Dizzy World: Difference between revisions
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{{IB-Level | {{IB-Level | ||
|image = | |image = Dizzy world.png | ||
|id = 124052 | |id = 124052 | ||
|creator = [[YunHaSeu14]] | |creator = [[YunHaSeu14]] | ||
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==Gameplay== | ==Gameplay== | ||
{{VC|3JYJC5Moafs}} | {{VC|3JYJC5Moafs}} | ||
[[Category:Map Pack levels]] | [[Category:Map Pack levels]] | ||
Revision as of 17:56, 1 November 2025
Dizzy World is a solo 1.4 Harder 6* level created and published by YunHaSeu14 during December 2013. It is the last level of the Dash Pack.
Description
- 0-29%: The level begins as a cube section with a large amount of jump pads and orbs, there are several instances of fake orbs that you must avoid.
- 29-43%: As the cube enters the drop the background turns black, the gameplay becomes similar to Can't Let Go.
- 43-57%: Up next a simple ball section starts with transition triggers giving an almost dizzy effect to the level.
- 57-71%: Afterwards the ball enters a ship portal and the transition trigger effect changes to become even more noticeable. The ship ends with a relatively tricky straight fly.
- 71-85%: The level becomes an upside down cube section with gameplay imitating Can't Let Go again.
- 85-100%: Finally the background changes green and ends off with simple cube gameplay until you reach 2 difficult timings right at the end.