On 28 November 2021, an update had removed GuitarHeroStyles's name at the end of the level after being exposed for his inappropriate actions of pedophilia and sexual abuse. The reason the level was not updated beforehand is that he forgot that GuitarHeroStyles's name was in it, as stated in Dav's Twitter post. When he watched one of his friends play CraZy II, he saw his name there and quickly changed it to '%AdvyOut' when he got home ('#' is not supported in the font he used in the level, so that's why it's a '%' sign).
{{Togglebox
|header = Notable fails
|body = <nowiki />
*FinnStreams failed at 98%, the last click.
}}
 
==Videos==
{{VC|OIUGaxSPPqA
|cpt1 = Verification
}}


[[Category: 2.1 levels]]
==References==
[[Category: Insane Demon levels]]
<references />
[[Category: Demon levels]]
[[Category:Classic levels]]
[[Category: Collaborations]]
[[Category: Long levels]]

Latest revision as of 02:19, 11 October 2026

CraZy II
ID
47620786
Creator(s)
DavJT (publisher) and N R G
Verifier(s)
DavJT
Created
Attributes
Difficulty
Length
1m 27s (Long)
Objects
85,132
Copy type
No password
Statistics
Downloads
14.08M
Likes
423.4K
Rating
Epic

CraZy II is a 2.1 Insane Demon collaboration level by DavJT and N R G, verified and published by DavJT on 20 July 2018.[1] The level is the second instalment of the CraZy series and the sequel to CraZy and prequel to CraZy III. The level features wacky art and effects, and a circus clown boss fight.

Description

[edit | edit source]

CraZy II's gameplay is similar to that of its predecessor.

  • 0-8% (DavJT): The first section of CraZy II is a ship part, like in CraZy. The decoration in this part is red and grey with a mechanical theme. In this section, the player must curve-fly through tight spike corridors and manoeuvre through gaps in the gears. Toward the beginning of the section, there is a wheel with spinners of different speeds. The player must carefully go through the gaps in the spinners. At the end of the section is a part where objects with gravity portals between them move up and down. An eye pokes out of the background as the section transitions.
  • 8-25% (DavJT): The text 'do you remember me?' appears as the player's ship becomes a cube. This section is red and grey like the last section, but is much less static, with many platforms moving into position. After a short cube part, the player moves around, moving objects with the ship. Next is a short robot part, followed by a fast spider part, then a short mini-ship straight-fly. The next part is a UFO section where the player must go through multiple gravity portals before two spider inputs and a wave-spam part. The last part has only one jump over a double spike with the text, 'That was crazy...' above it.
  • 25-33% (N R G): N R G's first section consists of late jumps over spikes and controlled wave spam. The section is themed around a circus, with flashy gold decoration on blocks and gears in the background. The first part is a cube leading into a wave part where the player must control their spam to curve the wave downwards. The player turns back into a cube and must jump over quadruple spike-sized gaps.
  • 33-37% (N R G): This section only has a few tight UFO timings. The decoration in this section consists of flashing red objects with gears.
  • 37-47% (N R G): This section starts with a platform that falls, leading to the drop of the level. The drop begins with a fast mini-ship part with gravity portals. The objects of this part are mainly red and green. Then the player enters an even faster spider part with six timings required. The section ends with an animation of a carousel labelled 'CRAZY' and featuring many flashing lights.
  • 47-55% (N R G): The first half of this section is a cube part with many black orbs that the player must hit. The second half has one UFO input and a controlled spam tilted wave part. A skull animation with spinning eyes follows.
  • 55-60% (DavJT): This section is around the halfway point of CraZy II. The section is a long tight ship part with spinning gears that move into position as you get closer to them. At the end of the ship part, the screen glitches out and displays the text 'This IS getting Crazier!'
  • 60-66% (DavJT): This section has tight ball timings, as well as some light UFO spam at the end. The decoration in this part resembles an abandoned warehouse.
  • 66-78% (DavJT): This section is a boss fight against an evil clown in a robot spider-like walker. The game mode used for the boss fight is the ship. During the section, the evil clown shoots fireballs and their head at the player. The boss also summons hands to push objects down and try to crash your ship. Then the evil clown summons mechanical, snake-like arms from the ceiling and the floor. In the end, the boss's head opens, releasing many fireballs, forcing the player to fly close to the bottom.
  • 78-87% (DavJT): This section is slow compared to previous sections and is only a long cube part. The background of the part is a flashing grey background containing a lighthouse.
  • 87-100% (DavJT): The final section of CraZy II starts with a triple-spike. Following the jump is a fast mini-ship section where the player must manoeuvre around clusters of gears, ending with a short straight-fly. The last part of the level is fast and is pretty difficult to sight-read. The player's game mode changes constantly with every input. The objects in this part, which list the level's dedications, are basic and made in a single colour. After a dash orb in the final ball part, the level ends.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • CraZy II was rated on 12 August 2018 and received an Epic rating.
  • CraZy II was temporarily an Extreme Demon at some point.
  • The black orb at 49% can be completely skipped.
  • If the player crashes at the beginning, the text will appear that says, 'roi I love you <3'. This text is most likely referring to RoiMousti.
  • If the player crashes at the triple-spike, the text 'For Shaggy' will appear, referring to Shaggy23.
  • Two unused skull objects can be seen by going into the editor.
    • Above the first section, there is a skull similar to the one in CraZy. It was probably for a boss at some point in the level's development.
    • Above the boss section, there is a skull that probably was an early version of the skull used in the boss fight.
  • The description of CraZy II has gone through three different versions.
    • The first version was 'Play > Die > Practise > Play > Die > Die > Die > Quit Collab With N R G'.
    • The second version was '2CraZy4me Collab with N R G.'
  • On 28 November 2021, an update had removed GuitarHeroStyles's name at the end of the level after being exposed for his inappropriate actions of pedophilia and sexual abuse. The reason the level was not updated beforehand is that he forgot that GuitarHeroStyles's name was in it, as stated in Dav's Twitter post. When he watched one of his friends play CraZy II, he saw his name there and quickly changed it to '%AdvyOut' when he got home ('#' is not supported in the font he used in the level, so that's why it's a '%' sign).

Notable fails

  • FinnStreams failed at 98%, the last click.

Videos

[edit | edit source]
Verification






References

[edit | edit source]