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Revision as of 15:30, 19 June 2016
Template:Infobox Level
High Life is an Insane rated level by Migueword. It is known primarily for its length. Some people have considered it to be demon-worthy.
Gameplay
The level starts with a slow cube part with a few timings and some memorization. It has the text "High Life by Migueword". Then there is a moderately hard slow ship with a few tight spaces and the text "Song: Magic Touch by Romos". The first coin can be reached by not using the yellow orb in this part. Then there is an auto cube part. It displays the text "3", "2", "1", and "Go!". Then there is a hard dual wave part with many speed changes and tight spaces. This is followed by a ball part with some simple timings. At the end of this part, the text "One More Time" appears. Then there is an easier ship part with a few obstacles to avoid. This is followed by a short UFO part with several sawblades, and then a moderately tight wave part. This wave part has a fake which contains the second coin. Then there is a very long slow cube with lots of pulsing decoration and some spike jumps. Then there is a slow ship with many sawblades. This part displays the text of the song. Then there is a very long auto part. At the end of this part, there is a short flying part where the text "1.9" becomes "2.0". This is followed by a memorization based ball part. Then there is an UFO part with tricky moving obstacles to avoid. Then there is a rather long ship-based bossfight section that is separated by 2 UFO segments. Then there is a pretty easy robot part that is separated by a slow ship section with a few tight spaces. Then there is a rather long slow ship with a few tight spaces and gravity portals. Then there is a slow auto cube. This is followed by a tricky ball part with some timings. Then there is a relatively easy cube part. At the end it shows "Almost There... :^). Then there is a ship part with many scaled obstacles with ground spikes. Near the end, it shows "Ready?", signalling an intense ship part with a series of gravity and teleportation portals. At the end, it shows "Let's Go M9". There is a difficult wave part with fast-paced speed changes and lots of mashing. Then there is a ball part with a few tricks, that ends in the text "GG.". The third coin can be collected in this part through an invisible block on the ceiling.
Trivia
- This level was partially made in 1.9.
- Krazyman50 is verifying a remake named Low Death.
Template:Infobox Level
Low Death unverified level by Krazyman50 and Migueword. It is known primarily for its length and extreme buffs of High Life. When verified, it will most likely be harder than Bloodbath and maybe even Sonic Wave
Gameplay
The level starts with a slow cube part with [b]very[/b] difficult timings and intense memorization. It has the text "Low Death by Krazy :^)". Then there is a very tight slow ship with many tight spaces and the text "Song: Sandstorm by Darude". Then there is an cube part with spamming of blue orbs.. It displays the text "3", "2", "1", and "Gooooooooooooooooooooooooo!". Then there is an [b]extremely[/b] hard dual wave part with intense mashing, fast-paced speed changes, size changes, and [b]extremely[/b] tight spaces. This is followed by a [b]very[/b] hard ball part with [b]very[/b] hard timings and lots of memorization.. At the end of this part, the text "One More Time" appears but flipped upside-down. Then there is a difficult ship part with ridiculously tight scattered blocks to deal with. This is followed by a short UFO part with many clustered sawblades, and then a [b]very[/b] tight wave part. Then there is a very long slow cube that starts with a tricky jump-timing.This part has lots of pulsing decoration and some [b]extremely[b] difficult spike jumps. The end has a mashing and memory based cube part from what was formerly an auto part. Then there is a slow ship with [b]extremely[/b] tight sawblades and spaces.. This part displays the text of the song spammed across the screen.. Then there is a very long ship part based on tapping blue orbs. At the end of this part, there is a straight flying parts where the text "1.9" becomes "2.0". This is followed by a memorization based ball part with ridiculous timings. Then there is an UFO part with tricky moving obstacles to avoid, as well as spammed giant monsters and obnoxiously placed spikes. This part ends with a UFO mashing sedction. Then there is a rather long ship-based bossfight section with [b]extremely[/b] tight sawblades that is separated by 2 UFO segments with [b]very[/b] tight spaces requiring tapping of purple orbs. Then there is a [b]very[/b] hard robot part that is separated by an [b]extremely[/b] hard slow ship section with a few [b]extremely[/b] tight spaces. Then there is a rather long slow ship with a few [b]extremely[/b] tight spaces and gravity portals. Then there is a slow cube part with many difficult tricks.. This is followed by a [b]very[/b] tricky ball part with some [b]extremely[/b] hard timings. Then there is a [b]very[/b] difficult cube part with intense timings and memory. At the end it shows "Don't Die... :^). The end of this part also has many separated slow double spikes. Then there is a ship part with many [b]extremely[/b] tight scaled obstacles with ground spikes. Near the end, it shows "E?", signalling an [b]extremely[/b] tight and intense ship part with a series of gravity and teleportation portals. These portals require one-space flying. At the end, there is some straight flying with the text "Hey, that's pretty good!". There is an [b]extremely[/b] difficult wave part with fast-paced speed changes, [b]extremely[/b] tight spaces, and [b]extreme[/b] mashing. Then there is a ball part with a few insane tricks and [b]extremely[/b] tight timings, as well as one [b]extremely[/b] hard jump at the end, that ends in the text "JJ.", "For Migueword :^)", and ":^) by Krazy".