Fairydust: Difference between revisions
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== Gameplay == | == Gameplay == | ||
Fairydust starts off with a moderately difficult and confusing cube that requires crucial timing to make sure you don't press the wrong buttons. Shortly after, there is a ball segment that is fairly easy and only requires a little bit of timing. The ball goes into a part auto cube that has a few jumps. The music drops and the level goes into the infamous Nine Circles wave. Like all Nine Circles levels, the wave contains flashing lights, and has tight spaces, lots of mashing, and many crucial timings that will otherwise instantly cause the player to crash if done incorrectly. After the wave is a short mini cube that quickly transitions into a mini ship, from which an auto mini cube section is entered, and the level ends with SuperPizzaLuigi's name. | Fairydust starts off with a moderately difficult and confusing cube that requires crucial timing to make sure you don't press the wrong buttons. Shortly after, there is a ball segment that is fairly easy and only requires a little bit of timing. The ball goes into a part auto cube that has a few jumps. The music drops and the level goes into the infamous Nine Circles wave. Like all Nine Circles levels, the wave contains flashing lights, and has tight spaces, lots of mashing, and many crucial timings that will otherwise instantly cause the player to crash if done incorrectly. After the wave is a short mini cube that quickly transitions into a mini ship, from which an auto mini cube section is entered, and the level ends with a lenny face, "GG", and SuperPizzaLuigi's name. | ||
== Trivia == | == Trivia == | ||
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== Walkthrough == | == Walkthrough == | ||
[[File:Geometry Dash - Fairydust -DEMON- - By- SuperPizzaLui (On Stream)|centre|thumb|330x330px]] | |||
[[Category:User Created levels]] | [[Category:User Created levels]] | ||
[[Category:Demon levels]] | [[Category:Demon levels]] | ||
[[Category:Nine Circles levels]] | [[Category:Nine Circles levels]] | ||
Revision as of 18:41, 9 January 2016
Template:Infobox LevelFairydust is a difficult Nine Circles remake by SuperPizzaLuigi. To this date, it is considered one of the hardest Nine Circles remakes, but is a long shot off in difficulty from demons such as Poltergeist and Crimson Clutter. Due to its difficulty going beyond a typical demon, it is normally considered a Hard demon.
Description
Fairydust was one of the first Nine Circles remakes to come out at its time. It was one of the hardest Nine Circles levels, but has since been stripped of its place by harder Nine Circles remakes.
Gameplay
Fairydust starts off with a moderately difficult and confusing cube that requires crucial timing to make sure you don't press the wrong buttons. Shortly after, there is a ball segment that is fairly easy and only requires a little bit of timing. The ball goes into a part auto cube that has a few jumps. The music drops and the level goes into the infamous Nine Circles wave. Like all Nine Circles levels, the wave contains flashing lights, and has tight spaces, lots of mashing, and many crucial timings that will otherwise instantly cause the player to crash if done incorrectly. After the wave is a short mini cube that quickly transitions into a mini ship, from which an auto mini cube section is entered, and the level ends with a lenny face, "GG", and SuperPizzaLuigi's name.
Trivia
- Fairydust is one of the first five demon Nine Circles levels to be created.
- Fairydust is SuperPizzaLuigi's only demon level.
Fails
- SoulsTRK crashed at 88%.