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{{IB-Level
|image      = HighLife.png
|id        = 11849346
|creator    = Migueword
|created    = [[Update 1.9]]
|updated    = [[Update 2.0]]
|difficulty = {{Insane}}
|stars      = 9
|coins      = 3
|length    = 3m 17s (XL)
|objects    = 28,482
|copytype  = Non-copyable
|downloads  = 3.14M
|likes      = 164.7K
|rating    = Featured
|artist    = [https://romos.newgrounds.com/ Romos]
|music      = [https://soundcloud.com/user-14718996/romos-magic-touch31songmashup?in=gd-hate/sets/mashups Magic Touch (Mashup of 31 Songs)]
|musicid    = 595342 (deleted)
}}
'''High Life''' is a [[Update 1.9|1.9]]/[[Update 2.0|2.0]] Insane level by Migueword. It is known primarily for its length, originality, and its notorious buffed remake by [[KrmaL]] called Low Death. Some people have considered it to be worthy of a Demon rating. The song has since been blocked from Newgrounds for its usage of numerous copyrighted songs and has not been replaced by the creator, leaving the level without a currently downloadable song.


<tabber>High Life =
==Description==
{{Infobox Level
High Life begins with a half-speed cube section featuring a few tricky timings and some memorization. Here, the level shows text displaying, 'High Life by Migueword'. Then there is a moderately hard half-speed ship sequence with a few tight spaces and the text 'Song: Magic Touch by Romos'. Then there is an auto cube part. It displays the text '3', '2', '1', and 'Go!'
|image = File:High Life.jpg
|creator = Migueword
|difficulty = [[File:Insane.png|20px]] Insane
|sequences = C, S, C, W/W, B, S, U, W, C, S, B, U, S, U, S, U, S, R, S, R, S, C, B, C, S, W, B
|portals = Gravity, Size, Speed, Dual, Telepotation
|stars = 9[[File:Star.png|15px]]
|song = Magic Touch (Removed)
|composer = Romos
|created = ?|id = 11849346}}
High Life is an Insane rated level by [[Migueword]]. It is known primarily for its length. Some people have considered it to be demon-worthy.


== Gameplay ==
Next comes a hard dual-wave segment with numerous speed changes and tight spaces, followed by a ball part with some simple timings. At the end of this part, the text 'One More Time' appears. Then there is an easier ship part with a few obstacles to avoid, followed by a short UFO segment with several sawblades, and then a moderately tight wave segment with some tricky speed changes.
The level starts with a slow cube part with a few timings and some memorization. It has the text "High Life by Migueword". Then there is a moderately hard slow ship with a few tight spaces and the text "Song: Magic Touch by Romos". The first coin can be reached by not using the yellow orb in this part. Then there is an auto cube part. It displays the text "3", "2", "1", and "Go!". Then there is a hard dual wave part with many speed changes and tight spaces. This is followed by a ball part with some simple timings. At the end of this part, the text "One More Time" appears. Then there is an easier ship part with a few obstacles to avoid. This is followed by a short UFO part with several sawblades, and then a moderately tight wave part. This wave part has a fake which contains the second coin. Then there is a very long slow cube with lots of pulsing decoration and some spike jumps. Then there is a slow ship with many sawblades. This part displays the text of the song. Then there is a very long auto part. At the end of this part, there is a short flying part where the text "1.9" becomes "2.0". This is followed by a memorization based ball part. Then there is an UFO part with tricky moving obstacles to avoid. Then there is a rather long ship-based bossfight section that is separated by 2 UFO segments. Then there is a pretty easy robot part that is separated by a slow ship section with a few tight spaces. Then there is a rather long slow ship with a few tight spaces and gravity portals. Then there is a slow auto cube. This is followed by a tricky ball part with some timings. Then there is a relatively easy cube part. At the end it shows "Almost There... :^). Then there is a ship part with many scaled obstacles with ground spikes. Near the end, it shows "Ready?", signalling an intense ship part with a series of gravity and teleportation portals. At the end, it shows "Let's Go M9". There is a difficult wave part with fast-paced speed changes and lots of mashing. Then there is a ball part with a few tricks, that ends in the text "GG.". The third coin can be collected in this part through an invisible block on the ceiling.


== Trivia ==
Then there is a very long half-speed cube section with lots of pulsing decoration and some spike jumps, followed by a slow ship with many sawblades. This part displays the lyrics of the song. Then there is a very long auto part. At the end of this part, there is a short flying part where the text '1.9' becomes '2.0', signalling the transition between versions, followed by a memorization-based ball part. Then there is a UFO section with tricky moving obstacles to avoid, followed by a rather long ship-based boss fight section, separated by two UFO segments.
* This level was partially made in 1.9.
* [[Krazyman50]] is verifying a remake named Low Death.


|-|Low Death =
Then there is a relatively easy robot section, followed by a half-speed ship section with a few tight spaces, then a rather long, slow ship with a few tight spaces and gravity portals. Then comes a slow auto cube section, followed by a tricky ball part with some timings. Next is a relatively easy cube section. In the end, it shows 'Almost There... :^)'
{{Infobox Level
|image = File:High Life.jpg
|creator = Krazyman50 and Migueword
|difficulty = [[File:Insane.png|20px]] Insane (Unreleased)
|sequences = C, S, C, W/W, B, S, U, W, C, S, B, U, S, U, S, U, S, R, S, R, S, C, B, C, S, W, B
|portals = Gravity, Size, Speed, Dual, Telepotation
|stars = 0[[File:Star.png|15px]]
|song = Magic Touch (Removed)
|composer = Romos
|created = ?|id = }}
Low Death unverified level by [[Krazyman50]] and [[Migueword]]. It is known primarily for its length and extreme buffs of High Life. When verified, it will most likely be harder than [[Bloodbath]] and maybe even [[Sonic Wave]]


== Gameplay ==
Then there is a ship part with numerous scaled obstacles with ground spikes. Near the end, it shows 'Ready?', signalling an intense ship sequence with a series of gravity and teleportation portals. In the end, it shows 'Let's Go M9!' Afterwards, the player enters a difficult wave segment with fast-paced speed changes and lots of mashing, followed by a ball segment with a few tricks that ends with the text 'GG'.
The level starts with a slow cube part with [b]very[/b] difficult timings and intense memorization. It has the text "Low Death by Krazy :^)". Then there is a very tight slow ship with many tight spaces and the text "Song: Sandstorm by Darude". Then there is an cube part with spamming of blue orbs.. It displays the text "3", "2", "1", and "Gooooooooooooooooooooooooo!". Then there is an [b]extremely[/b] hard dual wave part with intense mashing, fast-paced speed changes, size changes, and [b]extremely[/b] tight spaces. This is followed by a [b]very[/b] hard ball part with [b]very[/b] hard timings and lots of memorization.. At the end of this part, the text "One More Time" appears but flipped upside-down. Then there is a difficult ship part with ridiculously tight scattered blocks to deal with. This is followed by a short UFO part with many clustered sawblades, and then a [b]very[/b] tight wave part. Then there is a very long slow cube that starts with a tricky jump-timing.This part has lots of pulsing decoration and some [b]extremely[b] difficult spike jumps. The end has a mashing and memory based cube part from what was formerly an auto part. Then there is a slow ship with [b]extremely[/b] tight sawblades and spaces.. This part displays the text of the song spammed across the screen.. Then there is a very long ship part based on tapping blue orbs. At the end of this part, there is a straight flying parts where the text "1.9" becomes "2.0". This is followed by a memorization based ball part with ridiculous timings. Then there is an UFO part with tricky moving obstacles to avoid, as well as spammed giant monsters and obnoxiously placed spikes. This part ends with a UFO mashing sedction. Then there is a rather long ship-based bossfight section with [b]extremely[/b] tight sawblades that is separated by 2 UFO segments with [b]very[/b] tight spaces requiring tapping of purple orbs. Then there is a [b]very[/b] hard robot part that is separated by an [b]extremely[/b] hard slow ship section with a few [b]extremely[/b] tight spaces. Then there is a rather long slow ship with a few [b]extremely[/b] tight spaces and gravity portals. Then there is a slow cube part with many difficult tricks.. This is followed by a [b]very[/b] tricky ball part with some [b]extremely[/b] hard timings. Then there is a [b]very[/b] difficult cube part with intense timings and memory. At the end it shows "Don't Die... :^). The end of this part also has many separated slow double spikes. Then there is a ship part with many [b]extremely[/b] tight scaled obstacles with ground spikes. Near the end, it shows "E?", signalling an [b]extremely[/b] tight and intense ship part with a series of gravity and teleportation portals. These portals require one-space flying. At the end, there is some straight flying with the text "Hey, that's pretty good!".  There is an [b]extremely[/b] difficult wave part with fast-paced speed changes, [b]extremely[/b] tight spaces, and [b]extreme[/b] mashing. Then there is a ball part with a few insane tricks and [b]extremely[/b] tight timings, as well as one [b]extremely[/b] hard jump at the end, that ends in the text "JJ.", "For Migueword :^)", and ":^) by Krazy".  
</tabber>


[[Category:Insane levels]]
==User coins==
[[Category:User Created levels]]
*The first coin is located at 4% at the ship sequence. To collect it, the player must fly into the aperture without bouncing off the yellow orb.
[[Category:Levels with silver user coins]]
*The second coin is located at 22% at the wave segment. The player needs to fly into the fake wall, collect the coin and return to the normal route; otherwise, they will crash into the wall.
[[Category:Featured Levels]]
*The third and final coin is located at 97% at the ball segment. The player needs to land on a platform barely visible from above and change gravity to avoid dying.
[[Category:Extra Long Levels]]
 
[[Category:Levels with improper rating]]
==Gameplay==
[[Category:2.0 Levels]]
{{VC|3QFgEysDwCo}}
[[Category:2.0 levels]]
 
==Trivia==
*High Life was ranked #45 in Geometry Dash Today's list of 'The Top 100 Greatest Geometry Dash Levels Of All Time'.<ref>https://x.com/today_gd/status/1730015770216927667</ref>
*High Life supplanted the previous longest rated level in the game, [[Tetrix]].
*Like [[Phobos]], High Life was partially made in Update 1.9, while the rest was created in Update 2.0.
**The pre-drop (except for some text) was made entirely in Update 1.9, and the drop (around 40%) to the end was made in Update 2.0.
*High Life shares its name with a song by Daft Punk.
*KrmaL created and verified a remake called Low Death. Through a complicated history in which the level was abandoned and its verification repeatedly delayed, he ultimately verified it on 5 March 2020 and uploaded it on April Fools' Day.
**The remake has boosted the popularity of High Life since its announcement.
**There is another remake called PPLLLife, a physically possible yet humanly impossible version of High Life dedicated to being the Top 1 Physically Possible Levels List (PPLL) level at the time, requiring about 10<sup>17,000</sup> clicks per second to beat it.
*[[Future Funk]] drew heavy inspiration from High Life, as well as the main level [[Clutterfunk]].
*The song, 'Magic Touch', is a mashup of 31 songs produced by numerous electronic music artists, including [[Wikipedia:Porter Robinson|Porter Robinson]], [[Wikipedia:Daft Punk|Daft Punk]], [[Wikipedia:Deadmau5|Deadmau5]], [[Wikipedia:Zedd|Zedd]], [[Wikipedia:Mat Zo|Mat Zo]], and [[Wikipedia:Madeon|Madeon]].
**Some videos of High Life (and Low Death) have been blocked due to the song's usage of copyrighted samples.
 
==References==
<references />
[[Category:Classic levels]]

Latest revision as of 15:37, 11 October 2026

High Life
ID

11849346

Creator(s)

Migueword

Created
Last updated
Attributes
Difficulty

Length

3m 17s (XL)

Objects

28,482

Copy type

Non-copyable

Statistics
Downloads

3.14M

Likes

164.7K

Rating

Featured

Audio info
Artist(s)
Music ID

595342 (deleted)

High Life is a 1.9/2.0 Insane level by Migueword. It is known primarily for its length, originality, and its notorious buffed remake by KrmaL called Low Death. Some people have considered it to be worthy of a Demon rating. The song has since been blocked from Newgrounds for its usage of numerous copyrighted songs and has not been replaced by the creator, leaving the level without a currently downloadable song.

Description

[edit | edit source]

High Life begins with a half-speed cube section featuring a few tricky timings and some memorization. Here, the level shows text displaying, 'High Life by Migueword'. Then there is a moderately hard half-speed ship sequence with a few tight spaces and the text 'Song: Magic Touch by Romos'. Then there is an auto cube part. It displays the text '3', '2', '1', and 'Go!'

Next comes a hard dual-wave segment with numerous speed changes and tight spaces, followed by a ball part with some simple timings. At the end of this part, the text 'One More Time' appears. Then there is an easier ship part with a few obstacles to avoid, followed by a short UFO segment with several sawblades, and then a moderately tight wave segment with some tricky speed changes.

Then there is a very long half-speed cube section with lots of pulsing decoration and some spike jumps, followed by a slow ship with many sawblades. This part displays the lyrics of the song. Then there is a very long auto part. At the end of this part, there is a short flying part where the text '1.9' becomes '2.0', signalling the transition between versions, followed by a memorization-based ball part. Then there is a UFO section with tricky moving obstacles to avoid, followed by a rather long ship-based boss fight section, separated by two UFO segments.

Then there is a relatively easy robot section, followed by a half-speed ship section with a few tight spaces, then a rather long, slow ship with a few tight spaces and gravity portals. Then comes a slow auto cube section, followed by a tricky ball part with some timings. Next is a relatively easy cube section. In the end, it shows 'Almost There... :^)'

Then there is a ship part with numerous scaled obstacles with ground spikes. Near the end, it shows 'Ready?', signalling an intense ship sequence with a series of gravity and teleportation portals. In the end, it shows 'Let's Go M9!' Afterwards, the player enters a difficult wave segment with fast-paced speed changes and lots of mashing, followed by a ball segment with a few tricks that ends with the text 'GG'.

User coins

[edit | edit source]
  • The first coin is located at 4% at the ship sequence. To collect it, the player must fly into the aperture without bouncing off the yellow orb.
  • The second coin is located at 22% at the wave segment. The player needs to fly into the fake wall, collect the coin and return to the normal route; otherwise, they will crash into the wall.
  • The third and final coin is located at 97% at the ball segment. The player needs to land on a platform barely visible from above and change gravity to avoid dying.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • High Life was ranked #45 in Geometry Dash Today's list of 'The Top 100 Greatest Geometry Dash Levels Of All Time'.[1]
  • High Life supplanted the previous longest rated level in the game, Tetrix.
  • Like Phobos, High Life was partially made in Update 1.9, while the rest was created in Update 2.0.
    • The pre-drop (except for some text) was made entirely in Update 1.9, and the drop (around 40%) to the end was made in Update 2.0.
  • High Life shares its name with a song by Daft Punk.
  • KrmaL created and verified a remake called Low Death. Through a complicated history in which the level was abandoned and its verification repeatedly delayed, he ultimately verified it on 5 March 2020 and uploaded it on April Fools' Day.
    • The remake has boosted the popularity of High Life since its announcement.
    • There is another remake called PPLLLife, a physically possible yet humanly impossible version of High Life dedicated to being the Top 1 Physically Possible Levels List (PPLL) level at the time, requiring about 1017,000 clicks per second to beat it.
  • Future Funk drew heavy inspiration from High Life, as well as the main level Clutterfunk.
  • The song, 'Magic Touch', is a mashup of 31 songs produced by numerous electronic music artists, including Porter Robinson, Daft Punk, Deadmau5, Zedd, Mat Zo, and Madeon.
    • Some videos of High Life (and Low Death) have been blocked due to the song's usage of copyrighted samples.

References

[edit | edit source]