Easy: Difference between revisions

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  |length    = 1m 24s
  |length    = 1m 24s
  |objects    = 2,080
  |objects    = 2,080
  |difficulty = [[File:Hard.png|x35px]]
  |difficulty = {{Hard}}
  |stars      = 4
  |stars      = 4
  |coins      = 3
  |coins      = 3
  |copytype  = Non-copyable
  |copytype  = Non-copyable
  |downloads  = 35.39M
  |downloads  = 35.52M
  |likes      = 1.73M
  |likes      = 1.73M
  |rating    = Featured
  |rating    = Featured
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*'''0-29%:''' The level starts with a simple normal-speed cube section where the player must jump over a few spikes, then jump from platform to platform and dodge more spikes in the second half. The area concludes with the player landing in a fairly narrow corridor as the music builds up and the background fades to black.
*'''0-29%:''' The level starts with a simple normal-speed cube section where the player must jump over a few spikes, then jump from platform to platform and dodge more spikes in the second half. The area concludes with the player landing in a fairly narrow corridor as the music builds up and the background fades to black.
*'''30-46%:''' Next, the music beat drops, and the player enters a straightforward ship sequence that bears some resemblance to that of Stereo Madness. Here, the player needs to avoid several pillars and obstacles, as well as a small number of spikes. However, this area also contains lots of wide open spaces so that the player can easily fly around them.
*'''30-46%:''' Next, the music beat drops, and the player enters a straightforward ship sequence that bears some resemblance to that of Stereo Madness. Here, the player needs to avoid several pillars and obstacles, as well as a small number of spikes. However, this area also contains lots of wide open spaces so that the player can easily fly around them.
*'''47-86%:''' Afterward, the level transitions into a second, more lengthy cube section. It consists of jumping over more spikes and jumping from platform to platform again, but is overall still fairly easy. At 58%, the background color changes to orange and the level slightly ramps up in difficulty.
*'''47-86%:''' Afterward, the level transitions into a second, more lengthy cube section. It consists of jumping over more spikes and jumping from platform to platform again, but is overall still fairly easy. At 58%, the background colour changes to orange and the level slightly ramps up in difficulty.
*'''87-100%:''' The last area consists of a second ship sequence that is slightly more difficult than the first. The player must now fly around several pillars and spikes. Finally, the level ends.
*'''87-100%:''' The last area consists of a second ship sequence that is slightly more difficult than the first. The player must now fly around several pillars and spikes. Finally, the level ends.



Latest revision as of 15:37, 11 October 2026

Easy
ID
490078
Creator(s)
MrCheeseTigrr
Created
Last updated
Attributes
Difficulty
Length
1m 24s
Objects
2,080
Copy type
Non-copyable
Statistics
Downloads
35.52M
Likes
1.73M
Rating
Featured
Audio info
Artist(s)
ForeverBound
Music
Stereo Madness
Level sequence
Previous
Polargeist v2
(Remix Pack 1)

Easy is a 1.6/2.0 Hard level by MrCheeseTigrr. It is the first level of the Stereo Pack.

Description

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  • 0-29%: The level starts with a simple normal-speed cube section where the player must jump over a few spikes, then jump from platform to platform and dodge more spikes in the second half. The area concludes with the player landing in a fairly narrow corridor as the music builds up and the background fades to black.
  • 30-46%: Next, the music beat drops, and the player enters a straightforward ship sequence that bears some resemblance to that of Stereo Madness. Here, the player needs to avoid several pillars and obstacles, as well as a small number of spikes. However, this area also contains lots of wide open spaces so that the player can easily fly around them.
  • 47-86%: Afterward, the level transitions into a second, more lengthy cube section. It consists of jumping over more spikes and jumping from platform to platform again, but is overall still fairly easy. At 58%, the background colour changes to orange and the level slightly ramps up in difficulty.
  • 87-100%: The last area consists of a second ship sequence that is slightly more difficult than the first. The player must now fly around several pillars and spikes. Finally, the level ends.

User coins

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  • At 15%, the skip the jump onto the platform and instead fall onto a blue pad to be propelled into the coin. Hit the gravity ring to return to the main route.
  • At 34%, fly in between two blocks through a fake obstacle to collect the coin.
  • At 56%, skip the jump onto the platform and instead fall onto a lower platform, hitting a jump pad to collect the coin.

Gameplay

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Trivia

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  • Easy is the oldest level with verified user coins.