Traction: Difference between revisions

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==Gameplay==
==Gameplay==
{{Low-Faith/Section}}
The level starts with a cube section where the player must hit jump orbs while being thrown around by bounce- and gravity pads, followed by some jump orbs, jumps, and auto parts. Then, the player goes into a robot that starts with two green orbs where the player has to time their jumps. Some more jump- and orb timings follow, with the last jump requiring timing in particular. Then, the player enters a ship part with changing gravity.
The level starts with a cube section where you hit jump orbs then automatically jump, then it is just some jump orbs, jumps, and auto parts. Then you go into a robot that starts with two green orbs where you have to time your jumps, then it jumps and hit jump orbs, the last jump needs to be timed. Then it is a ship part with changing gravity, and you need to know when to fly.


Then there is a ball segment with some timing, then it is a UFO, then a robot with some jumps, then a wave segment with some tight spaces, then it is a cube with some jumps. Then it is a ship with timings, then it is a UFO segment with tricky timings.
Then, there is a ball segment requiring some timing, followed by a UFO, and then a robot with some jumps. After this, there is a wave segment with some tight spaces, followed by a cube with some jumps. Next is a ship with timings, followed by a UFO segment with tricky timings.


Then there is a cube, then a dual cube section, then a short dual robot, then it is a ball, then a cube, then a ship sequence, then a wave, then a cube again. Then it is a short robot, then the level ends with a cube section with simple jump orbs.
A cube follows, then a dual cube section, followed by a short dual robot. After this, there are many short segments involving ball, cube, ship, wave, then a cube again. This is followed by a short robot, before the level ends with a cube section featuring simple jump orbs.
==User coins==
==User coins==
* The first coin is located at 21%, at the end of the robot segment. To collect it, the player must jump off the ramp to send the robot flying higher than normal and into the coin.
* The first coin is located at 21%, at the end of the robot segment. To collect it, the player must jump off the ramp to send the robot flying higher than normal and into the coin.
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*The level used to be more difficult, but was nerfed after an update.
*The level used to be more difficult, but was nerfed after an update.
*If the player tries to do a long jump at a slope during the final robot part, they will crash at 97.98% and an Easter Egg saying "RIP" will appear.
*If the player tries to do a long jump at a slope during the final robot part, they will crash at 97.98% and an Easter Egg saying "RIP" will appear.
*It is considered the easiest level in the gauntlet.
*It is considered the easiest level in the Demon Gauntlet.


==Walkthrough==
==Walkthrough==

Revision as of 06:41, 15 April 2023

Template:Infobox Level Traction is a 2.0 Easy Demon created by Ferdefunky. It is the second level in the Demon Gauntlet, and beating it reveals the path to Mechanical Showdown.

Gameplay

The level starts with a cube section where the player must hit jump orbs while being thrown around by bounce- and gravity pads, followed by some jump orbs, jumps, and auto parts. Then, the player goes into a robot that starts with two green orbs where the player has to time their jumps. Some more jump- and orb timings follow, with the last jump requiring timing in particular. Then, the player enters a ship part with changing gravity.

Then, there is a ball segment requiring some timing, followed by a UFO, and then a robot with some jumps. After this, there is a wave segment with some tight spaces, followed by a cube with some jumps. Next is a ship with timings, followed by a UFO segment with tricky timings.

A cube follows, then a dual cube section, followed by a short dual robot. After this, there are many short segments involving ball, cube, ship, wave, then a cube again. This is followed by a short robot, before the level ends with a cube section featuring simple jump orbs.

User coins

  • The first coin is located at 21%, at the end of the robot segment. To collect it, the player must jump off the ramp to send the robot flying higher than normal and into the coin.
  • The second coin is located at 43%, in the robot segment. To collect it, the player must collect a key and click the green orb late to land onto a raised platform with the coin.
    • The key to the second coin is located at 39%. To collect it, the player must not hit the blue orb with the cube, and instead fall onto the edge of a platform containing the key.
  • The third and final coin is located at 92%, during the robot segment. To obtain it, the player must collect a key at 82% and fall into the gap between some platforms and go through a yellow gravity portal.
    • The key to the third coin is located at 81%. To collect it, the player needs to switch gravity as a ball to travel through the upper tunnel and avoid a few small spikes.

Trivia

  • The password for the level is 333331.
  • The level contains 20,087 objects.
  • The level used to be more difficult, but was nerfed after an update.
  • If the player tries to do a long jump at a slope during the final robot part, they will crash at 97.98% and an Easter Egg saying "RIP" will appear.
  • It is considered the easiest level in the Demon Gauntlet.

Walkthrough

File:Geometry Dash - Traction by Ferdefunky (Hard Demon) (Gauntlet) Complete 3 Coins (Live)
Credits to KrmaL. The unnerfed version of Traction.

Gauntlets

Template:Gauntlets