Traction: Difference between revisions

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{{Infobox_Level|image = File:Traction.jpg|creator = Ferdefunky|difficulty = [[File:Medium Demon.png|20px]] Medium Demon|stars = [[File:Star.png|15px]] 10|id = 23189196|song = Danque|composer = BoomKitty}}Traction is a medium demon level by [[Ferdefunky]]. It is the second demon gauntlet level.
{{IB-Level
|image     = Traction.png
|id        = 23189196
|creator   = Ferdefunky
|created    = [[Update 2.0]]
|difficulty = {{EasyDemon}}
|stars     = 10
|diamonds  = 12
|coins      = 3
|length    = 1m 30s
|objects    = 20,087
|copytype  = Password (333331)
|downloads  = 5M
|likes      = 303.8K
|rating    = Featured
|artist    = BoomKitty
|music      = [https://www.newgrounds.com/audio/listen/697410 Danque]
|musicid    = 697410
|previous  = [[Sidestep]]
|next      = [[Mechanical Showdown]]
}}
'''Traction''' is a 2.0 Easy Demon level by Ferdefunky. It is the second level of the [[Gauntlets|Demon Gauntlet]].
 
==Description==
The level starts with a cube section where the player must hit jump orbs while being thrown around by bounce- and gravity pads, followed by some jump orbs, jumps, and auto parts. Then, the player goes into a robot that starts with two green orbs where the player has to time their jumps. Some more jump- and orb timings follow, with the last jump requiring timing in particular. Then, the player enters a ship part with changing gravity.
 
Then, there is a ball segment requiring some timing, followed by a UFO, and then a robot with some jumps. After this, there is a wave segment with some tight spaces, followed by a cube with some jumps. Next is a ship with timings, followed by a UFO segment with tricky timings.
 
A cube follows, then a dual cube section, followed by a short dual robot. After this, there are many short segments involving ball, cube, ship, wave, then a cube again. This is followed by a short robot, before the level ends with a cube section featuring simple jump orbs.
 
==User coins==
*The first coin is located at 21%, at the end of the robot segment. To collect it, the player must jump off the ramp to send the robot flying higher than normal and into the coin.
*The second coin is located at 43%, in the robot segment. To collect it, the player must collect a key and click the green orb late to land onto a raised platform with the coin.
**The key to the second coin is located at 39%. To collect it, the player must not hit the blue orb with the cube, and instead fall onto the edge of a platform containing the key.
*The third and final coin is located at 92%, during the robot segment. To obtain it, the player must collect a key at 82% and fall into the gap between some platforms and go through a yellow gravity portal.
**The key to the third coin is located at 82%. To collect it, the player needs to switch gravity as a ball to travel through the upper tunnel and avoid a few small spikes.
 
==Gameplay==
==Gameplay==
It starts out with a cube section where you hit jump orbs then automatically jump, then it is just some jump orbs, jumps, and auto parts. Then you go into a robot that starts with two green orbs where you have to time your jumps, then it is jumps and jump orbs, the last jump needs to be timed. Then it is a ship pat with changing gravity, and you need to know when to fly. Then it is a ball with some timing, then it is a ufo, the a robot with some jumps, then a wave with some tight spaces, then it is a cube with some jumps. Then it is a ship with timings, then it is a ufo with timings. Then it is a cube, then a dual cube, then a short dual robot, then it is a ball, then a cube, then a ship, then a wave, then a cube again. Then it is a short robot, then it ends with a cube with jump orbs.
{{VC|4efs8TQzdvs}}
==Coins==
Coin 1: 21%


Coin 2: 43% (key at 39%)
Coin 3: 92% (key at 82%)
==Trivia==
==Trivia==
*This is the second demon gauntlet level.
*The level used to be more difficult, but was nerfed after an update.
*This used to be harder, but it got updated making it less harder.
*If attempting a long jump at a slope during the final robot part, crashing at 97% will result in the text "RIP" appearing.
==Walkthrough==
[[File:Traction-1528464507|thumb|center|335 px|Credits to Geometry Dash Megaman. The walkthrough of the current version.]]
 
[[File:Geometry Dash - Traction by Ferdefunky (Hard Demon) (Gauntlet) Complete 3 Coins (Live)|thumb|center|335 px|Credits to Krazyman50. The unnerfed version of traction]]
[[Category:Medium Demons]]
[[Category:Easy Demons]]
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]
[[Category:2.0 Levels]]
[[Category:2.1 Levels]]
[[Category:Long Levels]]
[[Category:Featured Levels]]
[[Category:Levels with silver user coins]]
[[Category:Levels with user coins]]

Latest revision as of 18:42, 12 October 2026

Traction
ID

23189196

Creator(s)

Ferdefunky

Created
Attributes
Difficulty

10

Length

1m 30s

Objects

20,087

Copy type

Password (333331)

Statistics
Downloads

5M

Likes

303.8K

Rating

Featured

Audio info
Artist(s)

BoomKitty

Music
Music ID

697410

Level sequence
Previous

Traction is a 2.0 Easy Demon level by Ferdefunky. It is the second level of the Demon Gauntlet.

Description

[edit | edit source]

The level starts with a cube section where the player must hit jump orbs while being thrown around by bounce- and gravity pads, followed by some jump orbs, jumps, and auto parts. Then, the player goes into a robot that starts with two green orbs where the player has to time their jumps. Some more jump- and orb timings follow, with the last jump requiring timing in particular. Then, the player enters a ship part with changing gravity.

Then, there is a ball segment requiring some timing, followed by a UFO, and then a robot with some jumps. After this, there is a wave segment with some tight spaces, followed by a cube with some jumps. Next is a ship with timings, followed by a UFO segment with tricky timings.

A cube follows, then a dual cube section, followed by a short dual robot. After this, there are many short segments involving ball, cube, ship, wave, then a cube again. This is followed by a short robot, before the level ends with a cube section featuring simple jump orbs.

User coins

[edit | edit source]
  • The first coin is located at 21%, at the end of the robot segment. To collect it, the player must jump off the ramp to send the robot flying higher than normal and into the coin.
  • The second coin is located at 43%, in the robot segment. To collect it, the player must collect a key and click the green orb late to land onto a raised platform with the coin.
    • The key to the second coin is located at 39%. To collect it, the player must not hit the blue orb with the cube, and instead fall onto the edge of a platform containing the key.
  • The third and final coin is located at 92%, during the robot segment. To obtain it, the player must collect a key at 82% and fall into the gap between some platforms and go through a yellow gravity portal.
    • The key to the third coin is located at 82%. To collect it, the player needs to switch gravity as a ball to travel through the upper tunnel and avoid a few small spikes.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • The level used to be more difficult, but was nerfed after an update.
  • If attempting a long jump at a slope during the final robot part, crashing at 97% will result in the text "RIP" appearing.