End Of Line: Difference between revisions

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{{Infobox Level|creator = PMK|difficulty = [[File:Normal.png|20px]] Normal|stars = 3[[File:Star.png|15px]]|last_updated = 2.0|song = Theory of Everything|image = File:End Of Line.jpg|imagewidth = 300px|version = 5|composer = DJ-Nate|song_id = Official|id = 215705}}'''[[End Of Line]]''' is a 1.5/2.0 Normal 3* level created by PMK. It is the third and final level in the Beginner Pack. It features a gray color scheme throughout the level.
{{IB-Level
|image      = EndOfLine.png
|id        = 215705
|creator   = PMK
|created    = [[Update 1.5]]
|updated    = [[Update 2.0]]
|difficulty = {{Normal}}
|stars     = 3
|unvercoins = 3
|length    = 1m 14s (Long)
|objects    = 7,435
|copytype  = Non-copyable
|downloads  = 77.31M
|likes      = 3.65M
|rating    = Featured
|artist    = [https://dj-nate.newgrounds.com/ DJ-Nate]
|music      = Theory of Everything
|previous  = [[Dreamland]]
|next      = [[Back on Track RM]]<br>(Sapphire Pack)
}}
'''End Of Line''' is a 1.5/2.0 Normal level by PMK. It is the third and final level of the [[Map Packs|Beginner Pack]].


== Gameplay ==
==Description==
The level starts off with a rather straightforward cube section consisting of a few easy to time jumps. If the player jumps at the start of the level, the creator will greet the player with "Hi There! :D". The text "LOL" (Laugh Out Loud) can be seen numerous times throughout the level.
End Of Line offers a mix of straightforward and branching gameplay.
*A cube sequence with easy jumps takes place from 0% to 15%.
*At 15%, players choose between two routes:
**'''Upper Route:''' Floating platforms with mirror changes, resembling [[Can't Let Go]].
**'''Lower Route:''' Gravity changes in a caved-in area, inspired by [[Dry Out]] or [[Cycles]].
*Both routes converge at 29%, leading into a ship sequence with floating spikes and a blue background from 41% to 57%.
*A ball sequence reminiscent of [[Theory of Everything]] follows from 58% to 70%.
*A final cube sequence with pulsing 'THANKS FOR PLAYING' text and a staircase platform spans 71% to 85%.
*A conclusion of a ball sequence in a blue background tunnel from 86% to 100%.


At 15%, players can pick between two routes:
==User coins==
* Choosing the upper route will lead the player into a series of floating platforms consisting of mirror changes. This part somewhat resembles Can't Let Go.
'''Note:''' These coins are unverified.
* Choosing the lower route will lead the player into a small caved-in area consisting of gravity changes. This part is probably inspired by Dry Out or Cycles.
*The first coin is located at 46% in the ship sequence. To collect it, fly upwards at 45% to reveal the coin.
*The second coin is located at 57% in a secret robot sequence. To collect it, skip the cube and ball portals after the first coin, then navigate jump orbs and keys.
*The third coin is located at 70% in the cube section. To collect it, jump from the pillar at 69%, triggering the text 'Nice work!'


Regardless of which path is chosen, the player is always led to the same area. At 29% the music drop starts.
==Gameplay==
{{VC|Hlrvg4dd2HI}}


The next part lies at 41% which is a slightly easy ship segment consisting of avoiding floating spikes. The background in this section changes to blue. It is then followed by a brief cube section, then the next part of the level: A ball section which is somewhat reminiscent of Theory of Everything's first ball segment. Afterward, the player returns to a cube segment while the background changes to gray again.
==Trivia==
 
*The mirror portals on the upper route can be skipped by jumping above them.
The background changes to black at 71%. In this part, it consists of jumping over some spikes. The words "THANKS FOR PLAYING" written in pulsing decorations can be seen before a staircase-like platform appears.
[[Category:Map Pack levels]]
 
The last segment of the level is another ball segment with the background changing to blue again. The ball is then led to a small tunnel while the mode changes to the cube as the level ends.
 
== User coins ==
* The first coin is located at 46%, in the ship sequence. To collect, you need to fly up to 45%, after which the coin itself will appear.
* The second coin is located at 57%, in the robot segment. To collect it, immediately after the first coin, you need to fly up, skipping the cube and ball portals. Afterward, you will be transported to a secret robot portal. There you will jump on blocks and hit jump orbs. You also need to collect keys. Upon obtaining the coin, you will return to the normal route.
* The third and final coin is located at 70%, in the cube section. To collect it, at 69% you need to jump from the pillar, and you can freely collect the coin. After collecting it, text will appear that says, "Nice work!"
 
== Trivia ==
* The level cannot be copied.
* The level contains 7,431 objects.
* It is the third and final level in the Beginner Pack.
* Most players go under the level to beat it.
*You can skip the mirror portals on the upper route by jumping above them.
*As of May 10, 2021, End Of Line is the ninth most-downloaded and seventh most-liked user level in the game.
 
== Walkthrough ==
[[File:Geometry Dash End of Line ALL COINS!|330px|thumb|centre|Gameplay by Zozz]]
 
==Map Packs==
{{Map Packs}}
[[Category:1.5 levels]]
[[Category:2.0 levels]]
[[Category:Normal levels]]
[[Category:Long levels]]
[[Category:Map Packs levels]]
[[Category:Levels with user coins]]

Latest revision as of 12:11, 11 October 2026

End Of Line
ID

215705

Creator(s)

PMK

Created
Last updated
Attributes
Difficulty

Length

1m 14s (Long)

Objects

7,435

Copy type

Non-copyable

Statistics
Downloads

77.31M

Likes

3.65M

Rating

Featured

Audio info
Artist(s)
Music

Theory of Everything

Level sequence
Previous
Next

Back on Track RM
(Sapphire Pack)

End Of Line is a 1.5/2.0 Normal level by PMK. It is the third and final level of the Beginner Pack.

Description

[edit | edit source]

End Of Line offers a mix of straightforward and branching gameplay.

  • A cube sequence with easy jumps takes place from 0% to 15%.
  • At 15%, players choose between two routes:
    • Upper Route: Floating platforms with mirror changes, resembling Can't Let Go.
    • Lower Route: Gravity changes in a caved-in area, inspired by Dry Out or Cycles.
  • Both routes converge at 29%, leading into a ship sequence with floating spikes and a blue background from 41% to 57%.
  • A ball sequence reminiscent of Theory of Everything follows from 58% to 70%.
  • A final cube sequence with pulsing 'THANKS FOR PLAYING' text and a staircase platform spans 71% to 85%.
  • A conclusion of a ball sequence in a blue background tunnel from 86% to 100%.

User coins

[edit | edit source]

Note: These coins are unverified.

  • The first coin is located at 46% in the ship sequence. To collect it, fly upwards at 45% to reveal the coin.
  • The second coin is located at 57% in a secret robot sequence. To collect it, skip the cube and ball portals after the first coin, then navigate jump orbs and keys.
  • The third coin is located at 70% in the cube section. To collect it, jump from the pillar at 69%, triggering the text 'Nice work!'

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • The mirror portals on the upper route can be skipped by jumping above them.