Laser Room: Difference between revisions

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Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Laser+Room&oldid=264527 ; contributors: https://geometrydash.wiki.gg/index.php?title=Laser+Room&action=history
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{{Infobox Level|image = File:LaserRoom.jpg|creator = TrueNature|difficulty = [[File:Easy Demon.png|20px]] Easy Demon|sequences = C, S, U, C, B, S|portals = Gravity, Speed, Size, Dual, Mirror|stars = 10[[File:Star.png|15px]]|song = Clubstep|composer = Dj-Nate|created = February 11, 2011|id = 1777565}}
{{IB-Level
'''[[Laser Room]]''' is a 1.8 Easy Demon created by TrueNature. It can be found in Demon Pack 17. It's generally considered a very easy demon.
|image     = LaserRoom.png
|id        = 1777565
|creator   = TrueNature
|created    = [[Update 1.8]]
|difficulty = {{EasyDemon}}
|stars      = 10
|length    = 1m 7s (Long)
|objects    = 11,104
|copytype  = Password (352476)
|downloads  = 51.92M
|likes      = 1.3M
|rating    = Featured
|artist    = [https://dj-nate.newgrounds.com/ dj-Nate]
|music      = [[Clubstep]]
|previous  = [[Moon Adventure]]
}}
'''Laser Room''' is a [[Update 1.8|1.8]] Easy Demon by TrueNature. It is the third and final level in [[Map Packs|Demon Pack 17]], and the final [[Map Packs|Map Pack]] level.


== Description ==
==Description==
Laser Room generally focuses on cube and ship skills. While it has some memorization parts, they're pretty simple. The majority of it appears in double speed. Despite it being a demon level, it's far easier than a typical demon.
Laser Room generally focuses on cube and ship skills. While it contains some memorisation parts, they are pretty simple, with most of the difficulty coming from the duals. The majority of the level is at double-speed. Despite being a Demon level, it is fairly easy.


The level starts with a double speed cube section with simple jumps which require some memorization. After it the cube turns into the small form with quick jumps and memory-based gameplay. Some jumps require decent timing, but they're fairly easy to memorize. Later a dual cube appears which isn't fully symmetrical, starting with an orb jumps that requires timing. The player can't tap it too quickly or he/she will crash into the spiky block. The rest of the dual is very simple, as the player has enough time to react. The dual ends after a while and a few seconds later it will turn into a ship, focusing on curvy flying with a few gravity portals. Next is the UFO part with similar design, ending with monsters similar to the original Clubstep. The icon again changes into the cube and slows down for a while, focusing on simple orb jumps. Later it gains double and triple speed, changing into a ball with a simple orb jump and into a gravity mini-ship with a few portals which lead to the end. The creator's signature appears, but the player has to stay in the air. If he/she releases the button/screen or holds too hard, he/she may crash either on the signature or in the spikes found on the ceiling. After it the level ends.
The level begins with a double-speed cube section with simple jumps that require some memorization. After it, the player changes into mini form with quick jumps and memory-based gameplay. Some jumps require decent timing, but they're fairly easy to memorize. Later a dual cube appears, which isn't fully symmetrical, starting with an orb timing that requires a good reaction time. The player can't hit it too quickly or they will crash into a spiky block. The rest of the dual is very simple, as the player has enough time to react. The dual ends after a while and a few seconds later, it will turn into a ship, focusing on curvy flying with a few gravity portals.


== Trivia ==
Next is a UFO segment with a similar design, ending with monsters similar to those in the original Clubstep. The player again changes into a cube and slows down for a while, focusing on simple orb timings. Later the player gains double and triple speed, changing into a ball with a simple orb timing and into an upside-down mini-ship with a few portals which lead to the end. The creator's signature appears, but the player has to stay in the air. If they release or hold too much, they may crash either into the signature or the spikes found on the ceiling. After this, the level ends.


* It is one of the most liked and downloaded online demon levels in Geometry Dash.
==Gameplay==
{{VC|ouUjihsW3Yw}}


== Walkthrough ==
==Trivia==
 
*Laser Room is one of the most liked and downloaded online Demon levels.
[[File:Geometry Dash- Laser Room - By Nature (me!)|thumb|center|335 px]]
*Laser Room is somewhat inspired by Steam Chamber by [[Darnoc]], with some of the block designs of both levels being very similar.
[[Category:Demon levels]]
[[Category:Map Pack levels]]
 
[[Category:Pre 1.9 Levels]]
[[Category:Ultra Easy Demons]]
[[Category:Map Pack Levels]]
 
[[Category:Easy Demon]]
[[Category:Easy Demons]]
[[Category:Featured Levels]]
[[Category:Long Levels]]

Revision as of 12:35, 11 October 2026

Laser Room
ID

1777565

Creator(s)

TrueNature

Created
Attributes
Difficulty

10

Length

1m 7s (Long)

Objects

11,104

Copy type

Password (352476)

Statistics
Downloads

51.92M

Likes

1.3M

Rating

Featured

Audio info
Artist(s)
Music
Level sequence
Previous

Laser Room is a 1.8 Easy Demon by TrueNature. It is the third and final level in Demon Pack 17, and the final Map Pack level.

Description

Laser Room generally focuses on cube and ship skills. While it contains some memorisation parts, they are pretty simple, with most of the difficulty coming from the duals. The majority of the level is at double-speed. Despite being a Demon level, it is fairly easy.

The level begins with a double-speed cube section with simple jumps that require some memorization. After it, the player changes into mini form with quick jumps and memory-based gameplay. Some jumps require decent timing, but they're fairly easy to memorize. Later a dual cube appears, which isn't fully symmetrical, starting with an orb timing that requires a good reaction time. The player can't hit it too quickly or they will crash into a spiky block. The rest of the dual is very simple, as the player has enough time to react. The dual ends after a while and a few seconds later, it will turn into a ship, focusing on curvy flying with a few gravity portals.

Next is a UFO segment with a similar design, ending with monsters similar to those in the original Clubstep. The player again changes into a cube and slows down for a while, focusing on simple orb timings. Later the player gains double and triple speed, changing into a ball with a simple orb timing and into an upside-down mini-ship with a few portals which lead to the end. The creator's signature appears, but the player has to stay in the air. If they release or hold too much, they may crash either into the signature or the spikes found on the ceiling. After this, the level ends.

Gameplay






Trivia

  • Laser Room is one of the most liked and downloaded online Demon levels.
  • Laser Room is somewhat inspired by Steam Chamber by Darnoc, with some of the block designs of both levels being very similar.