Dizzy World: Difference between revisions

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  |copytype  = Non-copyable
  |copytype  = Non-copyable
  |downloads  = 5.34M
  |downloads  = 5.34M
  |likes      = 338.4K
  |likes      = 338.5K
  |rating    = Featured
  |rating    = Featured
  |artist    = [https://djvi.newgrounds.com/ DJVI]
  |artist    = [https://djvi.newgrounds.com/ DJVI]

Revision as of 02:20, 17 September 2026

Dizzy World
ID
124052
Creator(s)
Created
Attributes
Difficulty
Length
1m 21s (Long)
Objects
2,389
Copy type
Non-copyable
Statistics
Downloads
5.34M
Likes
338.5K
Rating
Featured
Audio info
Artist(s)
Level sequence
Previous
Next
Flappy Ufo
(Elemental Pack)

Dizzy World is a 1.4 Harder level by YunHaSeu14. It is the third and final level of the Dash Pack.

Description

  • 0-29%: Dizzy World begins as a cube section with a large amount of jump pads and orbs, there are several instances of fake orbs that you must avoid.
  • 29-43%: As the cube enters the drop the background turns black, the gameplay becomes similar to Can't Let Go.
  • 43-57%: Up next a simple ball section starts with transition triggers giving an almost dizzy effect to the level.
  • 57-71%: Afterwards the ball enters a ship portal and the transition trigger effect changes to become even more noticeable. The ship ends with a relatively tricky straight fly.
  • 71-85%: The level becomes an upside down cube section with gameplay imitating Can't Let Go again.
  • 85-100%: Finally the background changes green and ends off with simple cube gameplay until you reach 2 difficult timings right at the end.

Gameplay