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geometrydash.wiki.gg>AllThatSTuff m Created page with "{{IB-Level |image = Backondash.png |id = 111832753 |creator = AudieoVisual |created = Update 2.2 |difficulty = x35px |stars = 4 |coins = 3 |length = 1m 15s (Long) |objects = 27,580 |copytype = No password |downloads = 4.8M+ |likes = 296K+ |rating = Epic |artist = [https://djvi.newgrounds.com/ DJVI] |music = [https://www.newgrounds.com/audio/listen/10012530 Back On Dash] |music..." |
Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Back+On+Dash&oldid=264234 ; contributors: https://geometrydash.wiki.gg/index.php?title=Back+On+Dash&action=history Tag: Manual revert |
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{{IB-Level | {{IB-Level | ||
|image = | |image = BackOnDash.png | ||
|id = 111832753 | |id = 111832753 | ||
|creator = AudieoVisual | |creator = AudieoVisual | ||
|created = [[Update 2.2]] | |created = [[Update 2.2]] | ||
|difficulty = | |difficulty = {{Hard}} | ||
|stars = 4 | |stars = 4 | ||
|diamonds = 6 | |||
|coins = 3 | |coins = 3 | ||
|length = 1m 15s (Long) | |length = 1m 15s (Long) | ||
|objects = 27,580 | |objects = 27,580 | ||
|copytype = No password | |copytype = No password | ||
|downloads = | |downloads = 5.9M | ||
|likes = | |likes = 325.4K | ||
|rating = Epic | |rating = Epic | ||
|artist = [https://djvi.newgrounds.com/ DJVI] | |artist = [https://djvi.newgrounds.com/ DJVI] | ||
|music = [https:// | |music = [https://ncs.io/BackOnDash Back On Dash] | ||
|musicid = 10012530 | |musicid = 10012530 (NCS Library) | ||
|previous = N/A | |||
|next = [[Geometry]] | |||
}} | }} | ||
'''Back On Dash''' is a [[Update 2.2|2.2]] Hard level by AudieoVisual. | '''Back On Dash''' is a [[Update 2.2|2.2]] Hard level by AudieoVisual. It is the first level of the [[Wikipedia:NoCopyrightSounds|NoCopyrightSounds]] x [[Geometry Dash]] album and the first ever [[Event Level]]. It is a 2.2 remake of the main level [[Back On Track]], using DJVI's new version of Back On Track. | ||
==Description== | ==Description== | ||
*'''0-18%''' The first section of | *'''0-18%:''' The first section of Back On Dash is very similar to the first section of Back On Track, with a similar introduction to pads. However, there is pretty minor decoration, with only particles, glow, and minor block decorations. | ||
*'''18-36%''' More decoration appears, with comets | *'''18-36%:''' More decoration appears, with comets or meteors, minor air decoration, and a glowing circle (probably representing an '80s retro background). Orbs, mini-portals, and gravity portals also start to appear in this section. | ||
*'''36-58%''' This section begins with the player turning into a fast robot (which later turns into a mini robot), with decoration similar to the first section but with extra air and ground decoration. There are still orbs and platforms in this section. The player then turns into a very fast ship, with the letters | *'''36-58%:''' This section begins with the player turning into a fast robot (which later turns into a mini-robot), with decoration similar to the first section but with extra air and ground decoration. There are still orbs and platforms in this section. The player then turns into a very fast ship, with the letters 'Back On DASH' appearing before transitioning into the next section. | ||
*'''58-76%''' This section heavily builds on the Back | *'''58-76%:''' This section heavily builds on the Back On Track ship section, with shape-styled decoration, like hexagons, arrows, and squares. At the end of the section, it transitions by showing the cube (presumably the player) going through the ball portal. | ||
*'''76-100%''' The ball section includes spikes, pads, orbs, and gravity portals. Then the player turns into a cube | *'''76-100%:''' The ball section includes spikes, pads, orbs, and gravity portals. Then the player turns into a cube and must do spike jumps and orb clicks. When the player is about to complete the level, it suddenly goes into slow-motion, with the level title appearing. | ||
==User coins== | ==User coins== | ||
* The first | *The first coin is obtained in the first robot section, where, instead of going down to avoid a spike structure at 42%, the player must make a full jump above the structure, obtaining the coin. | ||
* The second | *The second coin is obtained almost the same way as the second secret coin in Back on Track: avoid the first obstacle in the first ship section and fly into a gap in the second obstacle at 61% to obtain the coin. | ||
* The third | *The third and final coin is obtained in the second cube section, where, instead of going above a platform, the player must fall below it, obtaining the coin. To drop beneath the platform, the player must make a late jump at 88%. | ||
==Gameplay== | |||
{{VC|NtarVH5UoTE}} | |||
==Trivia== | ==Trivia== | ||
* | *Though aware he was creating a level for the NCS x GD Album Event, AudieoVisual was not aware that Back On Dash would become the first.<ref>https://www.youtube.com/watch?v=cqfbt1xETiE</ref> | ||
==References== | ==References== | ||
<references /> | |||
[[Category:Classic levels]] | |||
Latest revision as of 02:08, 11 October 2026
Back On Dash is a 2.2 Hard level by AudieoVisual. It is the first level of the NoCopyrightSounds x Geometry Dash album and the first ever Event Level. It is a 2.2 remake of the main level Back On Track, using DJVI's new version of Back On Track.
Description
[edit | edit source]- 0-18%: The first section of Back On Dash is very similar to the first section of Back On Track, with a similar introduction to pads. However, there is pretty minor decoration, with only particles, glow, and minor block decorations.
- 18-36%: More decoration appears, with comets or meteors, minor air decoration, and a glowing circle (probably representing an '80s retro background). Orbs, mini-portals, and gravity portals also start to appear in this section.
- 36-58%: This section begins with the player turning into a fast robot (which later turns into a mini-robot), with decoration similar to the first section but with extra air and ground decoration. There are still orbs and platforms in this section. The player then turns into a very fast ship, with the letters 'Back On DASH' appearing before transitioning into the next section.
- 58-76%: This section heavily builds on the Back On Track ship section, with shape-styled decoration, like hexagons, arrows, and squares. At the end of the section, it transitions by showing the cube (presumably the player) going through the ball portal.
- 76-100%: The ball section includes spikes, pads, orbs, and gravity portals. Then the player turns into a cube and must do spike jumps and orb clicks. When the player is about to complete the level, it suddenly goes into slow-motion, with the level title appearing.
User coins
[edit | edit source]- The first coin is obtained in the first robot section, where, instead of going down to avoid a spike structure at 42%, the player must make a full jump above the structure, obtaining the coin.
- The second coin is obtained almost the same way as the second secret coin in Back on Track: avoid the first obstacle in the first ship section and fly into a gap in the second obstacle at 61% to obtain the coin.
- The third and final coin is obtained in the second cube section, where, instead of going above a platform, the player must fall below it, obtaining the coin. To drop beneath the platform, the player must make a late jump at 88%.
Gameplay
[edit | edit source]Trivia
[edit | edit source]- Though aware he was creating a level for the NCS x GD Album Event, AudieoVisual was not aware that Back On Dash would become the first.[1]