ErrorFunk: Difference between revisions
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{{IB-Level | {{IB-Level | ||
|image = | |image = ErrorFunk.png | ||
|id = 516810 | |id = 516810 | ||
|creator = Lyod | |creator = Lyod | ||
|created = [[Update 1.6]] | |created = [[Update 1.6]] | ||
|difficulty = [[File:Insane.png|x35px]] | |||
|stars = 8 | |||
|length = 1m 35s | |length = 1m 35s | ||
|objects = 5,262 | |objects = 5,262 | ||
| | |copytype = ? | ||
|downloads = ? | |||
|downloads = | |likes = ? | ||
|likes = | |||
|rating = Featured | |rating = Featured | ||
|artist = Waterflame | |artist = Waterflame | ||
| Line 20: | Line 21: | ||
|originator = Lyod | |originator = Lyod | ||
}} | }} | ||
'''ErrorFunk''' is a 1.6 Insane | '''ErrorFunk''' is a 1.6 Insane level by Lyod, published on 27 July 2014. It is the second level of Turbo Pack 1. | ||
==Description== | ==Description== | ||
| Line 30: | Line 31: | ||
*'''51-68%:''' The level briefly enters a cube transition before a ship segment heavily inspired by Clutterfunk begins. | *'''51-68%:''' The level briefly enters a cube transition before a ship segment heavily inspired by Clutterfunk begins. | ||
*'''68-82%:''' Afterwards, a long normal-sized cube part with several staircase jumps, orb timings, and fake clicks starts. | *'''68-82%:''' Afterwards, a long normal-sized cube part with several staircase jumps, orb timings, and fake clicks starts. | ||
*'''82-100%:'''Finally, the level ends off with a mini-cube section with resemblance to the last part of Clutterfunk. | *'''82-100%:''' Finally, the level ends off with a mini-cube section with resemblance to the last part of Clutterfunk. | ||
==Gameplay== | ==Gameplay== | ||
{{VC|-14OYjXJ1dc}} | {{VC|-14OYjXJ1dc}} | ||
[[Category:Map Pack levels]] | [[Category:Map Pack levels]] | ||
Revision as of 14:45, 14 November 2025
“I tried to do something with clutterfunk... And this monster was born. Sorry if it is too hard for y~ Lyod
ErrorFunk is a 1.6 Insane level by Lyod, published on 27 July 2014. It is the second level of Turbo Pack 1.
Description
This level takes heavy inspiration from Clutterfunk.
- 0-15%: The level starts off as a cube with simple timings, orb jumps, and fake paths. The screen briefly becomes mirrored from 10%.
- 15-29%: Up next, a short ball segment begins where the player must click up and down through a corridor.
- 29-36%: The level then enters a quick ship transition with post obstacles the ship must avoid.
- 36-51%: At the drop, the level enters a UFO section with multiple fake walls and pick-a-path corridors. There are saw-blades placed around structures the player must avoid. The gameplay switches from mini to normal size.
- 51-68%: The level briefly enters a cube transition before a ship segment heavily inspired by Clutterfunk begins.
- 68-82%: Afterwards, a long normal-sized cube part with several staircase jumps, orb timings, and fake clicks starts.
- 82-100%: Finally, the level ends off with a mini-cube section with resemblance to the last part of Clutterfunk.