Auto play area: Difference between revisions

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m Created page with "{{DISPLAYTITLE:auto play area}}{{IB-Level |name = auto play area |image = |id = 3150 |creator = Jax |created = Update 1.1 |length = 1m 21s |objects = 2,322 |difficulty = 35px |stars = 1 |downloads = 53.4M+ |likes = 3.1M+ |rating = Featured |artist = DJVI |music = Dry Out }} '''auto play area''' is a 1.1 Auto level created by Jax. It is the second-ever rated Auto..."
 
m 17 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Auto+play+area&oldid=264230 ; contributors: https://geometrydash.wiki.gg/index.php?title=Auto+play+area&action=history
 
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{{DISPLAYTITLE:auto play area}}{{IB-Level
{{DISPLAYTITLE:auto play area}}
|name      = auto play area
{{IB-Level
  |image      =
  |image      = AutoPlayArea.png
  |id        = 3150
  |id        = 3150
  |creator    = Jax
  |creator    = Jax
  |created    = [[Update 1.1]]
  |created    = [[Update 1.1]]
  |length    = 1m 21s
|updated    = [[Update 1.7]]
|difficulty = {{Auto}}
|stars      = 1
  |length    = 1m 21s (Long)
  |objects    = 2,322
  |objects    = 2,322
  |difficulty = [[File:Auto.png|35px]]
  |copytype  = Password (8137)
|stars      = 1
  |downloads  = 61.61M
  |downloads  = 53.4M+
  |likes      = 3.3M
  |likes      = 3.1M+
  |rating    = Featured
  |rating    = Featured
  |artist    = DJVI
  |artist    = [https://djvi.newgrounds.com DJVI]
  |music      = [[Dry Out]]
  |music      = [[Dry Out]]
}}
}}
'''auto play area''' is a [[Update 1.1|1.1]] Auto level created by Jax. It is the second-ever rated Auto level, as well as the most downloaded and most liked. It is also notable for giving RobTop the idea for the Auto difficulty.
'''auto play area''' is a [[Update 1.1|1.1]] Auto level by Jax. It is the second-ever rated Auto level, as well as the most downloaded and most liked. It is also notable for giving [[Robert Topala|RobTop]] the idea for the Auto difficulty.


==Gameplay==
==Description==
*'''0-15%:''' auto play area begins with a cube sequence focused around jump pads and descending staircases. This sequence also contains a few mirror portals. There is also a brief ship sequence.
*'''0-15%:''' auto play area begins with a cube sequence focused around pads and descending staircases. This sequence also contains a few mirror portals. There is also a brief ship sequence.
*'''15-34%:''' The gameplay transitions back to a cube sequence and mostly consists of yellow pads on platforms. Every time the player bounces, the background changes colour. This sequence ends with a few mirror portals in quick succession.
*'''15-34%:''' The gameplay transitions back to a cube sequence and mostly consists of yellow pads on platforms. Every time the player bounces, the background changes colour. This sequence ends with a few mirror portals in quick succession.
*'''34-51%:''' At the drop of the song, the gameplay focuses more on gravity portals. Every fourth gravity portal, the gameplay mirrors and there is a yellow pad.
*'''34-51%:''' At the drop of the song, the gameplay focuses more on gravity portals. Every fourth gravity portal, the gameplay mirrors and there is a yellow pad.
*'''51-66%:''' The gameplay then revolves around falling staircases and jumping back up with yellow pads. Notably, both the staircases and jump pads are extremely well-synced with the music, especially for the time this level was released.
*'''51-66%:''' The gameplay then revolves around falling staircases and jumping back up with yellow pads. Notably, both the staircases and pads are extremely well-synced with the music, especially for the time when this level was released.
*'''66-83%:''' The gameplay then transitions into a ship sequence with many jump pads bouncing the player up and down the screen. It then transitions into a sequence featuring numerous jump pads and portals that constantly switch between the ship and cube game modes.
*'''66-83%:''' The gameplay then transitions into a ship sequence with many jump pads bouncing the player up and down the screen. It then transitions into a sequence featuring numerous pads and portals that constantly switch between the ship and cube game modes.
*'''83-100%:''' The gameplay switches back to a cube, and the rest of the level consists of falling down staircases and bouncing back up with jump pads.
*'''83-100%:''' The gameplay switches back to a cube, and the rest of the level consists of falling down staircases and bouncing back up with pads.


==Walkthrough==
==Gameplay==
{{VC|pE-y0zN9zeY}}
{{VC|pE-y0zN9zeY}}


==Trivia==
==Trivia==
*The password for auto play area is 8137.
*auto play area is the 15th-most-downloaded and 10th-most-liked level in the game.
*auto play area is the 15th-most-downloaded and 10th-most-liked level in the game.
*There was a rated 1.9 Auto level named 'auto' that was updated to be an exact copy of auto play area. It has since been unrated and deleted.
*There was a rated 1.9 Auto level named 'auto' that was updated to be an exact copy of auto play area. It has since been unrated and deleted.
[[Category:Levels]]
[[Category:Classic levels]]

Latest revision as of 02:06, 11 October 2026

Auto play area
ID
3150
Creator(s)
Jax
Created
Last updated
Attributes
Difficulty
Length
1m 21s (Long)
Objects
2,322
Copy type
Password (8137)
Statistics
Downloads
61.61M
Likes
3.3M
Rating
Featured
Audio info
Artist(s)
Music

auto play area is a 1.1 Auto level by Jax. It is the second-ever rated Auto level, as well as the most downloaded and most liked. It is also notable for giving RobTop the idea for the Auto difficulty.

Description

[edit | edit source]
  • 0-15%: auto play area begins with a cube sequence focused around pads and descending staircases. This sequence also contains a few mirror portals. There is also a brief ship sequence.
  • 15-34%: The gameplay transitions back to a cube sequence and mostly consists of yellow pads on platforms. Every time the player bounces, the background changes colour. This sequence ends with a few mirror portals in quick succession.
  • 34-51%: At the drop of the song, the gameplay focuses more on gravity portals. Every fourth gravity portal, the gameplay mirrors and there is a yellow pad.
  • 51-66%: The gameplay then revolves around falling staircases and jumping back up with yellow pads. Notably, both the staircases and pads are extremely well-synced with the music, especially for the time when this level was released.
  • 66-83%: The gameplay then transitions into a ship sequence with many jump pads bouncing the player up and down the screen. It then transitions into a sequence featuring numerous pads and portals that constantly switch between the ship and cube game modes.
  • 83-100%: The gameplay switches back to a cube, and the rest of the level consists of falling down staircases and bouncing back up with pads.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • auto play area is the 15th-most-downloaded and 10th-most-liked level in the game.
  • There was a rated 1.9 Auto level named 'auto' that was updated to be an exact copy of auto play area. It has since been unrated and deleted.