XStep: Difference between revisions
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{{ | {{Quality}} | ||
| | {{IB-Level | ||
| | |image = xStep.png | ||
| | |game = Lite, Full | ||
| | |released = [[Update 1.3]] | ||
| | |levelnumber = 10 | ||
| | |difficulty = {{Insane}} | ||
|manaorbs = 275 | |||
|stars = 10 | |||
|practicemode = [[File:Cube017.png|x35px]] | |||
|normalmode = [[File:Cube018.png|x35px]] | |||
|portals = Cube, Ship, Ball; Gravity | |||
|sequences = C, B, S, C, S, C, B, S, | |||
|artist = [https://djvi.newgrounds.com DJVI] | |||
|audio = [[File:XStep.mp3]] | |||
|fullaudio = [[File:XStepFull.mp3]] | |||
|precededby = [[Cycles]] | |||
|followedby = [[Clutterfunk]] | |||
}} | |||
'''xStep''' is the tenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with an Insane difficulty. | |||
==Description== | |||
xStep introduces a variety of new level components including block designs and pulsators, with new decorative introductions becoming a frequent occurrence in later levels. It also introduces the cyan gravity pad and the cyan gravity ring briefly during later sequences, making movements more complex. | |||
*A cube sequence takes place from 0% to 8%; | |||
*A ball sequence from 9% to 18%; | |||
*A ship sequence from 18% to 27%; | |||
*A cube sequence from 27% to 36%; | |||
*A ship sequence from 36% to 54%; | |||
*A cube sequence from 54% to 72%; | |||
*A ball sequence from 72% to 90%; | |||
*And a ship sequence from 90% to 100%. | |||
== | ==Secret coins== | ||
*The first secret coin is located at 21% and collected as the ship. After passing beneath two pit obstacles, fly narrowly over a third thorn pit obstacle, falling slightly to collect the coin before immediately rising to clear an oncoming structure. | |||
*The second secret coin is located at 53% and collected as the ship. After entering the passageway, as it rises slightly for a second time, fly down through a gap in the structure. Once inside, fly up, collect the coin and exit the structure by the end of the sequence. | |||
*The third secret coin is located at 59% and collected as the cube. After hitting the third gravity pad, jump once close to the small spike. Hit a gravity ring as the cube falls upwards to collect the coin before immediately hitting a jump ring upon return to the main route. | |||
==Gameplay== | |||
{{VC|yq2Fm0VfNOU}} | |||
==Trivia== | ==Trivia== | ||
*xStep, Cycles and [[Clubstep]] are the only levels to reward icons when completed in practice mode. | |||
*xStep contains a small spike, needing to be jumped over while attempting for the third secret coin, although they are not formally introduced until Clutterfunk. | |||
*The second ship sequence is the only ship sequence in a main level that contains pads of any type. | |||
*xStep takes 84 seconds to complete and requires a minimum of 77 jumps. | |||
**Skips the flip at 82%. | |||
**Skips the flip before the gravity ring at 84%. | |||
**Skips the flip before the ship portal at 90%. | |||
==Gallery== | |||
<gallery mode="packed"> | |||
xStepSecretCoin1.png|First secret coin | |||
xStepSecretCoin2.png|Second secret coin | |||
== Gallery == | xStepSecretCoin3.png|Third secret coin | ||
<gallery> | XStepMenu.png|Level selection | ||
</gallery> | </gallery> | ||
[[Category:Main levels (base content)]]{{DISPLAYTITLE:{{lcfirst:XStep}}}} | |||
{{ | {{Main level navigation}} | ||
Latest revision as of 05:27, 11 October 2026
xStep is the tenth level of Geometry Dash and Geometry Dash Lite and the first level with an Insane difficulty.
Description
[edit | edit source]xStep introduces a variety of new level components including block designs and pulsators, with new decorative introductions becoming a frequent occurrence in later levels. It also introduces the cyan gravity pad and the cyan gravity ring briefly during later sequences, making movements more complex.
- A cube sequence takes place from 0% to 8%;
- A ball sequence from 9% to 18%;
- A ship sequence from 18% to 27%;
- A cube sequence from 27% to 36%;
- A ship sequence from 36% to 54%;
- A cube sequence from 54% to 72%;
- A ball sequence from 72% to 90%;
- And a ship sequence from 90% to 100%.
Secret coins
[edit | edit source]- The first secret coin is located at 21% and collected as the ship. After passing beneath two pit obstacles, fly narrowly over a third thorn pit obstacle, falling slightly to collect the coin before immediately rising to clear an oncoming structure.
- The second secret coin is located at 53% and collected as the ship. After entering the passageway, as it rises slightly for a second time, fly down through a gap in the structure. Once inside, fly up, collect the coin and exit the structure by the end of the sequence.
- The third secret coin is located at 59% and collected as the cube. After hitting the third gravity pad, jump once close to the small spike. Hit a gravity ring as the cube falls upwards to collect the coin before immediately hitting a jump ring upon return to the main route.
Gameplay
[edit | edit source]Trivia
[edit | edit source]- xStep, Cycles and Clubstep are the only levels to reward icons when completed in practice mode.
- xStep contains a small spike, needing to be jumped over while attempting for the third secret coin, although they are not formally introduced until Clutterfunk.
- The second ship sequence is the only ship sequence in a main level that contains pads of any type.
- xStep takes 84 seconds to complete and requires a minimum of 77 jumps.
- Skips the flip at 82%.
- Skips the flip before the gravity ring at 84%.
- Skips the flip before the ship portal at 90%.
Gallery
[edit | edit source]-
First secret coin
-
Second secret coin
-
Third secret coin
-
Level selection
| Main levels | ||
|---|---|---|
| Classic levels | Easy | Stereo Madness · Back On Track |
| Normal | Polargeist · Dry Out | |
| Hard | Base After Base · Can't Let Go | |
| Harder | Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator | |
| Insane | xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash | |
| Demon | Clubstep · Theory of Everything 2 · Deadlocked | |
| Platformer levels | The Tower · The Sewers · The Cellar · The Secret Hollow | |
| Secret levels | The Challenge | |
| Meltdown levels | The Seven Seas · Viking Arena · Airborne Robots | |
| Worlds | Dashlands · Toxic Factory | |
| SubZero levels | Press Start · Nock Em · Power Trip | |