Geometry Dash Expanded Wiki/about: Difference between revisions

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This is an example main page. You can redesign it however you want, or you can keep the layout the same but change the contents (e.g. this part should talk about your game). Take a look at some other wiki.gg wikis for inspiration!
'''''[[Geometry Dash]]''''' is a horizontal runner-style game developed and published by [[Robert Topala|RobTop Games]]. It was released for $1.99 USD on 13 August 2013 for [https://play.google.com/store/apps/details?id=com.robtopx.geometryjump Android] and [https://itunes.apple.com/au/app/geometry-dash/id625334537 iOS], and for $3.99 USD on 22 December 2014 for [http://store.steampowered.com/app/322170 Steam]. A [[Geometry Dash Lite|lite]] version of the game is available on mobile devices with fewer features, as well as free expansions, [[Geometry Dash Meltdown]], [[Geometry Dash World]] and [[Geometry Dash SubZero]], which include exclusive levels.<br>
 
The player takes the form of different entities with unique mechanics such as a cube, a ball, and a UFO. Using one-touch gameplay, the player must try to navigate through a series of [[Triggers|interactive]] [[Objects|obstacles]], movement-shifting [[transporters]] and behaviour-manipulating [[portals]] to reach the end of levels without crashing, all while listening to exciting music along the way.
<div style="text-align:right">[[Geometry Dash|Read more...]]</div>
<div style="text-align:end">[[Geometry Dash|Read more...]]</div>
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Revision as of 05:10, 17 July 2025

Template:Main page box/start Geometry Dash is a horizontal runner-style game developed and published by RobTop Games. It was released for $1.99 USD on 13 August 2013 for Android and iOS, and for $3.99 USD on 22 December 2014 for Steam. A lite version of the game is available on mobile devices with fewer features, as well as free expansions, Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero, which include exclusive levels.
The player takes the form of different entities with unique mechanics such as a cube, a ball, and a UFO. Using one-touch gameplay, the player must try to navigate through a series of interactive obstacles, movement-shifting transporters and behaviour-manipulating portals to reach the end of levels without crashing, all while listening to exciting music along the way.

Read more...

Template:Main page box/end