End Of Line: Difference between revisions

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Tag: Manual revert
 
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https://www.youtube.com/watch?v=h5CwjxC9biM https://www.youtube.com/watch?v=GWtu6uW8KLY https://www.youtube.com/watch?v=1qw-3ilA2V4
{{IB-Level
|image      = EndOfLine.png
|id        = 215705
|creator    = PMK
|created    = [[Update 1.5]]
|updated    = [[Update 2.0]]
|difficulty = {{Normal}}
|stars      = 3
|unvercoins = 3
|length    = 1m 14s (Long)
|objects    = 7,435
|copytype  = Non-copyable
|downloads  = 77.31M
|likes      = 3.65M
|rating    = Featured
|artist    = [https://dj-nate.newgrounds.com/ DJ-Nate]
|music      = Theory of Everything
|previous  = [[Dreamland]]
|next      = [[Back on Track RM]]<br>(Sapphire Pack)
}}
'''End Of Line''' is a 1.5/2.0 Normal level by PMK. It is the third and final level of the [[Map Packs|Beginner Pack]].


Congratulations GD.
==Description==
End Of Line offers a mix of straightforward and branching gameplay.
*A cube sequence with easy jumps takes place from 0% to 15%.
*At 15%, players choose between two routes:
**'''Upper Route:''' Floating platforms with mirror changes, resembling [[Can't Let Go]].
**'''Lower Route:''' Gravity changes in a caved-in area, inspired by [[Dry Out]] or [[Cycles]].
*Both routes converge at 29%, leading into a ship sequence with floating spikes and a blue background from 41% to 57%.
*A ball sequence reminiscent of [[Theory of Everything]] follows from 58% to 70%.
*A final cube sequence with pulsing 'THANKS FOR PLAYING' text and a staircase platform spans 71% to 85%.
*A conclusion of a ball sequence in a blue background tunnel from 86% to 100%.


Both sides on the mess that is the Tidal Wave issue, even if Robtop could've handled it better,
==User coins==
'''Note:''' These coins are unverified.
*The first coin is located at 46% in the ship sequence. To collect it, fly upwards at 45% to reveal the coin.
*The second coin is located at 57% in a secret robot sequence. To collect it, skip the cube and ball portals after the first coin, then navigate jump orbs and keys.
*The third coin is located at 70% in the cube section. To collect it, jump from the pillar at 69%, triggering the text 'Nice work!'


it's fucking proof that even fucking PUTIN or HITLER had it better than the community
==Gameplay==
{{VC|Hlrvg4dd2HI}}


The fucking holocaust was better than this.
==Trivia==
 
*The mirror portals on the upper route can be skipped by jumping above them.
The best way is for EVERYONE in the community to just fucking die off or get captured or locked by the government or whatever new world order depending on conspiracy theories, cause the amount of toxicity
[[Category:Map Pack levels]]
 
oh and those who eat popcorn at this sight are no better cause that means you like drama, when it's basically the worst thing ever.
[[Category:1.5 levels]]
[[Category:2.0 levels]]
[[Category:Normal levels]]
[[Category:Long levels]]
[[Category:Map Packs levels]]
[[Category:Levels with user coins]]

Latest revision as of 12:11, 11 October 2026

End Of Line
ID

215705

Creator(s)

PMK

Created
Last updated
Attributes
Difficulty

Length

1m 14s (Long)

Objects

7,435

Copy type

Non-copyable

Statistics
Downloads

77.31M

Likes

3.65M

Rating

Featured

Audio info
Artist(s)
Music

Theory of Everything

Level sequence
Previous
Next

Back on Track RM
(Sapphire Pack)

End Of Line is a 1.5/2.0 Normal level by PMK. It is the third and final level of the Beginner Pack.

Description

[edit | edit source]

End Of Line offers a mix of straightforward and branching gameplay.

  • A cube sequence with easy jumps takes place from 0% to 15%.
  • At 15%, players choose between two routes:
    • Upper Route: Floating platforms with mirror changes, resembling Can't Let Go.
    • Lower Route: Gravity changes in a caved-in area, inspired by Dry Out or Cycles.
  • Both routes converge at 29%, leading into a ship sequence with floating spikes and a blue background from 41% to 57%.
  • A ball sequence reminiscent of Theory of Everything follows from 58% to 70%.
  • A final cube sequence with pulsing 'THANKS FOR PLAYING' text and a staircase platform spans 71% to 85%.
  • A conclusion of a ball sequence in a blue background tunnel from 86% to 100%.

User coins

[edit | edit source]

Note: These coins are unverified.

  • The first coin is located at 46% in the ship sequence. To collect it, fly upwards at 45% to reveal the coin.
  • The second coin is located at 57% in a secret robot sequence. To collect it, skip the cube and ball portals after the first coin, then navigate jump orbs and keys.
  • The third coin is located at 70% in the cube section. To collect it, jump from the pillar at 69%, triggering the text 'Nice work!'

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • The mirror portals on the upper route can be skipped by jumping above them.