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{{Infobox level
{{Quality}}
|name = xStep
{{IB-Level
|image = File:XStep_bug.jpg
|image        = xStep.png
|imagewidth = 300
|game        = Lite, Full
|levelnumber = Ten
|released    = [[Update 1.3]]
|scenes = Cube, Rocket & Ball
|levelnumber  = 10
|difficulty = [[File:Zinsane.png|25px]] Insane}}
|difficulty  = {{Insane}}
|manaorbs    = 275
|stars        = 10
|practicemode = [[File:Cube017.png|x35px]]
|normalmode  = [[File:Cube018.png|x35px]]
|portals      = Cube, Ship, Ball; Gravity
|sequences    = C, B, S, C, S, C, B, S,
|artist      = [https://djvi.newgrounds.com DJVI]
|audio        = [[File:XStep.mp3]]
|fullaudio    = [[File:XStepFull.mp3]]
|precededby  = [[Cycles]]
|followedby  = [[Clutterfunk]]
}}
'''xStep''' is the tenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with an Insane difficulty.


'''xStep''' is the tenth (and the fifth [[Difficulty|Insane]]) level on [[Geometry Dash]].
==Description==
xStep introduces a variety of new level components including block designs and pulsators, with new decorative introductions becoming a frequent occurrence in later levels. It also introduces the cyan gravity pad and the cyan gravity ring briefly during later sequences, making movements more complex.
*A cube sequence takes place from 0% to 8%;
*A ball sequence from 9% to 18%;
*A ship sequence from 18% to 27%;
*A cube sequence from 27% to 36%;
*A ship sequence from 36% to 54%;
*A cube sequence from 54% to 72%;
*A ball sequence from 72% to 90%;
*And a ship sequence from 90% to 100%.


==Information==
==Secret coins==
*The first secret coin is located at 21% and collected as the ship. After passing beneath two pit obstacles, fly narrowly over a third thorn pit obstacle, falling slightly to collect the coin before immediately rising to clear an oncoming structure.
*The second secret coin is located at 53% and collected as the ship. After entering the passageway, as it rises slightly for a second time, fly down through a gap in the structure. Once inside, fly up, collect the coin and exit the structure by the end of the sequence.
*The third secret coin is located at 59% and collected as the cube. After hitting the third gravity pad, jump once close to the small spike. Hit a gravity ring as the cube falls upwards to collect the coin before immediately hitting a jump ring upon return to the main route.


xStep is fairly difficult and introduces blue pads and blue circles (technically [[Back on Track]] and [[Polargeist]] were the first levels to use these but xStep is the first to use them in the path instead of getting a [[Secret Coins|secret coin]]), they will change the icon's gravity, much like those [[Gravity portals|thin yellow and blue]] [[portals]].
==Gameplay==
{{VC|yq2Fm0VfNOU}}


==Trivia==
==Trivia==
*xStep, Cycles and [[Clubstep]] are the only levels to reward icons when completed in practice mode.
*xStep contains a small spike, needing to be jumped over while attempting for the third secret coin, although they are not formally introduced until Clutterfunk.
*The second ship sequence is the only ship sequence in a main level that contains pads of any type.
*xStep takes 84 seconds to complete and requires a minimum of 77 jumps.
**Skips the flip at 82%.
**Skips the flip before the gravity ring at 84%.
**Skips the flip before the ship portal at 90%.


*xStep is one of the two levels to grant block [[icons]] for both Practice and Normal, the other one is [[Cycles]].
==Gallery==
*xStep is the only level name to begin with a lowercase letter.
<gallery mode="packed">
*There is an error in xStep, shown in the above picture
xStepSecretCoin1.png|First secret coin
 
xStepSecretCoin2.png|Second secret coin
== Gallery ==
xStepSecretCoin3.png|Third secret coin
<gallery>
XStepMenu.png|Level selection
XSTEP.jpg
</gallery>
</gallery>
[[Category:Main levels (base content)]]{{DISPLAYTITLE:{{lcfirst:XStep}}}}


{{Levels}}
{{Main level navigation}}
[[Category:Levels]]

Latest revision as of 05:27, 11 October 2026

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XStep
Game
Lite, Full
Released
Level
10
Attributes
Difficulty
Cube, Ship, Ball; Gravity
Sequences
C, B, S, C, S, C, B, S,
Audio info
Artist(s)
Audio
Full audio
Level sequence
Preceded by
Followed by

xStep is the tenth level of Geometry Dash and Geometry Dash Lite and the first level with an Insane difficulty.

Description

[edit | edit source]

xStep introduces a variety of new level components including block designs and pulsators, with new decorative introductions becoming a frequent occurrence in later levels. It also introduces the cyan gravity pad and the cyan gravity ring briefly during later sequences, making movements more complex.

  • A cube sequence takes place from 0% to 8%;
  • A ball sequence from 9% to 18%;
  • A ship sequence from 18% to 27%;
  • A cube sequence from 27% to 36%;
  • A ship sequence from 36% to 54%;
  • A cube sequence from 54% to 72%;
  • A ball sequence from 72% to 90%;
  • And a ship sequence from 90% to 100%.

Secret coins

[edit | edit source]
  • The first secret coin is located at 21% and collected as the ship. After passing beneath two pit obstacles, fly narrowly over a third thorn pit obstacle, falling slightly to collect the coin before immediately rising to clear an oncoming structure.
  • The second secret coin is located at 53% and collected as the ship. After entering the passageway, as it rises slightly for a second time, fly down through a gap in the structure. Once inside, fly up, collect the coin and exit the structure by the end of the sequence.
  • The third secret coin is located at 59% and collected as the cube. After hitting the third gravity pad, jump once close to the small spike. Hit a gravity ring as the cube falls upwards to collect the coin before immediately hitting a jump ring upon return to the main route.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • xStep, Cycles and Clubstep are the only levels to reward icons when completed in practice mode.
  • xStep contains a small spike, needing to be jumped over while attempting for the third secret coin, although they are not formally introduced until Clutterfunk.
  • The second ship sequence is the only ship sequence in a main level that contains pads of any type.
  • xStep takes 84 seconds to complete and requires a minimum of 77 jumps.
    • Skips the flip at 82%.
    • Skips the flip before the gravity ring at 84%.
    • Skips the flip before the ship portal at 90%.
[edit | edit source]
Main levels
Classic levels Easy Stereo Madness · Back On Track
Normal Polargeist · Dry Out
Hard Base After Base · Can't Let Go
Harder Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator
Insane xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash
Demon Clubstep · Theory of Everything 2 · Deadlocked
Platformer levels The Tower · The Sewers · The Cellar · The Secret Hollow
Secret levels The Challenge
Meltdown levels The Seven Seas · Viking Arena · Airborne Robots
Worlds Dashlands · Toxic Factory
SubZero levels Press Start · Nock Em · Power Trip