Remake Level 2: Difference between revisions
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==Description== | ==Description== | ||
Remake Level 2 features gameplay inspired by Back on Track, with added elements and colour changes: | Remake Level 2 features gameplay inspired by Back on Track, with added elements and colour changes: | ||
*A normal-speed cube sequence with fake pads, fake jumps, slopes, and a changing | *A normal-speed cube sequence with fake pads, fake jumps, slopes, and a changing colour scheme takes place from 0% to 52%. | ||
*A ship sequence with a yellow | *A ship sequence with a yellow colour scheme, followed by a mini-ship segment with a green colour scheme, spans 53% to 84%. | ||
*A final cube sequence with four jumps, yellow jump pads, and a purple-to-red | *A final cube sequence with four jumps, yellow jump pads, and a purple-to-red colour transition concludes the level from 85% to 100%. | ||
==Gameplay== | ==Gameplay== | ||
{{VC|4EpAqa3xjDU}} | {{VC|4EpAqa3xjDU}} | ||
[[Category:Map Pack levels]] | [[Category:Map Pack levels]] | ||
Latest revision as of 15:38, 11 October 2026
Remake Level 2 is a 1.9 Normal level by KFAOpitar. It is the second level of the Cookie Pack.
Description
[edit | edit source]Remake Level 2 features gameplay inspired by Back on Track, with added elements and colour changes:
- A normal-speed cube sequence with fake pads, fake jumps, slopes, and a changing colour scheme takes place from 0% to 52%.
- A ship sequence with a yellow colour scheme, followed by a mini-ship segment with a green colour scheme, spans 53% to 84%.
- A final cube sequence with four jumps, yellow jump pads, and a purple-to-red colour transition concludes the level from 85% to 100%.