Breakthrough: Difference between revisions

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{{IB-Level
{{IB-Level
|name      = Breakthrough
  |image      = Breakthrough.png
  |image      = Breakthrough(ZenthicAlpha).png
  |id        = 884256
  |id        = 884256
  |creator    = [[ZenthicAlpha]]
  |creator    = [[ZenthicAlpha]]
  |created    = [[Update 1.7]]
  |created    = [[Update 1.7]]
  |difficulty = [[File:Insane.png|x35px]]
  |difficulty = {{Insane}}
  |stars      = 9
  |stars      = 9
  |length    = 1m 11s
  |length    = 1m 11s (Long)
  |objects    = 6,835
  |objects    = 6,835
  |copytype  = Password (1979)
  |copytype  = Password (1979)
  |downloads  = 3,055,024
  |downloads  = 3.07M
  |likes      = 161,691
  |likes      = 162.1K
  |rating    = Featured
  |rating    = Featured
  |artist    = DJ-Nate
  |artist    = DJ-Nate
Line 18: Line 17:
  |next      = [[Gravity Cycles]]
  |next      = [[Gravity Cycles]]
}}
}}
'''Breakthrough''' is a 1.7 Insane level by [[ZenthicAlpha]] during May 2014. It is the second Level of the Magma Pack.
'''Breakthrough''' is a [[Update 1.7|1.7]] Insane level by [[ZenthicAlpha]], published on 27 May 2014. It is the second level of the [[Map Packs|Magma Pack]].


==Description==
==Description==
*'''0-31%:''' The level starts off with a normal speed memory cube part, this part contains several timings, fake jumps, fake orbs and confusing game play.
*'''0-31%:''' The level starts off with a normal speed memory cube part, this part contains several timings, fake jumps, fake orbs and confusing game play.
*'''31-55%:''' Afterwards the level transitions into a fast speed ship section where you must fly through tight gaps between structures and saw blades whilst flipping gravity.
*'''31-55%:''' Afterwards the level transitions into a fast speed ship section where you must fly through tight gaps between structures and saw blades whilst flipping gravity.
*'''55-74%:''' The level then turns into a normal speed mini cube part where you jump on posts and memorise orb timings.
*'''55-74%:''' The level then turns into a normal speed mini cube part where you jump on posts and memorize orb timings.
*'''74-94%:''' Up next a long UFO section starts where you switch gravity and have to make tricky timings between saw blades in a long corridor.
*'''74-94%:''' Up next a long UFO section starts where you switch gravity and have to make tricky timings between saw blades in a long corridor.
*'''94-100%:''' Finally the level ends off as a mini ship with a text structure that says “DEADMAU5”.
*'''94-100%:''' Finally the level ends off as a mini ship with a text structure that says 'DEADMAU5', ZenthicAlpha's former name.


==Gameplay==
==Gameplay==
{{VC|SekxNcohcuk}}
{{VC|SekxNcohcuk}}


==Trivia==
*The text at the end of the level is ZenthicAlpha's old username.
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]

Latest revision as of 15:36, 11 October 2026

Breakthrough
ID
884256
Creator(s)
Created
Attributes
Difficulty
Length
1m 11s (Long)
Objects
6,835
Copy type
Password (1979)
Statistics
Downloads
3.07M
Likes
162.1K
Rating
Featured
Audio info
Artist(s)
DJ-Nate
Music
Theory of Everything
Level sequence

Breakthrough is a 1.7 Insane level by ZenthicAlpha, published on 27 May 2014. It is the second level of the Magma Pack.

Description

[edit | edit source]
  • 0-31%: The level starts off with a normal speed memory cube part, this part contains several timings, fake jumps, fake orbs and confusing game play.
  • 31-55%: Afterwards the level transitions into a fast speed ship section where you must fly through tight gaps between structures and saw blades whilst flipping gravity.
  • 55-74%: The level then turns into a normal speed mini cube part where you jump on posts and memorize orb timings.
  • 74-94%: Up next a long UFO section starts where you switch gravity and have to make tricky timings between saw blades in a long corridor.
  • 94-100%: Finally the level ends off as a mini ship with a text structure that says 'DEADMAU5', ZenthicAlpha's former name.

Gameplay

[edit | edit source]