Remake Level 2: Difference between revisions

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  |stars      = 3
  |stars      = 3
  |copytype  = Non-copyable
  |copytype  = Non-copyable
  |downloads  = 25.39M
  |downloads  = 25.49M
  |likes      = 1.19M
  |likes      = 1.19M
  |rating    = Featured
  |rating    = Featured
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==Description==
==Description==
Remake Level 2 features gameplay inspired by Back on Track, with added elements and colour changes:
Remake Level 2 features gameplay inspired by Back on Track, with added elements and colour changes:
*A normal-speed cube sequence with fake pads, fake jumps, slopes, and a changing color scheme takes place from 0% to 52%.
*A normal-speed cube sequence with fake pads, fake jumps, slopes, and a changing colour scheme takes place from 0% to 52%.
*A ship sequence with a yellow color scheme, followed by a mini-ship segment with a green color scheme, spans 53% to 84%.
*A ship sequence with a yellow colour scheme, followed by a mini-ship segment with a green colour scheme, spans 53% to 84%.
*A final cube sequence with four jumps, yellow jump pads, and a purple-to-red color transition concludes the level from 85% to 100%.
*A final cube sequence with four jumps, yellow jump pads, and a purple-to-red colour transition concludes the level from 85% to 100%.


==Gameplay==
==Gameplay==
{{VC|4EpAqa3xjDU}}
{{VC|4EpAqa3xjDU}}
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]

Latest revision as of 15:38, 11 October 2026

Remake Level 2
ID
2820124
Creator(s)
KFAOpitar
Created
Attributes
Difficulty
Length
1m 19s
Objects
9,400
Copy type
Non-copyable
Statistics
Downloads
25.49M
Likes
1.19M
Rating
Featured
Audio info
Artist(s)
DJVI
Music
Back on Track
Level sequence

Remake Level 2 is a 1.9 Normal level by KFAOpitar. It is the second level of the Cookie Pack.

Description

[edit | edit source]

Remake Level 2 features gameplay inspired by Back on Track, with added elements and colour changes:

  • A normal-speed cube sequence with fake pads, fake jumps, slopes, and a changing colour scheme takes place from 0% to 52%.
  • A ship sequence with a yellow colour scheme, followed by a mini-ship segment with a green colour scheme, spans 53% to 84%.
  • A final cube sequence with four jumps, yellow jump pads, and a purple-to-red colour transition concludes the level from 85% to 100%.

Gameplay

[edit | edit source]