Electrodynamix: Difference between revisions

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{{Quality}}
{{Infobox level
{{IB-Level
|name = Electrodynamix
|image         = Electrodynamix.png
|image = File:Zelectr.png
|game          = Lite, Full
|imagewidth = 300
|released      = [[Update 1.7]]
|created = 1.7 Update
|levelnumber   = 15
|levelnumber = Fifteen
|difficultymain = {{Insane}}
|scenes = Cube, Rocket, UFO & Gravity Ball
|manaorbs      = 325
|difficulty = [[File:Zinsane.png|25px]] Insane
|stars          = 12
|musiccreator = DJ Nate
|practicemode  = [[File:Colour017.png|x24px]]<br>[primary]
|musicdate = December 5, 2010}}
|normalmode    = [[File:Cube035.png|x35px]]
|portals        = Cube, Ship, Ball, UFO; Gravity, Size, Speed
|sequences      = C, C,, S,, s,, U,, u,, C,, B,, C,, s,, s,,, B,,, s,,, b,,, C,,, S,,,
|artist        = [https://dj-nate.newgrounds.com dj-Nate]
|audio          = [[File:Electrodynamix.mp3]]
|fullaudio      = [[File:ElectrodynamixFull.mp3]]
|precededby    = [[Clubstep]]
|followedby    = [[Hexagon Force]]
}}
'''Electrodynamix''' is the fifteenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the fifth level with an Insane difficulty.


==Description==
'''Electrodynamix''' is the fifteenth level in Geometry Dash. It was added in the [[1.70 Update|1.70 update]] on May 21, 10:05 P.M., 2014. The [[difficulty]] is Insane. New [[blocks]] and the [[speed portals]] were added to this update.
Electrodynamix introduces the speed portal, of which the fast and very fast variants are featured. With such increasing speeds occurring in sequence, the level becomes more difficult as it progresses, particularly during several ship sequences through tight passages at those faster speeds. Antigravity is experienced for the first time with the UFO in an immediately tricky sequence, with no lower introductory difficulty. The level also introduces blocks and decorations which use preset colours, and is the first instance of a new background being used.
*A cube sequence takes place from 0% to 24%, while under the effects of the fast speed portal from 7%;
*A ship sequence from 24% to 32%, while under the effects of the size portal from 28% to 32%, with the fast speed portal's effects sustained;
*A UFO sequence from 32% to 42%, while under the effects of the size portal from 37% to 42%, with the fast speed portal's effects sustained;
*A cube sequence from 42% to 49%, with the fast speed portal's effects sustained;
*A ball sequence from 49% to 53%, with the fast speed portal's effects sustained;
*A cube sequence from 53% to 59%, with the fast speed portal's effects sustained;
*A ship sequence from 59% to 65%, while under the effects of the size portal from 59% to 65%, with the fast speed portal's effects replaced by the very fast speed portal from 60%;
*A ball sequence from 65% to 70%, with the very fast speed portal's effects sustained;
*A ship sequence from 70% to 76%, while under the effects of the size portal from 70%, with the very fast speed portal's effects sustained;
*A ball sequence from 76% to 81%, with the size portal's effects ceasing at 81%, and the very fast speed portal's effects sustained;
*A cube sequence from 81% to 92%, with the very fast speed portal's effects sustained;
*And a ship sequence from 92% to 100%, with the very fast speed portal's effects sustained.


==Secret coins==
==Information==
*The first secret coin is located at 40% and collected as the UFO. After shrinking, pass four vertical lines of saw-blades before hopping up through a gap between two saw-blades positioned at the centre and towards the ceiling to collect the coin.
*The second secret coin is located at 57% and collected as the cube. After reaching the triangle of rings, hit the two gravity rings, skipping the jump ring to fall into a crevice which approaches the coin, being careful to jump not too early so to collide with an overhead block, nor too late to collide with the oncoming column, to safely collect the coin.
*The third secret coin is located at 85% and collected as the cube. After hitting the first yellow jump ring, skip the gravity ring and pass beneath a saw-blade on a concealed platform by the ground before jumping onto a gravity pad to collect the coin, jumping immediately and then hitting a gravity ring to return safely to the main route.


==Gameplay==
The level consists of three speeds. The player starts off at normal speed, as the player progresses, the speed increases, making it harder for the player to comprehend what will happen next.
{{VC|bXH5zDZtb-Y}}
 
==Completion==
 
When completed in normal mode, the player will get the achievement "Electrodynamix!" along with a new icon. When completed in practice mode, the player will get the achievement "Electromaniac" along with primary color gray.


==Trivia==
==Trivia==
*Electrodynamix is the only level where it is possible to crash at 99% as a result of the effects of faster speed portals.
* There are more than 18000 levels published with its music.
**The 'So close' achievement introduced in this update at the time required crashing at 99%, with Electrodynamix then being the only level able to facilitate its completion, before the required percentage was later decreased.
* The name "Electrodynamix" is based on "Electrodynamics".
*Electrodynamix starts at normal speed but does not use the normal speed portal nor the slow speed portal. However, these were included in the update and were available for use in the [[Level Editor|level editor]].
* It is the first level without a coin in a [[Rocket portals|rocket]] part of the level.
*Electrodynamix is the only level to end under the effects of the very fast speed portal.
*Electrodynamix is the only level to not have a secret coin present within any of its ship sequences.
*Electrodynamix takes 84 seconds to complete and requires a minimum of 81 jumps.


==Gallery==
== Gallery ==
<gallery mode="packed">
<gallery>
ElectrodynamixSecretCoin1.png|First secret coin
"Electrodynamix" level.jpg
ElectrodynamixSecretCoin2.png|Second secret coin
Electrodynamix.jpg
ElectrodynamixSecretCoin3.png|Third secret coin
Rainbow effect w/ "Electrodynamix" icon.jpg
ElectrodynamixMenu.png|Level selection
</gallery>
</gallery>
[[Category:Main levels (base content)]]
 
== Walkthrough ==
[[File:"Geometry Dash" lvl 15 - Electrodynamix (100%)|thumb|left|553 px]]
[[Category:Levels]]

Revision as of 05:06, 11 October 2026

Template:Infobox level

Electrodynamix is the fifteenth level in Geometry Dash. It was added in the 1.70 update on May 21, 10:05 P.M., 2014. The difficulty is Insane. New blocks and the speed portals were added to this update.

Information

The level consists of three speeds. The player starts off at normal speed, as the player progresses, the speed increases, making it harder for the player to comprehend what will happen next.

Completion

When completed in normal mode, the player will get the achievement "Electrodynamix!" along with a new icon. When completed in practice mode, the player will get the achievement "Electromaniac" along with primary color gray.

Trivia

  • There are more than 18000 levels published with its music.
  • The name "Electrodynamix" is based on "Electrodynamics".
  • It is the first level without a coin in a rocket part of the level.

Walkthrough

File:"Geometry Dash" lvl 15 - Electrodynamix (100%)