IO: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>DrawASeashell2
mNo edit summary
Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax
 
(31 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{IB-Level
{{IB-Level
  |image      = IO 7ak.jpeg
  |image      = IO.png
  |id        = 129492629
  |id        = 129492629
  |creator    = 7ak
  |creator    = 7ak
  |created    = [[Update 2.2]]
  |created    = [[Update 2.2]]
  |length    = 1m 58s
|difficulty = {{Insane}}
|stars      = 8
|diamonds  = 10
  |length    = 1m 58s (Long)
  |objects    = 87,158
  |objects    = 87,158
  |difficulty = [[File:Insane.png|35px]]
  |copytype  = No password
|stars      = 8
  |downloads  = 7.69M
  |downloads  = 3.2M+
  |likes      = 115.7K
  |likes      = 55.3K+
  |rating    = Legendary
  |rating    = Legendary
  |artist    = Meganeko
  |artist    = [https://meganeko.newgrounds.com/ meganeko]
  |music      = IO
  |music      = [https://www.newgrounds.com/audio/listen/830460 IO]
  |musicid    = 830460
  |musicid    = 830460
  |previous  = [[Randomverse]] (Random Gauntlet)
  |previous  = [[Randomverse]]<br>(Random Gauntlet)
  |next      = [[Fukashigi]] (Chance Gauntlet)
  |next      = [[Fukashigi]]
}}
}}
 
'''IO''' is a [[Update 2.2|2.2]] Insane level by 7ak, published on 14 December 2025. It is the first level of the [[Gauntlets|Chance Gauntlet]].
'''IO''' is a classic level by 7ak that was created for the Random [[Gauntlets|Gauntlet]] Contest. It was placed in the Top 10 of the contest and is the first level in the Chance Gauntlet. It is primarily a design-based level, with repetetive gameplay to match the repetetive song.
 
Many have critisized the level for having bad, buggy, or unsightreadable gameplay. 7ak has not followed up on this.


==Description==
==Description==
'''0-14%''' A mini ship part that has randomly placed blocks. The blocks have "I" or "O" on them. The player cannot touch the floor of ceiling.
IO is primarily a design-based level, with repetitive gameplay to match the repetitive song.
 
*'''0-14%:''' A mini-ship part that has randomly placed blocks. The blocks have an 'I' or an 'O' on them. The player cannot touch the floor or the ceiling.
'''14-24%''' A cube part that has a four short gameplay segments, all picked from a list of predetermined parts, with randomly generated orbs in each part.
*'''14-24%:''' A cube part that has four short gameplay segments, all picked from a list of predetermined parts, with randomly generated orbs in each part.
 
*'''24-28%:''' A small ship part in which the player must go where the arrows tell them.
'''24-28%''' A small ship part in which the player must go where the arrows tell them.
*'''28-42%:''' A ship part that contains randomly generated walls of sawblades and gravity portals separated by randomly selected wave parts.
 
*'''42-53%:''' A ball part where the player must quickly look at signs in the background to determine if they should hit the blue orbs to flip to the other side, or not.
'''28-42%''' A ship part that contains randomly generated walls of saws and gravity portals separated by randomly selected wave parts.
*'''53-56%:''' A short low gravity swing straight-fly part. It is not randomly generated.
 
*'''56-67%:''' A UFO part in which the player goes through doors. All but one of the random doors is shut, leaving only one correct path. Arrows indicate this path.
'''43-53%''' A ball part where the player must quickly look at signs in the background to determine if they should hit the blue orbs to flip to the other side, or not.
*'''67-71%:''' A short ship section. It is not randomly generated.
 
*'''71-85%:''' A vertical spider part where doors randomly shut, and the player must navigate through, reacting quickly to the path they must take.
'''53-56%''' A short low gravity swing straight-fly part. This is not randomly generated.
*'''85-100%:''' A wave part in which the location, direction, and gravity of the wave are randomized. The player must follow the path indicated by circles. It happens three times. The camera is rotated 45 degrees.
 
'''56-67%''' A UFO part in which the player goes through doors. All but one random door is shut, leaving only one correct path. This path is indicated by arrows.
 
'''67-70%''' A short ship section. This is not randomly generated.
 
'''71-85%''' A vertical spider part where doors randomly shut and the player must navigate through, reacting quickly to the path they must take.


'''86-100%''' A wave part in which the location, direction, and gravity of the wave is randomized. The player must follow the path indicated by circles. This happens three times. The camera is rotated 45 degrees.
==Gameplay==
{{VC|BnA16ak16YU}}


==Trivia==
==Trivia==
*The ending wave part can sometimes spawn the wave outside camera view. This is a bug.
*The ending wave part can sometimes spawn the wave outside the camera view.
*In the beginning, a GUI element in the corner labeled "iterations" with a counter gradually increasing, has the counter under the effect of an item persist [[Triggers|trigger.]]
*In the beginning, a GUI element in the corner labelled 'iterations' with a counter gradually increasing, has the counter under the effect of an item persist [[Triggers|trigger]].
*IO uses all gamemodes apart from the robot.
*IO uses all game-modes present in Update 2.2, except the robot.
*With just two letters, IO is the Gauntlet level with the shortest name.
[[Category:Gauntlet levels]]

Latest revision as of 19:17, 11 October 2026

IO
ID

129492629

Creator(s)

7ak

Created
Attributes
Difficulty

Length

1m 58s (Long)

Objects

87,158

Copy type

No password

Statistics
Downloads

7.69M

Likes

115.7K

Rating

Legendary

Audio info
Artist(s)
Music

IO

Music ID

830460

Level sequence
Previous

Randomverse
(Random Gauntlet)

Next

IO is a 2.2 Insane level by 7ak, published on 14 December 2025. It is the first level of the Chance Gauntlet.

Description

[edit | edit source]

IO is primarily a design-based level, with repetitive gameplay to match the repetitive song.

  • 0-14%: A mini-ship part that has randomly placed blocks. The blocks have an 'I' or an 'O' on them. The player cannot touch the floor or the ceiling.
  • 14-24%: A cube part that has four short gameplay segments, all picked from a list of predetermined parts, with randomly generated orbs in each part.
  • 24-28%: A small ship part in which the player must go where the arrows tell them.
  • 28-42%: A ship part that contains randomly generated walls of sawblades and gravity portals separated by randomly selected wave parts.
  • 42-53%: A ball part where the player must quickly look at signs in the background to determine if they should hit the blue orbs to flip to the other side, or not.
  • 53-56%: A short low gravity swing straight-fly part. It is not randomly generated.
  • 56-67%: A UFO part in which the player goes through doors. All but one of the random doors is shut, leaving only one correct path. Arrows indicate this path.
  • 67-71%: A short ship section. It is not randomly generated.
  • 71-85%: A vertical spider part where doors randomly shut, and the player must navigate through, reacting quickly to the path they must take.
  • 85-100%: A wave part in which the location, direction, and gravity of the wave are randomized. The player must follow the path indicated by circles. It happens three times. The camera is rotated 45 degrees.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • The ending wave part can sometimes spawn the wave outside the camera view.
  • In the beginning, a GUI element in the corner labelled 'iterations' with a counter gradually increasing, has the counter under the effect of an item persist trigger.
  • IO uses all game-modes present in Update 2.2, except the robot.
  • With just two letters, IO is the Gauntlet level with the shortest name.