Cytic Flow: Difference between revisions

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m Created page with "{{IB-Level |image = CyticFlow.png |id = 88737 |creator = TheRealDarnoc |created = Update 1.3 |length = 1m 19s |objects = 2,587 |difficulty = 35px |stars = 6 |artist = DJVI |music = Cycles }} {{Quote |quote = My first easy level I have ever made! Cycles music. Well I can say i TRIED to make it easy... |originator = Darnoc }} '''Cytic Flow''' is a solo 1.3 Harder 6* level created an..."
 
m 16 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Cytic+Flow&oldid=264306 ; contributors: https://geometrydash.wiki.gg/index.php?title=Cytic+Flow&action=history
 
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  |length    = 1m 19s
  |length    = 1m 19s
  |objects    = 2,587
  |objects    = 2,587
  |difficulty = [[File:Harder.png|35px]]
|copytype  = Non-copyable
  |difficulty = {{Harder}}
  |stars      = 6
  |stars      = 6
|downloads  = 8.06M
|likes      = 437.3K
|rating    = Featured
  |artist    = DJVI
  |artist    = DJVI
  |music      = Cycles
  |music      = Cycles
|previous  = [[Cant Let Go v2 (Rabbitical)|Cant Let Go v2]]
|next      = [[Dry out v2]]<br>(Remix Pack 2)
}}
}}
{{Quote
{{Quote
Line 15: Line 21:
  |originator = Darnoc
  |originator = Darnoc
}}
}}
'''Cytic Flow''' is a solo 1.3 Harder 6* level created and published by [[Darnoc]] during December 2013. It is the last level of the Challenge Pack.
'''Cytic Flow''' is a 1.3 Harder level by [[Darnoc]]. It is the third and final level of the Challenge Pack.


==Gameplay==
==Description==
*'''0-33%:''' The level starts off with a cube section with simple spike and orb jumps, as well as a fake jump pad at the beginning plus a triple spike.
*'''0-33%:''' The level starts off with a cube section with simple spike and orb jumps, as well as a fake jump pad at the beginning plus a triple spike.
*'''33-54%:''' The cube enters an auto jump pad section going into the drop as the background becomes blue. The amount of jumps required increases while the timings remain roughly the same difficulty.
*'''33-54%:''' The cube enters an auto jump pad section going into the drop as the background becomes blue. The amount of jumps required increases while the timings remain roughly the same difficulty.
Line 23: Line 29:
*'''63-72%:''' Afterwards a short ball part begins.
*'''63-72%:''' Afterwards a short ball part begins.
*'''72-100%:''' Finally the level becomes a cube again for the remainder of the level. First entering an auto jump pad section, then transitioning back into simple cube gameplay.
*'''72-100%:''' Finally the level becomes a cube again for the remainder of the level. First entering an auto jump pad section, then transitioning back into simple cube gameplay.
==Gameplay==
{{VC|Y2dzxQLfYlc}}
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]

Latest revision as of 11:48, 11 October 2026

Cytic Flow
ID
88737
Creator(s)
Created
Attributes
Difficulty
Length
1m 19s
Objects
2,587
Copy type
Non-copyable
Statistics
Downloads
8.06M
Likes
437.3K
Rating
Featured
Audio info
Artist(s)
DJVI
Music
Cycles
Level sequence
Next
Dry out v2
(Remix Pack 2)
“
My first easy level I have ever made! Cycles music. Well I can say i TRIED to make it easy...
~ Darnoc

Cytic Flow is a 1.3 Harder level by Darnoc. It is the third and final level of the Challenge Pack.

Description

[edit | edit source]
  • 0-33%: The level starts off with a cube section with simple spike and orb jumps, as well as a fake jump pad at the beginning plus a triple spike.
  • 33-54%: The cube enters an auto jump pad section going into the drop as the background becomes blue. The amount of jumps required increases while the timings remain roughly the same difficulty.
  • 54-63%: A section starts where the cube enters gravity portals to the rhythm of the song.
  • 63-72%: Afterwards a short ball part begins.
  • 72-100%: Finally the level becomes a cube again for the remainder of the level. First entering an auto jump pad section, then transitioning back into simple cube gameplay.

Gameplay

[edit | edit source]