StarQuake: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>Nusdan
m Updating categories: added 1.8 levels
Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax
 
(26 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{Infobox Level
{{IB-Level
|title      = StarQuake
|image = StarQuake.png
|image      = StarQuake.jpg
|id = 308891
|creator   = MasK463
|creator = MasK463
|difficulty = Easy Demon
|created = [[Update 1.5]]
|stars     = 10
|updated = [[Update 2.1]]
|id        = 308891
|difficulty = {{EasyDemon}}
|song      = Stereo Madness
|stars = 10
|composer  = Foreverbound
|diamonds = 12
|song_id    = Official
|length = 1m 24s (Long)
|objects = 5,773
|copytype = Non-copyable
|downloads = 8.67M
|likes = 304.7K
|rating = Featured
|artist = [https://foreverbound.newgrounds.com/ ForeverBound]
|music = [[Stereo Madness]]
|previous = [[Super Cycles]]
|next = [[Hextec Flow]]
}}
}}
{{Quote
'''StarQuake''' is a solo Easy Demon level created by MasK463. It is the second level in [[Map Packs|Demon Pack 2]], following [[Super Cycles]] and preceding [[Hextec Flow]]. The level uses [[Stereo Madness]] and consists entirely of cube gameplay, with frequent size and gravity changes and a focus on memorizing false routes and deceptive objects.
|Buffdated.
|MasK463
}}
'''StarQuake''' is a 1.5/1.8 solo Easy Demon level created, verified and published by MasK463. It is the second level in Demon Pack 2, along with [[Super Cycles]] and [[Hextec Flow]]. The level contains many parts with memorisation using fakes and tricks.


==Gameplay==
{{Low-Faith/Section}}


The level consists of only one game mode, the cube. The level is moderately difficult due to the number of fakes, tricks, timings and difficult memorisation.
==Description==
StarQuake was originally created in [[Update 1.5]] and its currently uploaded revision is saved as an [[Update 2.1]] level. It is a Long level with 5,773 objects and no user coins. Completing it awards 10 stars and 500 mana orbs, while its placement in Demon Pack 2 contributes towards that pack's completion reward.


The level remains dark, with different object colours at some points. However, in the final part, the colour scheme seems to be generally orange.
The level uses only the cube form. Much of the gameplay takes place as a mini-cube and combines gravity portals, size portals, jump rings and jump pads with false paths, concealed safe surfaces and misleading indicators. Its decoration is generally dark, using thin block outlines and rapidly changing accent colours. Brighter orange, red, blue, green and purple sections interrupt the predominantly black background, while the closing sequence changes through orange, yellow and blue.


The cube stays mini most of the time rather than being normal-sized. However, there are some buggy parts within the level.
==Gameplay==
*'''0–14%:''' The level begins as a normal-sized cube in a purple section. After straightforward opening jumps, the player encounters false routes, misleading jump pads and abrupt gravity changes. Exclamation marks and arrows provide some guidance before a size portal introduces the mini-cube gameplay.
*'''14–32%:''' The mini-cube passes through tightly arranged jump rings, jump pads and alternating gravity portals. Several apparent platforms and routes are unsafe, making the sequence dependent on memorizing the intended inputs. A dense portal transition leads into the next section.
*'''32–49%:''' The cube traverses brightly coloured corridors that alternate between purple, orange, red and blue. The section includes narrow landings, ceiling and floor hazards, and further size and gravity changes. Some jump rings must be approached with precise timing to avoid being directed into spikes.
*'''49–63%:''' Purple and green sections continue the pattern of deceptive structures and portal transitions. The player crosses a series of staircases and outlined platforms before the decoration darkens again.
*'''63–75%:''' The cube moves through sparse black corridors with blue, yellow and pink outlines. The intended route repeatedly changes between the floor and ceiling, followed by a long pink staircase and another chain of portals.
*'''75–88%:''' A sequence of narrow corridors continues with frequent gravity and size changes. Several portals are placed close together, requiring the player to account for the cube's resulting orientation before each landing.
*'''88–100%:''' The final section begins with an orange colour scheme and comparatively open cube gameplay. It then changes through yellow and blue before ending on a flat stretch displaying the level title, the creator's name and a closing message.


==Trivia==
==Gameplay video==
*The level cannot be copied.
{{VC|jH5NrMCcJpk
*The level contains 6,497 objects.
|cpt1 = Complete showcase of the current version
*The level is 1m 24s in length.
}}
*The level's difficulty is debatable. As a result, it often changes between Easy Demon or Medium Demon.
*There is a sequel to the level named StarQuake II, also made by the same creator. However, StarQuake II is rated Insane 9*.
*In the fall of 2021, the creator updated the level, buffing some of its parts and improving the decoration. Also, at the end of the level, MasK463 added the inscription, 'Thank you for playing this s**t.'


==Videos==
==History==
<tabber>
StarQuake was uploaded during Update 1.5 and was later revised several times. The current upload is version 5 and is saved using the Update 2.1 game version. Its in-game description, “Buffdated.”, combines “buffed” and “updated”, referring to the later revision's altered gameplay and presentation.
|-|Original=
[[File:Geometry Dash - Starquake - by Mask|centre|thumb|330x330px|The full walkthrough of StarQuake. Credits to [[Darnoc]].]]
|-|Updated=
[[File:Geometry Dash (Easy Demon)- StarQuake by MasK463|centre|thumb|330x330px|A full walkthrough of the most recent version of StarQuake. Credits to Geometry Dash MegaMan.]]
</tabber>
 
==Map Packs==
{{Map Packs}}


The article previously described the level as an Update 1.5/1.8 level. Although an earlier revision was associated with Update 1.8, the currently downloadable version contains later changes and is identified by the game as an Update 2.1 revision.


==Trivia==
*StarQuake only uses the cube gamemode.
*MasK463 created a sequel named StarQuake II. It is a 9 star Insane-level and uses the song ''Stereo Madness 2''.
*The current ending includes the message “Thank you for playing this s**t.” beneath the level title and creator credit.


[[Category:Long levels]]
[[Category:Map Pack levels]]
[[Category:Demon levels]]
[[Category:Easy Demon levels]]
[[Category:Map Packs levels]]
[[Category:1.8 levels]]

Latest revision as of 15:39, 11 October 2026

StarQuake
ID
308891
Creator(s)
MasK463
Created
Last updated
Attributes
Difficulty
Length
1m 24s (Long)
Objects
5,773
Copy type
Non-copyable
Statistics
Downloads
8.67M
Likes
304.7K
Rating
Featured
Audio info
Artist(s)
Level sequence
Previous

StarQuake is a solo Easy Demon level created by MasK463. It is the second level in Demon Pack 2, following Super Cycles and preceding Hextec Flow. The level uses Stereo Madness and consists entirely of cube gameplay, with frequent size and gravity changes and a focus on memorizing false routes and deceptive objects.


Description

[edit | edit source]

StarQuake was originally created in Update 1.5 and its currently uploaded revision is saved as an Update 2.1 level. It is a Long level with 5,773 objects and no user coins. Completing it awards 10 stars and 500 mana orbs, while its placement in Demon Pack 2 contributes towards that pack's completion reward.

The level uses only the cube form. Much of the gameplay takes place as a mini-cube and combines gravity portals, size portals, jump rings and jump pads with false paths, concealed safe surfaces and misleading indicators. Its decoration is generally dark, using thin block outlines and rapidly changing accent colours. Brighter orange, red, blue, green and purple sections interrupt the predominantly black background, while the closing sequence changes through orange, yellow and blue.

Gameplay

[edit | edit source]
  • 0–14%: The level begins as a normal-sized cube in a purple section. After straightforward opening jumps, the player encounters false routes, misleading jump pads and abrupt gravity changes. Exclamation marks and arrows provide some guidance before a size portal introduces the mini-cube gameplay.
  • 14–32%: The mini-cube passes through tightly arranged jump rings, jump pads and alternating gravity portals. Several apparent platforms and routes are unsafe, making the sequence dependent on memorizing the intended inputs. A dense portal transition leads into the next section.
  • 32–49%: The cube traverses brightly coloured corridors that alternate between purple, orange, red and blue. The section includes narrow landings, ceiling and floor hazards, and further size and gravity changes. Some jump rings must be approached with precise timing to avoid being directed into spikes.
  • 49–63%: Purple and green sections continue the pattern of deceptive structures and portal transitions. The player crosses a series of staircases and outlined platforms before the decoration darkens again.
  • 63–75%: The cube moves through sparse black corridors with blue, yellow and pink outlines. The intended route repeatedly changes between the floor and ceiling, followed by a long pink staircase and another chain of portals.
  • 75–88%: A sequence of narrow corridors continues with frequent gravity and size changes. Several portals are placed close together, requiring the player to account for the cube's resulting orientation before each landing.
  • 88–100%: The final section begins with an orange colour scheme and comparatively open cube gameplay. It then changes through yellow and blue before ending on a flat stretch displaying the level title, the creator's name and a closing message.

Gameplay video

[edit | edit source]
Complete showcase of the current version






History

[edit | edit source]

StarQuake was uploaded during Update 1.5 and was later revised several times. The current upload is version 5 and is saved using the Update 2.1 game version. Its in-game description, “Buffdated.”, combines “buffed” and “updated”, referring to the later revision's altered gameplay and presentation.

The article previously described the level as an Update 1.5/1.8 level. Although an earlier revision was associated with Update 1.8, the currently downloadable version contains later changes and is identified by the game as an Update 2.1 revision.

Trivia

[edit | edit source]
  • StarQuake only uses the cube gamemode.
  • MasK463 created a sequel named StarQuake II. It is a 9 star Insane-level and uses the song Stereo Madness 2.
  • The current ending includes the message “Thank you for playing this s**t.” beneath the level title and creator credit.