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Revision as of 02:01, 11 October 2026

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Template:Infobox Level Acu is a 2.1 Extreme Demon created, published, and verified by Neigefeu. It is considered one of the first modern-style Extreme Demons to ever be released. A wide majority of players consider this to be a low-end extreme demon, while a few consider this to be a high-end Insane Demon. Due to the easy difficulty of this level compared to other extreme demons, it is not on the Official Demon List.

Gameplay

  • 0-13%: The beginning of the level starts off with a long single speed mini cube section with difficult timings. The player must jump in between spikes and time their orb hit in order to pass this section. In between the mini cube sections, there is a small ball and mini wave segment, both with specific timings and tight gaps. There is also a small cube maze in this section, however it is not very difficult. At the end, the player must time their jumps over spikes and platforms to pass.
  • 13-27%: A series of orbs gets the player into the air, where they must time their clicks perfectly to the music in order to get to a blue orb. This blue orb starts following the player on both the x and y axis, so whenever the player clicks, they change direction. They enter a maze full of spikes on both platforms as well as some gravity changes in the middle. The blue orb helps them navigate this. A double speed cube section happens after this, where the player must hold to pass the fake orbs. There is a small section with sync timings that have unique gameplay before the cube turns slow speed and has a small pre-drop section with simple timings.
  • 27-45%: Then, the drop starts. The player accelerates to 3x speed, and the game mode is now a wave. First, the player will have to press a blue orb submerged between two blocks to change their gravity, mainly just to press a green orb and a yellow orb in the cube game mode at 28%. After that, the player goes back into a wave, a bit harder this time. Next, the game mode switches to a spider, and all the player has to do is two simple clicks. Following this, the player turns back into a cube, and they have to press a yellow orb and a green orb, with a black orb in the middle to fake the player out. Next is a single UFO click and two other orbs in the block game mode. Then, the level slightly slows down to 2x speed, and the player simply has to press three green orbs and two black orbs. The third green orb will cause the player to turn into a 4x speed robot (up-right), and they will be required to press to the music. At the end of this robot segment, the player will press a green orb, a black orb, and a blue orb, this time not synced up with the music. Following this is a short cube section a bit harder than previous block sections, as the timings are quite a bit tighter. After this, the game mode changes into a ship, and the player simply flies up carefully. The whole section ends with two yellow orb clicks in the cube game mode.
  • 45-63%:
  • 63-84%:
  • 84-100%:

Trivia

  • Acu is incredibly sync based, and most clicks are in time almost perfectly to the song.
  • The level is free to copy.
  • The level contains 32,143 objects.
  • It is Neigefeu's hardest level ever created, both built and verified by him.
  • Acu was built over the course of about five weeks and 150 hours.
  • This level is 1 minute and 17 seconds in length.
  • Acu is considered one of the first modern themed extreme demons in the game, having bold colors and no outline to many objects in the level.
  • In the editor, when a player makes a copy of this level, there are circles where Neigefeu suggests players put start positions to practice the level.
  • This level was rated on May 6, 2020.

Walkthrough

File:Acu by neigefeu (Me) Extreme Demon -- Geometry Dash 2.11
The verification of Acu. Credits to Neigefeu.