P0RTAL: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>Wayld02
m Created page with "{{Infobox Level|image = File:GDPortal.jpg|creator = Minesap|difficulty = 20px Hard|sequences = R, S, R|portals = Teleportation, Gravity, Size, Robot, Ship, S..."
 
Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=P0RTAL&oldid=264586 ; contributors: https://geometrydash.wiki.gg/index.php?title=P0RTAL&action=history
Tag: Manual revert
 
(47 intermediate revisions by 26 users not shown)
Line 1: Line 1:
{{Infobox Level|image = File:GDPortal.jpg|creator = Minesap|difficulty = [[File:Hard.png|20px]] Hard|sequences = R, S, R|portals = Teleportation, Gravity, Size, Robot, Ship, Speed|stars = 4 [[File:Star.png|15px]]|id = 11357573|song = Stay Inside Me|composer = OcularNebula|created = May 13, 2013}}Portal is hard-rated level created by [[Minesap]]. It is the 2nd level in the map pack, Laser Pack.
{{Stub}}
{{IB-Level
|image     = P0rtal.png
|id        = 11357573
|creator   = Minesap
|created    = [[Update 2.0]]
|difficulty = {{Hard}}
|stars      = 4
|coins      = 3
|length    = 1m 13s (Long)
|objects    = 11,184
|copytype  = No password
|downloads  = 12.83M
|likes      = 906.4K
|rating    = Featured
|artist    = [https://ocularnebula.newgrounds.com/ OcularNebula]
|music      = [https://www.newgrounds.com/audio/listen/535331 Stay Inside Me]
|musicid    = 535331
|previous  = [[Crystal Blossoms]]
|next      = [[Gabber Fly]]
}}
'''P0RTAL''' is a [[Update 2.0|2.0]] Hard level by Minesap. It is the second level of the [[Map Packs|Laser Pack]].


== Overview ==
==Description==
Portal is obviously inspired from the game, [https://portal.wikia.com/wiki/Portal ''Portal''] by Valve Corporation. The level features many aspects from the original ''Portal ''game such as The Sentry Turret, Portal, Companion Cube, and many more.
As its name suggests, P0RTAL takes heavy inspiration from the game ''[[Wikipedia:Portal (video game)|Portal]]'' by Valve Corporation. The level features several aspects from the original game, such as the Sentry Turret, Portals, Companion Cube, and many more.


== Gameplay ==
P0RTAL begins with a robot sequence, and the game title, 'FLASH VERSION', appears. The level is divided into six different chambers. Each time the player completes a single chamber, the words 'CHAMBER COMPLETE!' appear. However, note that the words are solid that can cause the player to crash when touched.
The level starts as a robot mode, and the title of the game with the word FLASH VERSION will appear. The level is divided into 6 different chambers. Each time the player completes a single chamber, the words CHAMBER COMPLETE! will appear but note that the word is solid that can cause the player to crash when approached.
*'''Chamber 1:''' This chamber shows the tutorial of the whole level, such as the moving doors, teleportation, and gravity changes.
*'''Chamber 2:''' Simple jumps are required in this part. This chamber introduces the Sentry Turret. The player is warned to jump, or else they can be hit by the Sentry turret's projectiles. It will say 'hello' after it fires. After that, a red button opens the door, and the chamber is complete.
*'''Chamber 3:''' Slightly tricky enough, this is the only part that introduces the ship sequence and the Green Sentry Turret, which will say 'I'm different' when it fires green projectiles, which do not destroy the player. There is also a teleportation portal in this section; the player must watch out for two Sentry Turrets marked with an exclamation point. (!) Afterwards, there is a short anti-gravity ship sequence. After that, the chamber is complete.
*'''Chamber 4:''' A slightly tricky part: it introduces the mini-robot. This chamber can be done with a few timed jumps; after that, the chamber is complete.
*'''Chamber 5:''' This is the only part that introduces the Companion Cube. The player must approach a 'button' that triggers the Companion Cube, which opens a door to the next way when done. After that, the player is teleported into an easy, brief part, and then the chamber is complete.
*'''Chamber 6:''' The last chamber. A very tricky part: there are red moving blocks that will fall and cause the player to crash. The red blocks also allow the player to jump over them like a jump pad. Then, the player meets [http://theportalwiki.com/wiki/GLaDOS GLaDOS] with the words STILL ALIVE? Afterwards, the level ends with the level's name.


'''Chamber 1: '''Shows the tutorial of the whole level, such as the moving doors, teleportation, and gravity change.
==User coins==
P0RTAL contains three user coins. However, the third one requires a key to unlock.
*The first coin is located at 14% at the first chamber. The player must step on a red button before getting the coin, because the door will not open and will destroy the player if not stepped on.
*The second coin is located at 39%, at the first ship sequence, located in a green Sentry Turret. The player must fly over with caution due to a nearby wall to obtain the coin.
*The third and final coin requires a key to unlock, which is located at 64%, in the fourth chamber. After being teleported, the player must let themselves fall over, then take a few simple jumps and can get the key. The last coin is particularly free, as the player will go through the 'O' in the PORTAL logo in the end, and can obtain the last coin.


'''Chamber 2: '''A somehow simple jumps are required in this part, this chamber introduces the Sentry Turret. The player is warned to jump or else can be hit by the Sentry turret's projectiles. It will say 'hello' after it fires. After that, there is a red button that will open the door and then, the chamber is complete.
==Gameplay==
 
{{VC|L1ejwlZGcIs}}
'''Chamber 3: '''Slightly tricky enough, this is the only part that introduced the ship mode and the Green Sentry Turret which will say 'I'm different' when it fires green projectiles which doesn't destroy the player. There is also a teleportation portal in this ship mode, then the player must watch out as there are 2 Sentry Turrets marked by an exclamation point. (!) There is a brief ship mode in gravity after that, the chamber is complete.
[[Category:Map Pack levels]]
 
'''Chamber 4: '''A slightly tricky part, this introduced the mini robot mode, this chamber can be done with a few timed jumps then, after that the chamber is complete.
 
'''Chamber 5: '''This is the only part the introduce the Companion Cube. The player must approach a "button" that will trigger the Companion Cube which will open a door through the next way when done. Then after that, the player is teleported into an easy brief part and then, the chamber is complete.
 
'''Chamber 6: '''The last chamber. A very tricky part, as there are red moving blocks that will fall down and cause the player to crash, the red blocks will also allow the player to jump over like a jump pad. Then, the player will meet [http://theportalwiki.com/wiki/GLaDOS GLaDOS] with the word STILL ALIVE? After that, the level ends with the level's name.
 
== User Coins ==
This level contains 3 user coins while the third one requires a key to unlock:
* The first user coin is located at 14% at the first chamber, the player must step on a red button first before getting the user coin, because the door wont open which will destroy the player if not stepped on.
* The second user coin is located at 39%, at the first ship mode located in a green Sentry Turret. The player will just simply fly over with caution due to a nearby wall, obtaining the coin.
* The last user coin requires a key to unlock which is located at 64%, at the fourth chamber. After teleporting, the player must simply let themselves fall over, then take a few simple jumps and can get the key. The last user coin is particularly free, as the player will simply go through the "O" in the PORTAL logo in the end, and can obtain the last user coin.
 
== Walkthrough ==
[[File:PORTAL EN GEOMETRY DASH 2.0! - Portal by Minesap - Bycraftxx|centre|thumb|330x330px|Credits to bycraftxx.]]

Latest revision as of 12:45, 11 October 2026

This article is a stub.
This article is lacking basic information and requires further editing to reach a quality standard. You can help it get there through your contributions.
P0RTAL
ID
11357573
Creator(s)
Minesap
Created
Attributes
Difficulty
Length
1m 13s (Long)
Objects
11,184
Copy type
No password
Statistics
Downloads
12.83M
Likes
906.4K
Rating
Featured
Audio info
Artist(s)
Music ID
535331
Level sequence

P0RTAL is a 2.0 Hard level by Minesap. It is the second level of the Laser Pack.

Description

[edit | edit source]

As its name suggests, P0RTAL takes heavy inspiration from the game Portal by Valve Corporation. The level features several aspects from the original game, such as the Sentry Turret, Portals, Companion Cube, and many more.

P0RTAL begins with a robot sequence, and the game title, 'FLASH VERSION', appears. The level is divided into six different chambers. Each time the player completes a single chamber, the words 'CHAMBER COMPLETE!' appear. However, note that the words are solid that can cause the player to crash when touched.

  • Chamber 1: This chamber shows the tutorial of the whole level, such as the moving doors, teleportation, and gravity changes.
  • Chamber 2: Simple jumps are required in this part. This chamber introduces the Sentry Turret. The player is warned to jump, or else they can be hit by the Sentry turret's projectiles. It will say 'hello' after it fires. After that, a red button opens the door, and the chamber is complete.
  • Chamber 3: Slightly tricky enough, this is the only part that introduces the ship sequence and the Green Sentry Turret, which will say 'I'm different' when it fires green projectiles, which do not destroy the player. There is also a teleportation portal in this section; the player must watch out for two Sentry Turrets marked with an exclamation point. (!) Afterwards, there is a short anti-gravity ship sequence. After that, the chamber is complete.
  • Chamber 4: A slightly tricky part: it introduces the mini-robot. This chamber can be done with a few timed jumps; after that, the chamber is complete.
  • Chamber 5: This is the only part that introduces the Companion Cube. The player must approach a 'button' that triggers the Companion Cube, which opens a door to the next way when done. After that, the player is teleported into an easy, brief part, and then the chamber is complete.
  • Chamber 6: The last chamber. A very tricky part: there are red moving blocks that will fall and cause the player to crash. The red blocks also allow the player to jump over them like a jump pad. Then, the player meets GLaDOS with the words STILL ALIVE? Afterwards, the level ends with the level's name.

User coins

[edit | edit source]

P0RTAL contains three user coins. However, the third one requires a key to unlock.

  • The first coin is located at 14% at the first chamber. The player must step on a red button before getting the coin, because the door will not open and will destroy the player if not stepped on.
  • The second coin is located at 39%, at the first ship sequence, located in a green Sentry Turret. The player must fly over with caution due to a nearby wall to obtain the coin.
  • The third and final coin requires a key to unlock, which is located at 64%, in the fourth chamber. After being teleported, the player must let themselves fall over, then take a few simple jumps and can get the key. The last coin is particularly free, as the player will go through the 'O' in the PORTAL logo in the end, and can obtain the last coin.

Gameplay

[edit | edit source]