CraZy: Difference between revisions

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{{Low-Faith}}
{{IB-Level
{{Infobox Level
|image      = CraZy.png
|creator = DavJT
|id        = 40945673
|difficulty = [[File:Hard_Demon.png|20px]] Hard Demon
|creator   = [[DavJT]]
|stars = 10[[File:Star.png|15px]]
|created    = [[Update 2.1]]
|id = 40945673
|difficulty = {{Demon}}
|last_updated = 2.1
|stars     = 10
|version = 1
|coins      = 2
|song = Circus Comtraption - Charmed I'm Sure Dirtypaws Remix) (New Mix) Instrumental
|length    = 1m 20s (Long)
|composer = Dirtypawsofficial
|objects    = 60,228
|song_id = 774298
|copytype  = No password
|image = File :maxresdefaultcrazylevel.jpg}}
|downloads  = 27.12M
'''[[CraZy]]''' is a 2.1 Hard Demon level created, verified, and published by DavJT. The level is 1 minute and 20 seconds long and is popular for containing circus clown-themed parts and a skull boss fight in it. It is the prequel to [[CraZy II]] and CraZy III.
|likes      = 739.7K
|rating    = Epic
|artist    = [https://dirtypawsofficial.newgrounds.com/ DirtyPaws]
|music      = [https://www.newgrounds.com/audio/listen/774298 Circus Contraption - Charmed I'm Sure (DirtyPaws Remix) (New Mix) (Instrumental)]
|musicid    = 774298
}}
'''CraZy''' is a [[Update 2.1|2.1]] Hard Demon by [[DavJT]], published on 11 January 2018.<ref>https://www.youtube.com/watch?v=UH5a_N8zEPc</ref> The level is the first instalment of the CraZy series and the prequel to [[CraZy II]]. It contains wacky and weird art, creating a theme of craziness and madness. It is also famous for its boss fight against a mechanical skull.


== Gameplay ==
==Description==
* '''0-8%:''' The level begins with a cyborg-themed part. You will fly through as a ship, although this part is not as hard as the rest of the level. It starts getting harder from here.
*'''0-16%:''' CraZy begins with a ship section with a cyborg and technological theme. The player, while changing speed and gravity often, must carefully fly through a long corridor lined with glowing blue spikes. At 8%, the player becomes a UFO and must travel through many gravity portals. At 11%, the player enters a normal-speed cube section that ends with a dash orb. As the player holds down on the dash orb, an animation of a swinging clock appears.
* '''8-19%:''' UFO spam with gravity portals in triple-speed.
*'''16-32%:''' After the player lands, they enter a cube section before a ball section, which are slow in comparison to most sections of the level. The background is animated in stop-motion with a vintage film theme, featuring a slowly moving marionette and a faded green-and-black colour scheme. A flickering effect reduces visibility at times throughout both sections. At 23%, the player enters a triple-speed ship section and avoids hitting film wheel-looking obstacles while going through gravity portals. A countdown frame appears in the background, starting at 5 and counting down. The player then enters an automatic segment that serves as a build-up to the level's drop. When the countdown frame hits one, the drop of the level will begin.
* '''20-22%:''' The background switches to an old-timey theme. This part of the level is relatively slow compared to the rest of the level.
*'''33-60%:''' Drop with more timing parts, especially with the spider. Before the boss fight, while falling into a hole, there is the skull boss of [[Press Start]] from [[Geometry Dash SubZero]] while falling.
* '''23-34%:''' Fast triple speed ship with a count down until the drop. In order to not die, you have to dodge the sawblades.
*'''60-86%:''' The player becomes a ship as the skull boss fight comes in. The game-mode will then continuously alternate between wave, cube, and UFO, while the boss occasionally shoots lasers at the player, and many objects are moving at the same time, making the part more difficult.
* '''34-61%:''' Drop with more timing parts, especially with the spider. Fact: Before the boss fight you may fall into a hole, but you can see a part of Press Start while falling.
*'''86-100%:''' The boss finally ends with an animation of it eating the player. The level continues with a timing-based cube part at normal speed, with the game-modes later alternating between ship, robot, UFO, cube, and ending with a ball. In the end, it will show the logo for the story.
* '''61-86%:''' Skull Boss Fight comes in with moving objects and flying while fighting it. Sometimes the boss does not do anything while you are jumping.
* '''86-100%:''' Boss finally ends. After the boss ends when you get eaten, the level continues with more timing cube parts, in the end, it will show the logo for the level.


== User Coins ==
==User coins==
CraZy has '''2''' user coins hidden in the level. The first coin is rather easy and straightforward to get. But the second coin requires the player to find and press a hidden button and pass an additional obstacle to get it.
CraZy contains two user coins
* The '''first coin''' is a very straightforward coin, but you might have trouble finding it. At the first ship, the coin appears to be moving away from you, until it disappears. There's a hidden teleportation portal located near the last sawblade in this section. Two transparent arrows near the sawblade will lead you to a hidden "behind-the-scenes" room, where the coin is located and a message is at the bottom, saying "You found me!" After that, you'll teleport back into the level.
*To collect the first coin, at 23%, the coin will appear as the player enters the ship part but move away from the player. At 27%, the coin will fly above the level and disappear. The player must fly upward into a small space at 28% (marked with two transparent arrows) to enter an invisible teleportation portal. This takes the player to a secret room where they will collect the coin and teleport back to the main path. A message appears at the bottom, reading, 'You found me!'. (The teleportation portal might bug out if the player enters the open space too close to the left side. The player will teleport to slightly outside of the coin room and fall upwards into some spikes with a message 'Where are you going?' To avoid this, the player should focus on hitting the arrows instead of going into the gap above, although it seems counterintuitive.)
*To collect the second coin, at 56%, the player can jump late in the cube dual to go inside a block, indicated with a red button. The button turns green when the player touches it, and the player will be teleported above to the main path. If the button is hit, the short cube section from 84-86% will be filled with spikes and will not be an automatic part. The player must jump three times to the beat of the song to avoid the spikes, which will allow them to grab the second coin.


('''Caution!''' The teleportation portal might bug. This bug will teleport players outside the coin room for unknown reasons. When you fall out of the coin room, you'll meet a slightly unsettling face with a text that says, "Where are you going?" After that, you die to ground spikes.)
==Gameplay==
* The '''second coin''' is not an easy coin, unlike the first coin. In the dual cube parts (at 56%), there's a red button inside a structure. When you make the first jump of the dual, but miss the yellow orb, you should get inside the structure to touch the red button. Then, the button turns green and you'll teleport back into the original course. It doesn't end there. When you press the button, 84% - 86% will change from an auto part into a part with three jumps that will sync to the song. At the end of the three jumps, there will be the second coin.
{{VC|9Tjp11maIzY}}


== Notable Fails ==
==Trivia==
*CraZy was dedicated to MaxyLAND.
*For a long period of time, CraZy had an Insane Demon rating and was considered to be one of the easiest Insane Demons, but it was demoted to a Hard Demon in 2020.
**Additionally, CraZy is the only level in the CraZy series that is not an Insane Demon.
*The skull boss resembles the same skull boss from Geometry Dash SubZero's Press Start.


* [[GuitarHeroStyles]] and Titan Channel crashed at 97%.
==Videos==
* [[EricVanWilderman]] and Maksimym200 crashed at 96%.
{{VC|UH5a_N8zEPc
* [[Partition]] crashed at 93%.
|cpt1 = Verification
* Cobrablitz crashed at 91%.
}}
* [[ToshDeluxe]] crashed at 88%.


== Trivia ==
==References==
 
<references />
* The level is free to copy.
[[Category:Classic levels]]
* The level contains 60,228 objects.
* It is dedicated to MaxyLand.
* CraZy is considered advanced rating Insane Demon, there were a few easy parts in the level, so instead of Insane Demon, it is Hard Demon.
* The main level purpose was about a CraZy circus with clowns, the theme was based on the music which had the word Circus in it which gave the creator an idea.
 
== Walkthrough ==
[[File:''CraZy'' 100% (Demon) by DavJT -All Coins- - Geometry Dash -2.11-|thumb|330x330px|centre]]
[[File:CRAZY...|thumb|330x330px|centre]]
[[File:Just Another Insane Demon - Geometry Dash 2.11 - CraZy - DavJT|thumb|330x330px|centre]]
[[Category:Hard Demon levels]]
[[Category:Long levels]]
[[Category:2.1 levels]]
[[Category:Demon levels]]

Latest revision as of 02:18, 11 October 2026

CraZy
ID

40945673

Creator(s)
Created
Attributes
Difficulty

10

Length

1m 20s (Long)

Objects

60,228

Copy type

No password

Statistics
Downloads

27.12M

Likes

739.7K

Rating

Epic

CraZy is a 2.1 Hard Demon by DavJT, published on 11 January 2018.[1] The level is the first instalment of the CraZy series and the prequel to CraZy II. It contains wacky and weird art, creating a theme of craziness and madness. It is also famous for its boss fight against a mechanical skull.

Description

[edit | edit source]
  • 0-16%: CraZy begins with a ship section with a cyborg and technological theme. The player, while changing speed and gravity often, must carefully fly through a long corridor lined with glowing blue spikes. At 8%, the player becomes a UFO and must travel through many gravity portals. At 11%, the player enters a normal-speed cube section that ends with a dash orb. As the player holds down on the dash orb, an animation of a swinging clock appears.
  • 16-32%: After the player lands, they enter a cube section before a ball section, which are slow in comparison to most sections of the level. The background is animated in stop-motion with a vintage film theme, featuring a slowly moving marionette and a faded green-and-black colour scheme. A flickering effect reduces visibility at times throughout both sections. At 23%, the player enters a triple-speed ship section and avoids hitting film wheel-looking obstacles while going through gravity portals. A countdown frame appears in the background, starting at 5 and counting down. The player then enters an automatic segment that serves as a build-up to the level's drop. When the countdown frame hits one, the drop of the level will begin.
  • 33-60%: Drop with more timing parts, especially with the spider. Before the boss fight, while falling into a hole, there is the skull boss of Press Start from Geometry Dash SubZero while falling.
  • 60-86%: The player becomes a ship as the skull boss fight comes in. The game-mode will then continuously alternate between wave, cube, and UFO, while the boss occasionally shoots lasers at the player, and many objects are moving at the same time, making the part more difficult.
  • 86-100%: The boss finally ends with an animation of it eating the player. The level continues with a timing-based cube part at normal speed, with the game-modes later alternating between ship, robot, UFO, cube, and ending with a ball. In the end, it will show the logo for the story.

User coins

[edit | edit source]

CraZy contains two user coins

  • To collect the first coin, at 23%, the coin will appear as the player enters the ship part but move away from the player. At 27%, the coin will fly above the level and disappear. The player must fly upward into a small space at 28% (marked with two transparent arrows) to enter an invisible teleportation portal. This takes the player to a secret room where they will collect the coin and teleport back to the main path. A message appears at the bottom, reading, 'You found me!'. (The teleportation portal might bug out if the player enters the open space too close to the left side. The player will teleport to slightly outside of the coin room and fall upwards into some spikes with a message 'Where are you going?' To avoid this, the player should focus on hitting the arrows instead of going into the gap above, although it seems counterintuitive.)
  • To collect the second coin, at 56%, the player can jump late in the cube dual to go inside a block, indicated with a red button. The button turns green when the player touches it, and the player will be teleported above to the main path. If the button is hit, the short cube section from 84-86% will be filled with spikes and will not be an automatic part. The player must jump three times to the beat of the song to avoid the spikes, which will allow them to grab the second coin.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • CraZy was dedicated to MaxyLAND.
  • For a long period of time, CraZy had an Insane Demon rating and was considered to be one of the easiest Insane Demons, but it was demoted to a Hard Demon in 2020.
    • Additionally, CraZy is the only level in the CraZy series that is not an Insane Demon.
  • The skull boss resembles the same skull boss from Geometry Dash SubZero's Press Start.

Videos

[edit | edit source]
Verification






References

[edit | edit source]